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authorDimitris Zlatanidis <d.zlatanidis@gmail.com>2014-05-03 02:30:08 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2014-05-03 02:30:08 +0700
commit3c518f602bc09900a39f17c4bfacebe1694d3dd0 (patch)
tree91f0f01b580b570e16086cb8a6a66602f0f1fd2d /games/doomsday
parentd3ca46e662ef63d7b7ebeaf6bbd9f00ebaeadf92 (diff)
games/doomsday: Added (portable game engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/doomsday')
-rw-r--r--games/doomsday/README4
-rw-r--r--games/doomsday/doinst.sh3
-rw-r--r--games/doomsday/doomsday.SlackBuild97
-rw-r--r--games/doomsday/doomsday.info10
-rw-r--r--games/doomsday/slack-desc19
5 files changed, 133 insertions, 0 deletions
diff --git a/games/doomsday/README b/games/doomsday/README
new file mode 100644
index 0000000000000..9794cae7eecf0
--- /dev/null
+++ b/games/doomsday/README
@@ -0,0 +1,4 @@
+A portable game engine for classic first person shooters such as
+DOOM, Heretic and Hexen. Lets you enjoy the original games using
+modern technology, including high-resolution OpenGL graphics, 3D
+models, and dynamic lighting effects.
diff --git a/games/doomsday/doinst.sh b/games/doomsday/doinst.sh
new file mode 100644
index 0000000000000..5fb28930db0b9
--- /dev/null
+++ b/games/doomsday/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/doomsday/doomsday.SlackBuild b/games/doomsday/doomsday.SlackBuild
new file mode 100644
index 0000000000000..bc08abe36b888
--- /dev/null
+++ b/games/doomsday/doomsday.SlackBuild
@@ -0,0 +1,97 @@
+#!/bin/sh
+
+# Slackware build script for doomsday
+
+# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=doomsday
+VERSION=${VERSION:-1.14.1}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION/$PRGNAM
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+qmake # create Makefile
+make # Build
+make INSTALL_ROOT=$PKG install # Install engine
+cd ..
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+# move man pages in right place
+mkdir -p $PKG/usr/man
+mv $PKG/usr/share/man/man6 $PKG/usr/man
+rm -rf $PKG/usr/share/man
+
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a README.md $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/doomsday/doomsday.info b/games/doomsday/doomsday.info
new file mode 100644
index 0000000000000..7740446f0a58f
--- /dev/null
+++ b/games/doomsday/doomsday.info
@@ -0,0 +1,10 @@
+PRGNAM="doomsday"
+VERSION="1.14.1"
+HOMEPAGE="http://dengine.net"
+DOWNLOAD="http://sourceforge.net/projects/deng/files/Doomsday%20Engine/1.14.1/doomsday-1.14.1.tar.gz"
+MD5SUM="eefe04c0311aa65e4bfb2d5c92c6ebd0"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="wxPython OpenAL fmodapi"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/games/doomsday/slack-desc b/games/doomsday/slack-desc
new file mode 100644
index 0000000000000..7654ade002a6d
--- /dev/null
+++ b/games/doomsday/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+doomsday: doomsday (portable game engine)
+doomsday:
+doomsday: A portable game engine for classic first person shooters such as
+doomsday: DOOM, Heretic and Hexen. Lets you enjoy the original games using
+doomsday: modern technology, including high-resolution OpenGL graphics, 3D
+doomsday: models, and dynamic lighting effects.
+doomsday:
+doomsday: Homepage: http://dengine.net
+doomsday:
+doomsday:
+doomsday: