aboutsummaryrefslogtreecommitdiff
path: root/development/vispatch/README
diff options
context:
space:
mode:
authorGethyn ThomasQuail <gethyn@bloodbathsoftworks.com>2015-12-18 23:33:02 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-12-19 07:23:13 +0700
commit82871a1503a5708eade92618a6f6bdb94bfcfa54 (patch)
tree6f0adaa9d63f9339acd8663f35c7d6b21ebe292e /development/vispatch/README
parent2d8013b5d94871b76a3937893589c23f25a79b55 (diff)
development/vispatch: Added (VIS Patching for Quake BSPs).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'development/vispatch/README')
-rw-r--r--development/vispatch/README12
1 files changed, 12 insertions, 0 deletions
diff --git a/development/vispatch/README b/development/vispatch/README
new file mode 100644
index 0000000000000..55a654349b372
--- /dev/null
+++ b/development/vispatch/README
@@ -0,0 +1,12 @@
+VisPatch is a tool for patching quake maps for transparent water in glquake. Original quake didn't have
+their maps water-vis'ed, so people did that by themselves and prepared patch data files. This tool is
+used for preparing and applying those patch files.
+
+At the time this tool was written, re-vis'ing maps took a lot of time, but applying a vispatch took
+less than minutes, so this was a necessity. Even today, if people don't want going into a 'complex'
+job of vising, this tool comes as a great convenience because there are a lot of vispatch data files
+around.
+
+This is a revised version of Andy Bay's 1.2a source code for unix (linux, freebsd, ...), as well as
+windows. It fixes a number of compilation issues, crashes and some other bugs, and resolves endianness
+issues. The source code is licensed under GPLv2, and is maintained here with portability in mind.