diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-09-10 02:24:24 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-09-10 02:24:24 +0700 |
commit | 970062e88dc96b61f40866878dff2ffb133c428e (patch) | |
tree | c3ff626625246a48a1c6a411f2807215679329f1 /games/GLupeN64/README | |
parent | cd28664b7a5559e89b6bc70be0beae7819b68347 (diff) |
games/GLupeN64: Added (mupen64plus + RSP-HLE + GLideN64 + libretro).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/GLupeN64/README')
-rw-r--r-- | games/GLupeN64/README | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/GLupeN64/README b/games/GLupeN64/README new file mode 100644 index 0000000000000..8faed06ced41a --- /dev/null +++ b/games/GLupeN64/README @@ -0,0 +1,11 @@ +GLupeN64 is mupen64plus + RSP-HLE + GLideN64 + libretro. + +Some games need to read a file called 'mupen64plus.ini' to function properly, +for instance, you might get a "No Controller" message in Banjo-Tooie. + +The file is located inside the 'mupen64plus-core/data' folder. It needs to be +copied to your RetroArch system dir, which will be the directory your ROM is +located if you haven't set it. + +To build the debugging symbols use: + DEBUG=1 ./GLupeN64.SlackBuild |