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author | Andre Barboza <bmg.andre@gmail.com> | 2017-02-24 08:36:45 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-02-24 08:36:45 +0700 |
commit | 85ff3efc417fe782c40dac02592310f3dbe898a0 (patch) | |
tree | b80dcc75cdd6087076bcb8e822ded07fbde8d625 /development/mono/README | |
parent | a5a205eae6652968b06a049e64b317922829cdba (diff) |
development/mono: Updated for version 4.8.0.495.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'development/mono/README')
-rw-r--r-- | development/mono/README | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/development/mono/README b/development/mono/README index 0cf9c6fb70504..00b893399e55d 100644 --- a/development/mono/README +++ b/development/mono/README @@ -7,11 +7,9 @@ for Linux. Note: - Mono build relies on a working Mono C# compiler to compile itself - (also known as bootstrapping). - If you don't have a working Mono installation, the build process would - use the 'monolite' distribution, which contains just enough to run the - 'mcs' compiler. - This is considered a "slightly more risky approach" to build Mono, so - this SlackBuild uses a full featured precompiled Mono Compiler to - bootstrap. - + (also known as bootstrapping). However, without Mono installed, the + build process uses the 'monolite' distribution, which contains just + enough to run the 'mcs' compiler. + This is considered a "slightly more risky approach" to build Mono. + So, besides Mono sources, this SlackBuild uses a full featured + and precompiled Mono Compiler to bootstrap. |