diff options
author | M.Dinslage <matthewdinslage@gmail.com> | 2023-01-22 18:50:32 +0000 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2023-01-28 08:23:00 +0700 |
commit | 5b6291617bc29ed81717f2ee37a5028803d7981f (patch) | |
tree | 1ba31c7a561e31e014fba133a3f393a7be92c741 /games/ezquake | |
parent | e6e4af7fa460289d5f1f9da3d61be5d906d4b759 (diff) |
games/ezquake: Added (a modern QuakeWorld client)
Signed-off-by: bedlam <dave@slackbuilds.org>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/ezquake')
-rw-r--r-- | games/ezquake/README | 7 | ||||
-rw-r--r-- | games/ezquake/doinst.sh | 4 | ||||
-rw-r--r-- | games/ezquake/ezquake.SlackBuild | 135 | ||||
-rw-r--r-- | games/ezquake/ezquake.info | 12 | ||||
-rw-r--r-- | games/ezquake/ezquake.launcher | 4 | ||||
-rw-r--r-- | games/ezquake/slack-desc | 19 |
6 files changed, 181 insertions, 0 deletions
diff --git a/games/ezquake/README b/games/ezquake/README new file mode 100644 index 000000000000..dd182b907522 --- /dev/null +++ b/games/ezquake/README @@ -0,0 +1,7 @@ +ezQuake is a modern QuakeWorld client Combining the features +of all modern QuakeWorld clients, ezQuake makes QuakeWorld +easier to start and play. + +ezQuake is only a game engine modification; you still need the +original quake *.pak game files to play vkQuake. Save the +pak files in /usr/share/games/ezquake/id1. diff --git a/games/ezquake/doinst.sh b/games/ezquake/doinst.sh new file mode 100644 index 000000000000..392c12adb9bd --- /dev/null +++ b/games/ezquake/doinst.sh @@ -0,0 +1,4 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications +fi + diff --git a/games/ezquake/ezquake.SlackBuild b/games/ezquake/ezquake.SlackBuild new file mode 100644 index 000000000000..c1eb9b4f49bf --- /dev/null +++ b/games/ezquake/ezquake.SlackBuild @@ -0,0 +1,135 @@ +#!/bin/bash + +# Slackware build script for ezquake + +# Copyright 2023 Matt Dinslage, Springfield, MO +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +cd $(dirname $0) ; CWD=$(pwd) + +PRGNAM=ezquake +VERSION=${VERSION:-3.6.1} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} +PKGTYPE=${PKGTYPE:-tgz} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +# If the variable PRINT_PACKAGE_NAME is set, then this script will report what +# the name of the created package would be, and then exit. This information +# could be useful to other scripts. +if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then + echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" + exit 0 +fi + +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" + BINSUFFIX="i386" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" + BINSUFFIX="i386" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" + BINSUFFIX="x86_64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf rm -rf $PRGNAM-source-$VERSION +tar -xvf $CWD/$PRGNAM-source-$VERSION.tar.gz +cd $PRGNAM-source-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# dont use precompiled binary, make our own +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +make + +# the ezquake-ubuntu-3.2.3-full.tar.gz file has some assets we need +mkdir -p $PKG/usr/share/games/$PRGNAM +bsdtar -x -o -C "$PKG/usr/share/games/$PRGNAM" -f "$CWD/ezquake-ubuntu-3.2.3-full.tar.gz" + +# create directories and install files +mkdir -p $PKG/usr/games +mkdir -p $PKG/usr/share/{pixmaps,applications} +cat dist/linux/io.github.ezQuake.128.png > $PKG/usr/share/pixmaps/$PRGNAM.png +cat dist/linux/io.github.ezQuake.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +# replace precompiled binary with ours +rm -f $PKG/usr/share/games/$PRGNAM/$PRGNAM-linux-* +cp $PRGNAM-linux-$BINSUFFIX $PKG/usr/share/games/$PRGNAM +chmod 0755 $PKG/usr/share/games/$PRGNAM/$PRGNAM-linux-$BINSUFFIX + +# Fix permissions on assets directories and files +find $PKG/usr/share/games/$PRGNAM -type d -exec chmod 0755 "{}" \; +find $PKG/usr/share/games/$PRGNAM -type f \! -name "$PRGNAM-linux-$BINSUFFIX" \ + -exec chmod 0644 "{}" \; + +# create shortcut to binary +cat $CWD/ezquake.launcher > $PKG/usr/games/$PRGNAM +chmod 0755 $PKG/usr/games/$PRGNAM + +# fix ezquake.desktop file +sed -i \ + -e "s|io.github.ezQuake|/usr/share/pixmaps/ezquake.png|" \ + -e "s|Exec=ezquake.sh|Exec=ezquake|" \ + $PKG/usr/share/applications/$PRGNAM.desktop + +# we don't need two copies of the LICENSE file +rm -f $PKG/usr/share/games/$PRGNAM/LICENSE + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a CHANGELOG LICENSE README.md $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/games/ezquake/ezquake.info b/games/ezquake/ezquake.info new file mode 100644 index 000000000000..ba3e86526d26 --- /dev/null +++ b/games/ezquake/ezquake.info @@ -0,0 +1,12 @@ +PRGNAM="ezquake" +VERSION="3.6.1" +HOMEPAGE="https://ezquake.com/" +DOWNLOAD="https://github.com/QW-Group/ezquake-source/archive/3.6.1/ezquake-source-3.6.1.tar.gz \ + https://github.com/QW-Group/ezquake-source/releases/download/3.2.3/ezquake-ubuntu-3.2.3-full.tar.gz" +MD5SUM="92fcc6c450a032bef44c40d6eb480caf \ + 18a642c80d60bc01c04b8cb86c94bc5f" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="M.Dinslage" +EMAIL="matthewdinslage@gmail.com" diff --git a/games/ezquake/ezquake.launcher b/games/ezquake/ezquake.launcher new file mode 100644 index 000000000000..4632d5866ff3 --- /dev/null +++ b/games/ezquake/ezquake.launcher @@ -0,0 +1,4 @@ +#!/bin/bash +cd "/usr/share/games/ezquake" +./ezquake-linux-* +cfg_use_home 1 +cfg_load "$@" +exit $? diff --git a/games/ezquake/slack-desc b/games/ezquake/slack-desc new file mode 100644 index 000000000000..79f7f16ff6cd --- /dev/null +++ b/games/ezquake/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +ezquake: ezquake (a modern QuakeWorld client) +ezquake: +ezquake: a modern QuakeWorld client focused on competitive online play. +ezquake: +ezquake: +ezquake: +ezquake: +ezquake: +ezquake: +ezquake: +ezquake: |