diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-01 12:11:06 +0100 |
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committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-05 18:10:41 +0100 |
commit | df2df339a756ff1cb9f24aabca1516b05f3fe066 (patch) | |
tree | 8f0ac25f591a71ab892ea3a9287235959fb5f505 /games/bsnes-libretro | |
parent | 56af37cbf5573e9886a5c0c4522a9c06fb1ceaa8 (diff) |
games/bsnes-libretro: Added (libretro fork of bsnes).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/bsnes-libretro')
-rw-r--r-- | games/bsnes-libretro/README | 58 | ||||
-rw-r--r-- | games/bsnes-libretro/bsnes-libretro.SlackBuild | 103 | ||||
-rw-r--r-- | games/bsnes-libretro/bsnes-libretro.info | 10 | ||||
-rw-r--r-- | games/bsnes-libretro/slack-desc | 19 |
4 files changed, 190 insertions, 0 deletions
diff --git a/games/bsnes-libretro/README b/games/bsnes-libretro/README new file mode 100644 index 000000000000..4604d7deaaf7 --- /dev/null +++ b/games/bsnes-libretro/README @@ -0,0 +1,58 @@ +Libretro fork of bsnes. As close to upstream as possible. + +bsnes is a Super Nintendo emulator that began development on 2004-10-14. It +focuses on accuracy and clean code above all else. It never uses speed or +compatibilty hacks. As a result, the minimum system requirements are greater +than with other emulators. bsnes comes in three different profiles (accuracy, +balance and performance) which contain minor differences in the PPU (graphics) +emulation. + +bsnes requires the following BIOS image files under the system directory for +operation: + +* dsp1.data.rom (DSP1 DATA) (CRC: c8347cbd) +* dsp1.program.rom (DSP1 PROGRAM) (CRC: db9a4c92) +* dsp1b.data.rom (DSP1B DATA) (CRC: 37a252c6) +* dsp1b.program.rom (DSP1B PROGRAM)) (CRC: 66a73998) +* dsp2.data.rom (DSP2 DATA) (CRC: b3893c70) +* dsp2.program.rom (DSP2 PROGRAM) (CRC: 0c1cf838) +* dsp3.data.rom (DSP3 DATA) (CRC: 8b41a2bd) +* dsp3.program.rom (DSP3 PROGRAM) (CRC: f29be51c) +* dsp4.data.rom (DSP4 DATA) (CRC: efa8b9b2) +* dsp4.program.rom (DSP4 PROGRAM) (CRC: 14b77ae3) +* cx4.data.rom (Cx4 DATA) (CRC: b6e76a6a) +* st010.data.rom (ST-0010 DATA) (CRC: 216081b2) +* st010.program.rom (ST-0010 PROGRAM) (CRC: 691cbb4f) +* st011.data.rom (ST-0011 DATA) (CRC: 803256a7) +* st011.program.rom (ST-0011 PROGRAM) (CRC: a741e9fb) +* st018.data.rom (ST-0018 DATA) (CRC: b5255459) +* st018.program.rom (ST-0018 PROGRAM) (CRC: f73d5e10) +* sgb.boot.rom (SGB BOOT PROGRAM) (CRC: ec8a83b9 [1]) + +[1] This is the boot rom only, you need the correct cart image to load SGB +games. + +===== + +Super Gameboy is supported via the subsystem API. In RetroArch the API is +already implemented but only available via CLI. For SGB support you need both +sgb.boot.rom and the SGB rom. To launch SGB games launch RetroArch like this: + + retroarch -L {path to bsnes core} {path to snes rom} --subsystem sgb {path to gb rom} + +Tested snes roms [2]: +* Super Game Boy (Japan, USA) (Rev 1).sfc (CRC: 27a03c98)[3] +* Super Game Boy (World) (Rev 2).sfc (CRC: 8a4a174f) +* Super Game Boy 2 (Japan).sfc (CRC: cb176e45) + +[2] Savestates are broken in this implementation. +[3] Some games don't work with this rom, try version SGB v2 for best results. + +===== + +By default, this SlackBuild will build the bsnes accuracy core. +To build the balanced or performance cores, choose any desired cores: + CORE="accuracy balanced performance" ./bsnes-libretro.SlackBuild + +Or to build all three cores, "all" can be used: + CORE="all" ./bsnes-libretro.SlackBuild diff --git a/games/bsnes-libretro/bsnes-libretro.SlackBuild b/games/bsnes-libretro/bsnes-libretro.SlackBuild new file mode 100644 index 000000000000..521152f01583 --- /dev/null +++ b/games/bsnes-libretro/bsnes-libretro.SlackBuild @@ -0,0 +1,103 @@ +#!/bin/sh + +# Slackware build script for bsnes-libretro + +# Copyright 2016 Hunter Sezen +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=bsnes-libretro +LIBNAM=$(echo $PRGNAM | cut -f1 -d"-") +VERSION=${VERSION:-2016.07.17_8a5ce25} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +# requires patching the Makefile to properly use +# the default CFLAGS and CXXFLAGS are probably fine +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.xz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +if [ "$ARCH" = "arm" ]; then + CORE="${CORE:-performance}" +else + CORE="${CORE:-accuracy}" +fi +if [ "$CORE" = "all" ]; then + CORE="accuracy balanced performance" +fi + +for PROFILE in $CORE; do + CORENAM=${LIBNAM}_${PROFILE}_libretro + make profile=$PROFILE + install -Dm0644 out/$CORENAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$CORENAM.so + install -Dm0644 $CORENAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$CORENAM.info + make clean +done + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a COPYING $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/bsnes-libretro/bsnes-libretro.info b/games/bsnes-libretro/bsnes-libretro.info new file mode 100644 index 000000000000..36b750d79f7c --- /dev/null +++ b/games/bsnes-libretro/bsnes-libretro.info @@ -0,0 +1,10 @@ +PRGNAM="bsnes-libretro" +VERSION="2016.07.17_8a5ce25" +HOMEPAGE="http://www.libretro.com/" +DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/bsnes-libretro-2016.07.17_8a5ce25.tar.xz" +MD5SUM="4a5cdc0e3a1e858ddc7c1c790de8ad02" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="RetroArch" +MAINTAINER="Hunter Sezen" +EMAIL="ovariegata@yahoo.com" diff --git a/games/bsnes-libretro/slack-desc b/games/bsnes-libretro/slack-desc new file mode 100644 index 000000000000..9c90d9acccf4 --- /dev/null +++ b/games/bsnes-libretro/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +bsnes-libretro: bsnes-libretro (libretro fork of bsnes) +bsnes-libretro: +bsnes-libretro: bsnes is a Super Nintendo video game system emulator that can be +bsnes-libretro: used as a libretro core. +bsnes-libretro: +bsnes-libretro: Homepage: http://www.libretro.com/ +bsnes-libretro: +bsnes-libretro: +bsnes-libretro: +bsnes-libretro: +bsnes-libretro: |