diff options
author | Ponce <matteo.bernardini@sns.it> | 2010-05-13 00:58:07 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-13 00:58:07 +0200 |
commit | af3ec8284e9a5395c3c627b51022387cbebfd59d (patch) | |
tree | 741e4e0b493dd5232700b4309f1dcc03ee1057ed /games/bloodfrontier/slack-desc | |
parent | 8b140da2034a1ca2bb70a808cb6127b0d0c2c568 (diff) |
games/bloodfrontier: Added to 13.0 repository
Diffstat (limited to 'games/bloodfrontier/slack-desc')
-rw-r--r-- | games/bloodfrontier/slack-desc | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/games/bloodfrontier/slack-desc b/games/bloodfrontier/slack-desc new file mode 100644 index 0000000000000..862b54274461a --- /dev/null +++ b/games/bloodfrontier/slack-desc @@ -0,0 +1,20 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +bloodfrontier: bloodfrontier (single-player and multi-player first-person shooter) +bloodfrontier: +bloodfrontier: Blood Frontier is a Free and Open Source game +bloodfrontier: using SDL and OpenGL which allows it to be ported to many platforms. +bloodfrontier: The game is a single-player and multi-player first-person shooter, +bloodfrontier: built as a total conversion of Cube Engine 2, which lends itself +bloodfrontier: toward a balanced gameplay, completely at the control of map makers, +bloodfrontier: while maintaining a general theme of tactics and low gravity. +bloodfrontier: +bloodfrontier: Home: http://www.bloodfrontier.com/ +bloodfrontier: + |