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authorB. Watson <yalhcru@gmail.com>2012-02-19 15:29:32 -0600
committerRobby Workman <rworkman@slackbuilds.org>2012-02-20 12:20:46 -0600
commitb3c8ac4b4fc631a0b982b4b478a38d5727aecec2 (patch)
tree697e792d27b6327b4b2ef06aa282e41f39c49650 /games/alephone/slack-desc
parent57c5231db012420e75f2a682adfc15ae9b048efc (diff)
games/alephone: Added (open-source Marathon 2 engine)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+alephone: alephone (open-source continuation of Marathon 2 engine)
+alephone:
+alephone: Aleph One is the open source continuation of Bungie's Marathon 2
+alephone: game engine. Available for Mac OS X, Windows, and Linux, Aleph One
+alephone: supports Marathon 2 and Marathon Infinity natively, and Marathon
+alephone: through a conversion called M1A1. Many third party scenarios and net
+alephone: maps are also available.
+alephone:
+alephone: Aleph One is available under the terms of the GNU General Public
+alephone: License (GPL).
+alephone: