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authorYth - Arnaud <yth@ythogtha.org>2017-09-22 21:58:03 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2017-09-22 21:58:34 +0100
commit561f404f0b3e2de389065c05963d2eadeccb22ef (patch)
tree067d4b6104977d4179a1a6e8b0df4554974a72c8 /development/tiled/README
parent7b136d4cfb4e2c47241e8c0d82e603172cf4dc87 (diff)
development/tiled: Added (Tiled map editor), renamed from tiled-qt.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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+Tiled is a general purpose tile map editor. It is meant to be used for
+editing maps of any tile-based game, be it an RPG, a platformer or a
+Breakout clone.
+
+Tiled is very flexible, for example there are no restrictions on map
+size, tile size or the number of layers or tiles. Also, it allows
+arbitrary properties to be set on the map, its layers, the tiles or on
+the objects. Its map format (TMX) is relatively easy to understand and
+allows a map to use multiple tilesets while also allowing each tileset
+to grow or shrink as necessary later.