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author | Robby Workman <rworkman@slackbuilds.org> | 2021-04-21 21:47:08 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2021-04-21 21:47:08 -0500 |
commit | abddf19fe40b3e1dc24f4db85f218d2cf32331e9 (patch) | |
tree | 2290c5c3315b3bedf72dad0b79ef172f316f2734 /games/blastem-libretro/README | |
parent | 195393baf25da8c92bdebccd8f640e4fb69e1ebd (diff) |
games/blastem-libretro: Removed (no maintainer)
Diffstat (limited to 'games/blastem-libretro/README')
-rw-r--r-- | games/blastem-libretro/README | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/games/blastem-libretro/README b/games/blastem-libretro/README deleted file mode 100644 index 136bb018ab4e7..0000000000000 --- a/games/blastem-libretro/README +++ /dev/null @@ -1,6 +0,0 @@ -BlastEm has the goal of being an extremely accurate Genesis emulator -while still running on relatively modest hardware by using advanced -techniques. - -To build the debugging symbols use: - DEBUG=1 ./blastem-libretro.SlackBuild |