diff options
author | Hunter Sezen <orbea@fredslev.dk> | 2018-05-25 21:04:26 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-05-25 22:13:41 +0700 |
commit | c17f1628cc9894fdd554dfbd46888f05f3c76c5e (patch) | |
tree | e31eb04ea88cff4fd8ce6ebf301f06eeef8c75c7 /games/cannonball-libretro/README | |
parent | ea30e359f3ae6bcb40e6e5b930785afcfc787ec9 (diff) |
games/cannonball-libretro: Added (Enhanced OutRun Engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/cannonball-libretro/README')
-rw-r--r-- | games/cannonball-libretro/README | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/cannonball-libretro/README b/games/cannonball-libretro/README new file mode 100644 index 0000000000000..d86ce0dbdeec5 --- /dev/null +++ b/games/cannonball-libretro/README @@ -0,0 +1,19 @@ +Cannonball is a program which allows you to play an enhanced version of +Yu Suzuki's seminal arcade racer, OutRun that can be used as a libretro +core. + +Cannonball is not an emulator, it is a complete rewrite of the original +game into portable C++. + +cannbonball-libretro requires OutRun Revision B ROMs and a dummy game +file with the '.game' prefix which should be placed in the same +directory. + +For example: + + touch cannonball.game + +The game can then be loaded with the dummy file. + +To build the debugging symbols use: + DEBUG=1 ./cannonball-libretro.SlackBuild |