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authorMichael Bueker <414N@slacky.it>2010-05-11 22:21:36 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-11 22:21:36 +0200
commitab35680a8162b2060d1f4c3c2584f023995891f1 (patch)
treebff3b6c002ff4f85b34c4b354428db711408b392 /academic/stellarium/README
parent47d26f6fd331b8e4dd049ebba225078f7a200422 (diff)
academic/stellarium: Updated for version 0.9.1
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-Stellarium shows a realistic sky in 3D, just like what
-you see with the naked eye, binoculars or a telescope.
-It is being used in planetarium projectors. Just set
-your coordinates and go.
+Stellarium shows a realistic sky in 3D, just like what you see with the
+naked eye, binoculars or a telescope. It is being used in planetarium
+projectors. Just set your coordinates and go.
-For reasonable performance, you will want to have some
-kind of 3D acceleration.
+For reasonable performance, you will want to have some kind of 3D
+acceleration.
+
+Starting from version 0.9.1, stellarium REQUIRES qt4 be installed. The
+build system has gone through a bit of changes too cmake is now used
+instead of the configure script. Cmake will search for qmake and other qt4
+executables so, if they're not already present inside the PATH variable,
+you will have to tell cmake where it can find it, using the QT4PATH variable
+inside the script.
+
+Requiers: qt4 and boost both of which you can find at slackbuilds.org \ No newline at end of file