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author | Niels Horn <niels.horn@gmail.com> | 2010-04-21 18:19:47 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-15 10:38:37 +0200 |
commit | 1e631247fbb05e5190653410136dcbd61ac45afc (patch) | |
tree | b857c9daf01ab673a3efa5dbe0dcd760b76aee17 /development/Coin/README | |
parent | 4202fefc159d59beb6077677d6913a108da00dd9 (diff) |
development/Coin: Added.
Coin is an Open Inventor API compatible library.
Thanks to new maintainer Niels Horn.
Diffstat (limited to 'development/Coin/README')
-rw-r--r-- | development/Coin/README | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/development/Coin/README b/development/Coin/README new file mode 100644 index 0000000000000..26249a04bd05f --- /dev/null +++ b/development/Coin/README @@ -0,0 +1,14 @@ +Coin is a high-level 3D graphics toolkit for developing cross-platform +real-time 3D visualization and visual simulation software. + +Coin is built on OpenGL and uses scene graph data structures to render 3D +graphics in real-time. Basic import, rendering, and interaction with a +3D object can be implemented in just a few lines of code, and programmer +efficiency is greatly increased compared with programming directly with +OpenGL. OpenGL code and Coin code can co-exist in the same application, +which makes gradual migration from OpenGL to Coin possible. + +Coin is fully compatible with SGI Open Inventor 2.1, the de facto standard +for 3D visualization and visual simulation software in the scientific and +engineering community. Additional features in Coin include VRML97 support, +3D sound, 3D textures, and parallel rendering on multiple processors. |