diff options
author | Heinz Wiesinger <pprkut@liwjatan.at> | 2010-05-12 17:36:49 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-12 17:36:49 +0200 |
commit | bdc2f9ff500bf75ff33d972f12e3934821947b24 (patch) | |
tree | 9db948753ea8295706eab36b2cc6c9c42056d334 /audio/ardour/README | |
parent | 5b217e9aca30d1feab6e1604da0ab1108b5fd530 (diff) |
audio/ardour: Updated for version 2.8
Diffstat (limited to 'audio/ardour/README')
-rw-r--r-- | audio/ardour/README | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/audio/ardour/README b/audio/ardour/README index 8bd85ee7d40c6..7994433febf6c 100644 --- a/audio/ardour/README +++ b/audio/ardour/README @@ -3,6 +3,15 @@ It is designed to be a fully functional professional audio application, that uses the professional sound server jack for sound i/o. Ardour requires liblo, raptor, liblrdf, boost, scons, fftw, libsamplerate, -jack-audio-connection-kit, libgnomecanvas and aubio. If you want ardour -with lv2 support pass LV2=yes to the script. This will additionally need -slv2. All available from SlackBuilds.org. +jack-audio-connection-kit, libgnomecanvas and aubio. + +If you want ardour with lv2 support pass LV2=yes to the script. This will +additionally need slv2. + +If you want support for controlling ardour via a wiimote device, you'll +need to pass WIIMOTE=yes to the script. You need cwiid for that. + +For building ardour with support for VST-plugins, you have to pass +VST=yes to the script. This will additionally require wine. Please +note that VST-support will not be built on x86_64, regardless of +the option passed.
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