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authorM.Dinslage <daedra1980@gmail.com>2010-06-13 23:18:00 -0500
committerRobby Workman <rworkman@slackbuilds.org>2010-06-14 03:18:18 -0500
commit0b752d17239f3a0ebaea9f4f1b50d967749bfac5 (patch)
tree7d04f49cd5bda49fbdfd3c719ba927340b55fd96 /games/darkplaces/slack-desc
parent2ee0e30e3f5a9f10c05e880535bc8021f1a41d91 (diff)
games/darkplaces: Added (crossplatform quake mod)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+darkplaces: darkplaces (crossplatform Quake modification)
+darkplaces:
+darkplaces: DarkPlaces is a gameplay modification and a source port engine
+darkplaces: based on the computer game Quake. It adds enhanced network code,
+darkplaces: with asynchronous delta compression, a built in server browser,
+darkplaces: real-time lighting, and bump mapping. It makes use of the OpenGL
+darkplaces: Shading Language and supports Ogg Vorbis.
+darkplaces:
+darkplaces:
+darkplaces:
+darkplaces: