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authorHeinz Wiesinger <pprkut@slackbuilds.org>2016-03-13 18:09:00 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-03-15 00:26:15 +0700
commit0329484347c973671eff2a6cbaa838967280a924 (patch)
tree61c0f4ff6b0aabc392c3b40aacb797a0086bde46 /audio/ardour/README
parentedf78915c3cdb3b9349295d003aee06df436a400 (diff)
audio/ardour: Updated for version 4.7.0.
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
Diffstat (limited to 'audio/ardour/README')
-rw-r--r--audio/ardour/README8
1 files changed, 1 insertions, 7 deletions
diff --git a/audio/ardour/README b/audio/ardour/README
index c1b4f06e4facc..3ba479414397d 100644
--- a/audio/ardour/README
+++ b/audio/ardour/README
@@ -5,10 +5,4 @@ that uses the professional sound server jack for sound i/o.
If you want ardour with lv2 support pass LV2=yes to the script. This will
additionally need lilv and suil.
-If you want support for controlling ardour via a wiimote device, you'll
-need to pass WIIMOTE=yes to the script. You need cwiid for that.
-
-For building ardour with support for VST-plugins, you have to pass
-VST=yes to the script. This will additionally require wine. Please
-note that VST-support will not be built on x86_64, regardless of
-the option passed.
+Ardour optionally requires cwiid for wiimote support.