diff options
author | B. Watson <urchlay@slackware.uk> | 2023-07-16 00:15:46 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2023-07-22 15:52:56 +0700 |
commit | 4b340eb86df5fc74001d2d88c2de5dedf62b195a (patch) | |
tree | 243348d6b1948fd0507d2173392fcceccdc3d116 /games/doomretro | |
parent | c322f783178523c8ae8de606b4adc5e33f3e9409 (diff) |
games/doomretro: Updated for version 4.9.2, fix music.
Signed-off-by: B. Watson <urchlay@slackware.uk>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/doomretro')
-rw-r--r-- | games/doomretro/README | 8 | ||||
-rw-r--r-- | games/doomretro/doomretro.SlackBuild | 78 | ||||
-rw-r--r-- | games/doomretro/doomretro.desktop | 2 | ||||
-rw-r--r-- | games/doomretro/doomretro.info | 8 | ||||
-rw-r--r-- | games/doomretro/fix-sdl-mixer-fluidsynth.diff | 14 |
5 files changed, 85 insertions, 25 deletions
diff --git a/games/doomretro/README b/games/doomretro/README index 9b45b722a0c5..478d8ba33db7 100644 --- a/games/doomretro/README +++ b/games/doomretro/README @@ -15,11 +15,3 @@ from the game CD or install directory to /usr/share/games/doom. Settings are stored in $HOME/.config/doomretro. After starting Doom Retro for the first time, you will find an editable doomretro.cfg there. - -NOTE: In Slackware 15.0, MIDI music playback in doomretro is broken. -The game will segfault the first time the music changes (when starting -a game, or when completing a level if -warp is used). To avoid this, -you must run "doomretro -nomusic" if starting from the command -line. If you're using a desktop launcher, the .desktop file already -includes the -nomusic argument. The issue is with Slackware's SDL2 and -fluidsynth packages, which can't be fixed by this SlackBuild. Sorry. diff --git a/games/doomretro/doomretro.SlackBuild b/games/doomretro/doomretro.SlackBuild index 361c0a9399b5..46311d8b6435 100644 --- a/games/doomretro/doomretro.SlackBuild +++ b/games/doomretro/doomretro.SlackBuild @@ -3,7 +3,7 @@ # Slackware build script for doomretro # Copyright 2017 Dugan Chen Canada -# Copyright 2020 B. Watson +# Copyright 2020-2023 B. Watson # All rights reserved. # # Redistribution and use of this script, with or without modification, is @@ -23,6 +23,11 @@ # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +# 20230715 bkw: update for v4.9.2. +# - finally fix the segfaults when the music changes. +# - remove music note from README, since music works now. +# - remove -nomusic from the .desktop file. + # 20230114 bkw: update for v4.7.2, add note about music to README. # 20220611 bkw: update for v4.5.1, fix 16x16 icon path. # 20211006 bkw: @@ -40,7 +45,7 @@ cd $(dirname $0) ; CWD=$(pwd) PRGNAM=doomretro -VERSION=${VERSION:-4.7.2} +VERSION=${VERSION:-4.9.2} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -78,10 +83,17 @@ fi set -e +LIBNAM=SDL2_mixer +LIBVER=${LIBVER:-2.0.4} + rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf $PRGNAM-$VERSION +TOPDIR=$TMP/$PRGNAM-build +rm -rf $TOPDIR +mkdir -p $TOPDIR +cd $TOPDIR + +tar xvf $CWD/$LIBNAM-$LIBVER.tar.lz # All these --excludes save ~30MB in /tmp, and avoid the recursive chmod # tripping over broken symlinks. @@ -91,11 +103,46 @@ tar xvf $CWD/$PRGNAM-$VERSION.tar.gz \ --exclude=msvc \ --exclude=SDL2\* -cd $PRGNAM-$VERSION chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ +# 20230715 bkw: This is an ugly way to fix an issue caused by Slackware's +# SDL2_mixer package. doomretro uses SDL2_mixer's FluidSynth support for +# its music. And SDL2_mixer-2.0.4 (what's in Slackware 15.0) has a crashing +# bug: any time Mix_FreeMusic(handle) is called when the handle is using +# fluidsynth, we get a use-after-free that causes the app to segfault. +# More details, including a link to the patch I use, here: +# https://github.com/FluidSynth/fluidsynth/issues/748 +# The fix, here, is to build a *static* patched SDL2_mixer for +# doomretro to link with. Lot of work, but it does fix the issue. When +# Slackware 15.1 releases, we should be able to get rid of this. + +mkdir -p $LIBNAM-install +cd $LIBNAM-$LIBVER + +patch -p0 < $CWD/fix-sdl-mixer-fluidsynth.diff + +# N.B. --disable-music-mp3-mad-gpl because enabling it breaks the build, +# as we have no static libmad.a. doesn't matter, because doomretro doesn't +# use mp3 audio anyway. +CFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=$TOPDIR/$LIBNAM-install \ + --sysconfdir=/etc \ + --disable-shared \ + --enable-static \ + --disable-dependency-tracking \ + --disable-music-mp3-mad-gpl \ + --build=$ARCH-slackware-linux + +make +make install + +# this actually works fine, amazingly enough: +export PKG_CONFIG_PATH=$TOPDIR/$LIBNAM-install/lib/pkgconfig:$PKG_CONFIG_PATH + +cd $TOPDIR/$PRGNAM-$VERSION mkdir -p build cd build cmake \ @@ -111,17 +158,22 @@ mv $PKG/usr/bin $PKG/usr/games mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop -mkdir -p $PKG/usr/share/icons/hicolor/{16x16,32x32,48x48,256x256}/apps -convert res/$PRGNAM.ico[0] $PKG/usr/share/icons/hicolor/256x256/apps/$PRGNAM.png -convert res/$PRGNAM.ico[1] $PKG/usr/share/icons/hicolor/48x48/apps/$PRGNAM.png -convert res/$PRGNAM.ico[2] $PKG/usr/share/icons/hicolor/32x32/apps/$PRGNAM.png -convert res/$PRGNAM.ico[3] $PKG/usr/share/icons/hicolor/16x16/apps/$PRGNAM.png +hicolor=$PKG/usr/share/icons/hicolor +mkdir -p $hicolor/{16x16,32x32,48x48,256x256}/apps +convert res/$PRGNAM.ico[0] $hicolor/256x256/apps/$PRGNAM.png +convert res/$PRGNAM.ico[1] $hicolor/48x48/apps/$PRGNAM.png +convert res/$PRGNAM.ico[2] $hicolor/32x32/apps/$PRGNAM.png +convert res/$PRGNAM.ico[3] $hicolor/16x16/apps/$PRGNAM.png mkdir -p $PKG/usr/share/pixmaps ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a CODEOWNERS LICENSE *.md $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +# 20230715 bkw: include COPYING.txt from SDL2_mixer, since we statically +# link it to the binary. +PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION +mkdir -p $PKGDOC +cp -a CODEOWNERS LICENSE *.md $PKGDOC +cp -a $TOPDIR/$LIBNAM-$LIBVER/COPYING.txt $PKGDOC/COPYING-SDL2_mixer.txt +cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc diff --git a/games/doomretro/doomretro.desktop b/games/doomretro/doomretro.desktop index bd34b7fff78c..fcb98398f7ce 100644 --- a/games/doomretro/doomretro.desktop +++ b/games/doomretro/doomretro.desktop @@ -3,6 +3,6 @@ Type=Application Name=Doom Retro GenericName=Classic refined DOOM source port Icon=doomretro -Exec=/usr/games/doomretro -nomusic %F +Exec=/usr/games/doomretro %F Terminal=false Categories=Game;ActionGame; diff --git a/games/doomretro/doomretro.info b/games/doomretro/doomretro.info index 52ec2d561bdc..bb63fc2cbfac 100644 --- a/games/doomretro/doomretro.info +++ b/games/doomretro/doomretro.info @@ -1,8 +1,10 @@ PRGNAM="doomretro" -VERSION="4.7.2" +VERSION="4.9.2" HOMEPAGE="https://www.doomretro.com" -DOWNLOAD="https://github.com/bradharding/doomretro/archive/v4.7.2/doomretro-4.7.2.tar.gz" -MD5SUM="f141193b6b5b17e5482c6fcad4332402" +DOWNLOAD="https://github.com/bradharding/doomretro/archive/v4.9.2/doomretro-4.9.2.tar.gz \ + https://slackware.uk/slackware/slackware64-15.0/source/l/SDL2_mixer/SDL2_mixer-2.0.4.tar.lz" +MD5SUM="cada4c8f2b6a5b7904c67fd26c14a3e1 \ + 7ff96cc9ed7855d2a92a92f3c23856ef" DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="" diff --git a/games/doomretro/fix-sdl-mixer-fluidsynth.diff b/games/doomretro/fix-sdl-mixer-fluidsynth.diff new file mode 100644 index 000000000000..be12c1d8f460 --- /dev/null +++ b/games/doomretro/fix-sdl-mixer-fluidsynth.diff @@ -0,0 +1,14 @@ +--- music_fluidsynth.c.orig 2018-10-31 15:59:00.000000000 +0100 ++++ music_fluidsynth.c 2021-01-20 18:29:11.610459000 +0100 +@@ -273,9 +273,10 @@ + static void FLUIDSYNTH_Delete(void *context) + { + FLUIDSYNTH_Music *music = (FLUIDSYNTH_Music *)context; ++ fluid_settings_t *settings = fluidsynth.fluid_synth_get_settings(music->synth); + fluidsynth.delete_fluid_player(music->player); +- fluidsynth.delete_fluid_settings(fluidsynth.fluid_synth_get_settings(music->synth)); + fluidsynth.delete_fluid_synth(music->synth); ++ fluidsynth.delete_fluid_settings(settings); + SDL_free(music); + } + |