aboutsummaryrefslogtreecommitdiff
path: root/games/alienarena/README
diff options
context:
space:
mode:
authorLarry Hajali <larryhaja[at]gmail[dot]com>2010-08-24 00:18:03 -0400
committerErik Hanson <erik@slackbuilds.org>2010-08-29 15:32:11 -0500
commit3e5a0a0503272a96d94292ddcaf0e5357d3f218e (patch)
treea292c997e8484bb3e9535ede10353cb5e10ddadd /games/alienarena/README
parenta1f00d22d4a812ebe68f0e81dba088c479c5869c (diff)
games/alienarena: Added (First Person Shooter)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/alienarena/README')
-rw-r--r--games/alienarena/README16
1 files changed, 16 insertions, 0 deletions
diff --git a/games/alienarena/README b/games/alienarena/README
new file mode 100644
index 0000000000000..eb59649c56780
--- /dev/null
+++ b/games/alienarena/README
@@ -0,0 +1,16 @@
+The goal of Alien Arena was to create the perfect marriage between Quake
+and Unreal Tournament, between retro sci-fi and futuristic tech, and between
+casual gamer and advanced expert, and wrap it up in a package with quality
+that could rival that of commercial games. The game has a weapon set that
+is unique and fun, and deviates a bit away from the standard Q3 or UT2k4
+weapons. Gameplay can be altered easily in the menu by choosing between the
+various game types, such as Deathmatch, Team Core Assault, All Out Assault,
+Capture the Flag, Duel, and Cattle Prod. Users can also apply a number of
+different mutators to the game rules as well, creating some pretty interesting
+scenarios. Players can join others on servers using the in-game browser, or
+use the Galaxy client, which also serves as a way to communicate with the
+large, and friendly Alien Arena community.
+
+Alienarena requires OpenAL.
+
+Note: This slackbuild only builds the client.