diff options
author | B. Watson <yalhcru@gmail.com> | 2018-07-02 04:32:39 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-07-07 06:54:21 +0700 |
commit | 8ecc68eec732b44cf80684678bab6c60099946a7 (patch) | |
tree | bb6a5c3fc2f90a536946947c1fbd433379074520 /games/advancemame | |
parent | 23b941780a560f7572be828ab9ae12646ea30c03 (diff) |
games/advancemame: Updated for version 3.8.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/advancemame')
-rw-r--r-- | games/advancemame/advancemame.SlackBuild | 15 | ||||
-rw-r--r-- | games/advancemame/advancemame.info | 6 | ||||
-rw-r--r-- | games/advancemame/joverride.dat.xz | bin | 0 -> 8640 bytes |
3 files changed, 17 insertions, 4 deletions
diff --git a/games/advancemame/advancemame.SlackBuild b/games/advancemame/advancemame.SlackBuild index 4b51478ef7d06..9e53662676d07 100644 --- a/games/advancemame/advancemame.SlackBuild +++ b/games/advancemame/advancemame.SlackBuild @@ -8,6 +8,7 @@ # had no license, modified version released under the WTFPL. See # http://www.wtfpl.net/txt/copying/ for details. +# 20180702 bkw: Update for v3.8 # 20180206 bkw: Update for v3.7 # 20171211 bkw: Update for v3.6 # 20170610 bkw: Update for v3.5 @@ -23,7 +24,7 @@ # - document optional SDL2 dep, add SDL2 env var to control it PRGNAM=advancemame -VERSION=${VERSION:-3.7} +VERSION=${VERSION:-3.8} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -69,12 +70,24 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; +# 20180702 bkw: This file got left out of the 3.8 release tarball. It +# xzips down to 8.5K, so just include it here (taken from upstream git). +JOVER="joverride.dat" +if [ -e $CWD/$JOVER.xz -a ! -e advance/linux/$JOVER ]; then + xzcat $CWD/$JOVER.xz > advance/linux/$JOVER +fi + if [ "${SDL2:-yes}" != "yes" ]; then SDL2OPT="--enable-sdl --disable-sdl2" fi PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION +# 20180702 bkw: tried using this: +##SLKCFLAGS="-fuse-ld=gold" +# but the link fails. advancemame already builds about 8-10x as fast as +# mame without it, so not worth worrying about this. + CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ ./configure \ diff --git a/games/advancemame/advancemame.info b/games/advancemame/advancemame.info index 2e774c7b8cb1b..ef3ebd72a19be 100644 --- a/games/advancemame/advancemame.info +++ b/games/advancemame/advancemame.info @@ -1,8 +1,8 @@ PRGNAM="advancemame" -VERSION="3.7" +VERSION="3.8" HOMEPAGE="http://advancemame.sourceforge.net" -DOWNLOAD="https://github.com/amadvance/advancemame/releases/download/v3.7/advancemame-3.7.tar.gz" -MD5SUM="884735e2e38db3b621b10603c365bbc2" +DOWNLOAD="https://github.com/amadvance/advancemame/releases/download/v3.8/advancemame-3.8.tar.gz" +MD5SUM="b4f71947f229e67b2c0f93c49cba9316" DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="" diff --git a/games/advancemame/joverride.dat.xz b/games/advancemame/joverride.dat.xz Binary files differnew file mode 100644 index 0000000000000..6f3f694840122 --- /dev/null +++ b/games/advancemame/joverride.dat.xz |