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author | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 14:28:17 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 14:28:17 +0200 |
commit | d09498ad33269227694b000b534c58bbc9219aa8 (patch) | |
tree | 31a6395a6302f4db52e5c0377ef5b6231b50cdca /games/brutalchess/README | |
parent | d9e95f118596642682bc4d0eba131006ecbad3e8 (diff) |
games/brutalchess: Initial import
Diffstat (limited to 'games/brutalchess/README')
-rw-r--r-- | games/brutalchess/README | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/games/brutalchess/README b/games/brutalchess/README new file mode 100644 index 0000000000000..179be05a273d3 --- /dev/null +++ b/games/brutalchess/README @@ -0,0 +1,25 @@ +This is Brutal Chess Alpha, version 0.5. Brutal Chess is a cross-platform GPL +chess game with 3D graphics powered by OpenGL and SDL. To build Brutal Chess +you will need SDL, SDL_Image, and FreeType. These are included with Slackware. + +New In This Release (0.5) +=========================== + +* Completely new code base +* Menu system to replace console +* Select pawn promotion piece through new interface +* Variable AI difficulty +* New loading screen +* Shadows and other graphical tweaks +* Full rotation of the camera +* History arrows displaying previous move +* MD3 (Quake 2) model support + +Bug Fixes (0.5.1): +* Fixed colors of the board squares +* Fixed bug that allowed castling when it shouldn't have been legal +* Added proper Linux install scripts + +Bug Fixes (0.5.2): +* Fixed bug that allowed white pawns being able to move backwards + |