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author | Dugan Chen <thedoogster [at] gmail [dot] com> | 2015-06-09 20:22:14 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-06-10 04:39:56 +0700 |
commit | 45f40da603503cd9d2c1f19bded84327dd8dfe5f (patch) | |
tree | e3f4c045780ac99e365d6e183f7f64b9eb328804 /games/ags/README | |
parent | 18c85fe03d8f5e87c74435ff4188e7a7517d6918 (diff) |
games/ags: Added (Adventure Game Studio engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/ags/README')
-rw-r--r-- | games/ags/README | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/games/ags/README b/games/ags/README new file mode 100644 index 0000000000000..d58df2b645ada --- /dev/null +++ b/games/ags/README @@ -0,0 +1,10 @@ +This is the Linux port of the Adventure Game Studio engine. You use it to play +AGS games. + +Just run "ags" followed by the game's .exe file. + +Recommended settings for each games's acsetup.cfg are: + +gamecolordepth=32 +gfxdriver=DX5 +gfxfilter= |