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author | Gethyn ThomasQuail <gethyn@bloodbathsoftworks.com> | 2015-12-18 23:33:02 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-12-19 07:23:13 +0700 |
commit | 82871a1503a5708eade92618a6f6bdb94bfcfa54 (patch) | |
tree | 6f0adaa9d63f9339acd8663f35c7d6b21ebe292e /development/vispatch/README | |
parent | 2d8013b5d94871b76a3937893589c23f25a79b55 (diff) |
development/vispatch: Added (VIS Patching for Quake BSPs).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'development/vispatch/README')
-rw-r--r-- | development/vispatch/README | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/development/vispatch/README b/development/vispatch/README new file mode 100644 index 0000000000000..55a654349b372 --- /dev/null +++ b/development/vispatch/README @@ -0,0 +1,12 @@ +VisPatch is a tool for patching quake maps for transparent water in glquake. Original quake didn't have +their maps water-vis'ed, so people did that by themselves and prepared patch data files. This tool is +used for preparing and applying those patch files. + +At the time this tool was written, re-vis'ing maps took a lot of time, but applying a vispatch took +less than minutes, so this was a necessity. Even today, if people don't want going into a 'complex' +job of vising, this tool comes as a great convenience because there are a lot of vispatch data files +around. + +This is a revised version of Andy Bay's 1.2a source code for unix (linux, freebsd, ...), as well as +windows. It fixes a number of compilation issues, crashes and some other bugs, and resolves endianness +issues. The source code is licensed under GPLv2, and is maintained here with portability in mind. |