diff options
author | B. Watson <yalhcru@gmail.com> | 2022-03-24 13:57:24 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2022-03-26 01:20:12 +0700 |
commit | 031ca49dd10c280fb58a64939da0ee680eaab1fd (patch) | |
tree | 6309b17ab1ab64bf05bae58db880805e6b435e11 /games/eduke32 | |
parent | 2736a4b96fb6372ac645715ca888f3cb648e6bbd (diff) |
games/eduke32: Fix 32-bit build.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/eduke32')
-rw-r--r-- | games/eduke32/eduke32.SlackBuild | 5 | ||||
-rw-r--r-- | games/eduke32/tools.diff | 147 |
2 files changed, 140 insertions, 12 deletions
diff --git a/games/eduke32/eduke32.SlackBuild b/games/eduke32/eduke32.SlackBuild index 9bae23a3e9278..e187b1a6398bd 100644 --- a/games/eduke32/eduke32.SlackBuild +++ b/games/eduke32/eduke32.SlackBuild @@ -153,9 +153,10 @@ mkdir -p $PKG/usr/games installbins $PRGNAM mapster32 voidsw wangulator # the tools: -# patch does 2 things: fix linking (add mimalloc as a dep) and -# get rid of the generateicon tool (which still fails to build). +# patch is upstream commit a7a6cd043749947773cbf3e85ed66ffd6273f659, +# thanks to willysr for tracking it down. patch -p1 < $CWD/tools.diff + runmake tools installbins arttool bsuite cacheinfo givedepth ivfrate kextract kgroup \ kmd2tool makesdlkeytrans map2stl md2tool mkpalette transpal \ diff --git a/games/eduke32/tools.diff b/games/eduke32/tools.diff index 22807c3dc435d..da638e62ee8bf 100644 --- a/games/eduke32/tools.diff +++ b/games/eduke32/tools.diff @@ -1,7 +1,24 @@ -diff -Naur eduke32_20211102-9751-8970754aa/GNUmakefile eduke32_20211102-9751-8970754aa.patched/GNUmakefile ---- eduke32_20211102-9751-8970754aa/GNUmakefile 2021-11-03 00:31:19.000000000 -0400 -+++ eduke32_20211102-9751-8970754aa.patched/GNUmakefile 2021-11-07 15:41:44.198560499 -0500 -@@ -439,13 +439,12 @@ +From a7a6cd043749947773cbf3e85ed66ffd6273f659 Mon Sep 17 00:00:00 2001 +From: Richard Gobeille <richard@voidpoint.com> +Date: Mon, 20 Dec 2021 02:58:04 -0800 +Subject: [PATCH] tools: fix compilation of Build utilities + +--- + GNUmakefile | 2 +- + source/build/include/baselayer.h | 3 +-- + source/build/include/compat.h | 13 +++++++++++++ + source/build/include/sjson.h | 2 -- + source/build/src/baselayer.cpp | 12 ++---------- + source/build/src/sdlayer.cpp | 2 +- + source/build/src/winlayer.cpp | 2 +- + source/tools/src/generateicon.cpp | 1 + + 8 files changed, 20 insertions(+), 17 deletions(-) + +diff --git a/GNUmakefile b/GNUmakefile +index 7ebbd71a8..c8c174fb3 100644 +--- a/GNUmakefile ++++ b/GNUmakefile +@@ -437,7 +437,7 @@ tools_obj := $(obj)/$(tools) tools_cflags := $(engine_cflags) @@ -10,9 +27,119 @@ diff -Naur eduke32_20211102-9751-8970754aa/GNUmakefile eduke32_20211102-9751-897 tools_targets := \ arttool \ - bsuite \ - cacheinfo \ -- generateicon \ - givedepth \ - ivfrate \ - kextract \ +diff --git a/source/build/include/baselayer.h b/source/build/include/baselayer.h +index 008318003..b6d61135c 100644 +--- a/source/build/include/baselayer.h ++++ b/source/build/include/baselayer.h +@@ -19,8 +19,7 @@ extern int app_main(int argc, char const * const * argv); + extern const char* AppProperName; + extern const char* AppTechnicalName; + +-void engineCreateAllocator(void); +-void engineDestroyAllocator(void); ++void engineSetupAllocator(void); + + #ifdef DEBUGGINGAIDS + # define DEBUG_MASK_DRAWING +diff --git a/source/build/include/compat.h b/source/build/include/compat.h +index 5dd6d0b1d..fd536253a 100644 +--- a/source/build/include/compat.h ++++ b/source/build/include/compat.h +@@ -1297,6 +1297,19 @@ void *handle_memerr(void); +
+ extern sm_allocator g_sm_heap;
+
++static FORCE_INLINE void engineCreateAllocator(void)
++{
++ // 8 buckets of 2MB each--we don't really need to burn a lot of memory here for this thing to do its job
++ g_sm_heap = _sm_allocator_create(SMM_MAX_BUCKET_COUNT, 2097152);
++ _sm_allocator_thread_cache_create(g_sm_heap, sm::CACHE_HOT, { 20480, 32768, 32768, 1536, 4096, 8192, 128, 4096 });
++}
++
++static FORCE_INLINE void engineDestroyAllocator(void)
++{
++ _sm_allocator_thread_cache_destroy(g_sm_heap);
++ _sm_allocator_destroy(g_sm_heap);
++}
++
+ #ifdef BITNESS64
+ # define ALLOC_ALIGNMENT 16
+ #else
+diff --git a/source/build/include/sjson.h b/source/build/include/sjson.h +index b691bca2a..74a98ea05 100644 +--- a/source/build/include/sjson.h ++++ b/source/build/include/sjson.h +@@ -144,8 +144,6 @@ + #ifndef SJSON_H_ + #define SJSON_H_ + +-extern "C" void engineDestroyAllocator(void); +- + #ifdef _MSC_VER + # ifndef __cplusplus + +diff --git a/source/build/src/baselayer.cpp b/source/build/src/baselayer.cpp +index c1fe589ee..bc81e0616 100644 +--- a/source/build/src/baselayer.cpp ++++ b/source/build/src/baselayer.cpp +@@ -139,17 +139,9 @@ static int osdfunc_heapinfo(osdcmdptr_t UNUSED(parm)) + return OSDCMD_OK; + } + +-void engineDestroyAllocator(void) ++void engineSetupAllocator(void) + { +- _sm_allocator_thread_cache_destroy(g_sm_heap); +- _sm_allocator_destroy(g_sm_heap); +-} +- +-void engineCreateAllocator(void) +-{ +- // 8 buckets of 2MB each--we don't really need to burn a lot of memory here for this thing to do its job +- g_sm_heap = _sm_allocator_create(SMM_MAX_BUCKET_COUNT, 2097152); +- _sm_allocator_thread_cache_create(g_sm_heap, sm::CACHE_HOT, { 20480, 32768, 32768, 1536, 4096, 8192, 128, 4096 }); ++ engineCreateAllocator(); + + #ifdef SMMALLOC_STATS_SUPPORT + OSD_RegisterFunction("bucketlist", "bucketlist: list bucket statistics", osdfunc_bucketlist); +diff --git a/source/build/src/sdlayer.cpp b/source/build/src/sdlayer.cpp +index 27ab392ea..fa76bebf8 100644 +--- a/source/build/src/sdlayer.cpp ++++ b/source/build/src/sdlayer.cpp +@@ -452,7 +452,7 @@ int SDL_main(int argc, char *argv[]) + int main(int argc, char *argv[]) + #endif + { +- engineCreateAllocator(); ++ engineSetupAllocator(); + + #if SDL_MAJOR_VERSION >= 2 && (SDL_MINOR_VERSION > 0 || SDL_PATCHLEVEL >= 8) + if (EDUKE32_SDL_LINKED_PREREQ(linked, 2, 0, 8)) +diff --git a/source/build/src/winlayer.cpp b/source/build/src/winlayer.cpp +index 367c0ec03..ccf9fa25f 100644 +--- a/source/build/src/winlayer.cpp ++++ b/source/build/src/winlayer.cpp +@@ -281,7 +281,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC + _CrtSetDbgFlag(_CRTDBG_CHECK_ALWAYS_DF); + #endif + +- engineCreateAllocator(); ++ engineSetupAllocator(); + + mutex_init(&m_initprintf); + +diff --git a/source/tools/src/generateicon.cpp b/source/tools/src/generateicon.cpp +index 16f7096e3..81f46b28b 100644 +--- a/source/tools/src/generateicon.cpp ++++ b/source/tools/src/generateicon.cpp +@@ -61,6 +61,7 @@ int main(int argc, char **argv) + + memset(&icon, 0, sizeof(icon)); + ++ engineCreateAllocator(); + kpzload(argv[1], (intptr_t*)&icon.pixels, &icon.width, &icon.height); + if (!icon.pixels) { + Bfprintf(stderr, "Failure loading %s\n", argv[1]); +-- +GitLab + |