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authorDugan Chen <thedoogster [at] gmail [dot] com>2016-08-10 20:02:34 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-08-13 07:22:19 +0700
commitaac0311043e80e26e7a384bbad600976dfb6e18e (patch)
treef2a50adfd9faf65d0f92ad25d1a6e0ef32935a58 /games/doomretro/slack-desc
parent81065fa127fbc46f8457b9c2f6b68011877380b6 (diff)
games/doomretro: Added (The classic, refined DOOM source port).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+doomretro: doomretro (The classic, refined DOOM source port.)
+doomretro:
+doomretro: DOOM Retro is the classic, refined DOOM source port. It represents
+doomretro: what DOOM should be today, in all its dark, gritty, unapologetically
+doomretro: pixellated glory. DOOM Retro's source code is forked from
+doomretro: Chocolate DOOM, with enhancements from other DOOM source ports, as
+doomretro: well as many orignal ideas. DOOM Retro is deliberately minimalist
+doomretro: by design, and does a few things differently when compared with
+doomretro: other source ports.
+doomretro:
+doomretro: http://www.doomretro.com