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author | B. Watson <yalhcru@gmail.com> | 2012-12-16 17:42:24 -0500 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-12-23 09:16:16 -0500 |
commit | 68c6af916d3af4f94b120149a42d268362639f73 (patch) | |
tree | 1d5357bcd87e6493af061910f69e941de0c80722 /development/inform/README | |
parent | 1bbaa71fc8329a943d4cb35f8b74229d4db1f265 (diff) |
development/inform: Added (interactive fiction compiler)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'development/inform/README')
-rw-r--r-- | development/inform/README | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/development/inform/README b/development/inform/README new file mode 100644 index 0000000000000..e6135cde8cea5 --- /dev/null +++ b/development/inform/README @@ -0,0 +1,24 @@ +inform (interactive fiction compiler) + +Inform 6 is version 6 of Inform, an interactive fiction programming +language created by Graham Nelson. Inform 6 made its debut on April 30th, +1996, and it continues to be one of the most popular IF development +systems even after the introduction of Inform 7 in 2006. Inform 6, +like all other versions of Inform, compiles to code not only for the +Z-machine, the same virtual machine used by Infocom, but also for the +more powerful and flexible virtual machine called Glulx. + +This is a command-line compiler for the Inform 6 language. For a graphical +Inform 7 compiler, see gnome-inform7. Inform 6 and 7 are completely +different languages, so it's not redundant to install both. + +To get started writing interactive fiction with Inform, everything you +need is installed in /usr/doc/inform-$VERSION: + +inform_beginners_guide.pdf - Read this first. +manual/index.html - The Designer's Manual. Everything you need to know. +tutorials/*.inf - Tutorials in Inform source code format. +demos/*.inf - Source to sample games. + +Related packages: you'll want a Z-Code interpreter to try out your creations. +Install one of: fizmo, frotz, zoom. |