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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2015-05-09 13:34:56 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-09 13:34:56 +0700 |
commit | 9116aa15d557351601536309b2c34669f1f0ce63 (patch) | |
tree | 178c78520e7d71210d32e64f4fec7f99a1f5bd84 /games/dustrac/README | |
parent | de2474de319d1595dfe101811239b74a08dc2b0a (diff) |
games/dustrac: Updated for version 1.11.0.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/dustrac/README')
-rw-r--r-- | games/dustrac/README | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/games/dustrac/README b/games/dustrac/README index 542673d3ce12a..11235e7cb7225 100644 --- a/games/dustrac/README +++ b/games/dustrac/README @@ -2,8 +2,3 @@ Dust Racing (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++) and OpenGL. Dust Racing comes with a Qt-based level editor for easy level creation. A custom engine, MiniCore, is used for physics modeling. Dust Racing 2D is inspired by Super Cars and Slicks'n Slide. - -If you'd like to build against the optional dependency qt5 then run the -slackbuild with USEQT5=yes, like - - USEQT5=yes ./dustrac.SlackBuild |