diff options
author | B. Watson <yalhcru@gmail.com> | 2010-12-26 21:09:09 -0200 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2010-12-27 19:22:53 -0200 |
commit | e67673320eb30baa5fc9515e1fc2bb73e1a71c59 (patch) | |
tree | 74423f21beb950ecd69ca2dc43731b2874b1a6e4 /games/clonekeen/patch.txt | |
parent | 1ec5fa432230c0696c41e241406ee4867d516663 (diff) |
games/clonekeen: Updated for version 8.4.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/clonekeen/patch.txt')
-rw-r--r-- | games/clonekeen/patch.txt | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/games/clonekeen/patch.txt b/games/clonekeen/patch.txt deleted file mode 100644 index 634e06b6127ef..0000000000000 --- a/games/clonekeen/patch.txt +++ /dev/null @@ -1,12 +0,0 @@ -slackbuild.diff does the following things: - -- Allows data filenames to be upper/lower/mixed case -- Stops creating an empty "ck.log" file in the cwd -- Stops segfaulting on exit due to double-free bug -- Gets rid of non-functional -3player, -4player, - -host, and -join options -- Sets the default frameskip to 1. This is because there is no - way to DECREASE the frameskip from the in-game Options menu, - and the original default was 2. Anyone who has an old/slow - enough machine to need frameskip 2 can still set it (increasing - the frameskip works fine, you just can't decrease it...) |