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authorHunter Sezen <ovariegata@yahoo.com>2016-08-01 12:11:04 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2016-08-05 18:10:41 +0100
commitc4e3e812928a2f50ba0cac8dfb48364a007f2906 (patch)
tree4de5be83a6e31201c4a50d43185d0f1b07b001af /games/RetroArch/slack-desc
parente94a3d1fa66463c0b27413f5acc5ee5690d8d638 (diff)
games/RetroArch: Added (Reference frontend for the libretro API).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+RetroArch: RetroArch (Reference frontend for the libretro API)
+RetroArch:
+RetroArch: RetroArch is the reference frontend for the libretro API. Popular
+RetroArch: examples of implementations for this API includes videogame system
+RetroArch: emulators and game engines, but also more generalized 3D programs.
+RetroArch: These programs are instantiated as dynamic libraries. We refer to
+RetroArch: these as "libretro cores".
+RetroArch:
+RetroArch: Homepage: http://www.libretro.com/
+RetroArch:
+RetroArch: