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author | Ponce <matteo.bernardini@sns.it> | 2010-05-13 00:58:07 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-13 00:58:07 +0200 |
commit | af3ec8284e9a5395c3c627b51022387cbebfd59d (patch) | |
tree | 741e4e0b493dd5232700b4309f1dcc03ee1057ed /games/bloodfrontier/README | |
parent | 8b140da2034a1ca2bb70a808cb6127b0d0c2c568 (diff) |
games/bloodfrontier: Added to 13.0 repository
Diffstat (limited to 'games/bloodfrontier/README')
-rw-r--r-- | games/bloodfrontier/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/bloodfrontier/README b/games/bloodfrontier/README new file mode 100644 index 0000000000000..2398ebeb75bee --- /dev/null +++ b/games/bloodfrontier/README @@ -0,0 +1,7 @@ +Blood Frontier (single-player and multi-player first-person shooter) + +Blood Frontier is a Free and Open Source game using SDL and OpenGL which +allows it to be ported to many platforms. The game is a single- and multi- +player first-person shooter, built as a total conversion of Cube Engine 2, +which lends itself toward a balanced gameplay, completely at the control of +map makers, while maintaining a general theme of tactics and low gravity. |