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authorB. Watson <yalhcru@gmail.com>2020-10-13 01:38:31 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:04 +0700
commit0c953e9f8d6c112c9ab7e8f7e64260f63dd7144d (patch)
tree3c38c7335e457e06ab83397131c65e3d90d933bb /games/cubosphere
parent7d8ae0efb9ecc544e114cf254588473208dfc286 (diff)
games/cubosphere: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/cubosphere')
-rw-r--r--games/cubosphere/README13
1 files changed, 7 insertions, 6 deletions
diff --git a/games/cubosphere/README b/games/cubosphere/README
index a626d2334781..08dc5ce7d9a4 100644
--- a/games/cubosphere/README
+++ b/games/cubosphere/README
@@ -1,7 +1,8 @@
-Goal of this project is a remake of the Playstation 1 Game "Kula World" / "Roll
-Away". It is designed platform independend, written in C++ and using the
-following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA,
-GLSL-Shader.
+Goal of this project is a remake of the Playstation 1 Game "Kula World"
+/ "Roll Away". It is designed platform independend, written in C++ and
+using the following libraries: OpenGL, SDL (Simple DirectMedia Layer),
+libjpeg, LUA, GLSL-Shader.
-Note: In order to load the background music (eg. loading *.mp3 files), install
-smpeg and then rebuild the sdl package that comes with Slackware.
+Note: In order to load the background music (eg. loading *.mp3 files),
+install smpeg and then rebuild the sdl package that comes with
+Slackware.