diff options
author | dsomero <xgizzmo@gmail.com> | 2010-05-21 18:43:00 -0400 |
---|---|---|
committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-24 16:07:25 -0500 |
commit | 45e98c1a7cb7df5aea05614650dd7515e36f499e (patch) | |
tree | a540963abe71e2916bf51409dd9c4b47fae906e6 | |
parent | 25e6c764a2f4d7610af228980372cbc8e6a1d7c1 (diff) |
games/sdlmame: Removed (download link broken)
-rw-r--r-- | games/sdlmame/README | 11 | ||||
-rw-r--r-- | games/sdlmame/doinst.sh | 20 | ||||
-rw-r--r-- | games/sdlmame/ini_path.diff.gz | bin | 347 -> 0 bytes | |||
-rw-r--r-- | games/sdlmame/mame.ini | 266 | ||||
-rw-r--r-- | games/sdlmame/mame.xpm | 161 | ||||
-rw-r--r-- | games/sdlmame/man/chdman.6 | 57 | ||||
-rw-r--r-- | games/sdlmame/man/jedutil.6 | 43 | ||||
-rw-r--r-- | games/sdlmame/man/ldverify.6 | 44 | ||||
-rw-r--r-- | games/sdlmame/man/mame.6 | 179 | ||||
-rw-r--r-- | games/sdlmame/man/romcmp.6 | 41 | ||||
-rw-r--r-- | games/sdlmame/man/testkeys.6 | 37 | ||||
-rw-r--r-- | games/sdlmame/sdlmame.SlackBuild | 89 | ||||
-rw-r--r-- | games/sdlmame/sdlmame.desktop | 8 | ||||
-rw-r--r-- | games/sdlmame/sdlmame.info | 10 | ||||
-rw-r--r-- | games/sdlmame/slack-desc | 19 |
15 files changed, 0 insertions, 985 deletions
diff --git a/games/sdlmame/README b/games/sdlmame/README deleted file mode 100644 index 0411a6bf339cb..0000000000000 --- a/games/sdlmame/README +++ /dev/null @@ -1,11 +0,0 @@ -sdlmame is a port of MAME (Multiple Arcade Machine Emulator) - -MAME stands for Multiple Arcade Machine Emulator. When used in -conjunction with images of the original arcade game's ROM and disk -data, MAME attempts to reproduce that game as faithfully as possible -on a more modern general-purpose computer. MAME can currently emulate -several thousand different classic arcade video games from the late -1970s through the modern era. - -Note: the package is called sdlmame, but the actual emulator binary -is installed as /usr/games/mame. diff --git a/games/sdlmame/doinst.sh b/games/sdlmame/doinst.sh deleted file mode 100644 index 787a7d4e51544..0000000000000 --- a/games/sdlmame/doinst.sh +++ /dev/null @@ -1,20 +0,0 @@ -#!/bin/sh - -config() { - NEW="$1" - OLD="$(dirname $NEW)/$(basename $NEW .new)" - # If there's no config file by that name, mv it over: - if [ ! -r $OLD ]; then - mv $NEW $OLD - elif [ "$(cat $OLD | md5sum)" = "$(cat $NEW | md5sum)" ]; then - # toss the redundant copy - rm $NEW - fi - # Otherwise, we leave the .new copy for the admin to consider... -} - -config etc/mame.ini.new - -if [ -x /usr/bin/update-desktop-database ]; then - /usr/bin/update-desktop-database -q usr/share/applications -fi diff --git a/games/sdlmame/ini_path.diff.gz b/games/sdlmame/ini_path.diff.gz Binary files differdeleted file mode 100644 index 4c39bc62c4cf6..0000000000000 --- a/games/sdlmame/ini_path.diff.gz +++ /dev/null diff --git a/games/sdlmame/mame.ini b/games/sdlmame/mame.ini deleted file mode 100644 index 6cba13f204e70..0000000000000 --- a/games/sdlmame/mame.ini +++ /dev/null @@ -1,266 +0,0 @@ -#Config file for sdlmame, SlackBuilds.org version - -# Modified from the default mame.ini: - -# - Search paths set for ~/.mame then systemwide ROM/artwork/etc -# - Output paths set for per-user configs in ~/.mame -# - joystick and mouse enabled by default -# - video set to opengl by default - -# -# CORE CONFIGURATION OPTIONS -# -readconfig 1 - -# -# CORE SEARCH PATH OPTIONS -# -rompath $HOME/.mame/roms;/usr/share/games/mame/roms -samplepath $HOME/.mame/samples;/usr/share/games/mame/samples -artpath $HOME/.mame/artwork;/usr/share/games/mame/artwork -ctrlrpath $HOME/.mame/ctrlr;/usr/share/games/mame/ctrlr -inipath $HOME/.mame;/etc -fontpath $HOME/.mame;/usr/share/games/mame/font -cheatpath $HOME/.mame/cheat;/usr/share/games/mame/cheat - -# -# CORE OUTPUT DIRECTORY OPTIONS -# -cfg_directory $HOME/.mame/cfg -nvram_directory $HOME/.mame/nvram -memcard_directory $HOME/.mame/memcard -input_directory $HOME/.mame/inp -state_directory $HOME/.mame/sta -snapshot_directory $HOME/.mame/snap -diff_directory $HOME/.mame/diff -comment_directory $HOME/.mame/comments - -# -# CORE STATE/PLAYBACK OPTIONS -# -state -autosave 0 -playback -record -mngwrite -aviwrite -wavwrite -snapname %g/%i -snapsize auto -snapview internal - -# -# CORE PERFORMANCE OPTIONS -# -autoframeskip 0 -frameskip 0 -seconds_to_run 0 -throttle 1 -sleep 1 -speed 1.0 -refreshspeed 0 - -# -# CORE ROTATION OPTIONS -# -rotate 1 -ror 0 -rol 0 -autoror 0 -autorol 0 -flipx 0 -flipy 0 - -# -# CORE ARTWORK OPTIONS -# -artwork_crop 0 -use_backdrops 1 -use_overlays 1 -use_bezels 1 - -# -# CORE SCREEN OPTIONS -# -brightness 1.0 -contrast 1.0 -gamma 1.0 -pause_brightness 0.65 - -# -# CORE VECTOR OPTIONS -# -antialias 1 -beam 1.0 -flicker 0 - -# -# CORE SOUND OPTIONS -# -sound 1 -samplerate 48000 -samples 1 -volume 0 - -# -# CORE INPUT OPTIONS -# -coin_lockout 1 -ctrlr -mouse 1 -joystick 1 -lightgun 0 -multikeyboard 0 -multimouse 0 -steadykey 0 -offscreen_reload 0 -joystick_map auto -joystick_deadzone 0.3 -joystick_saturation 0.85 - -# -# CORE INPUT AUTOMATIC ENABLE OPTIONS -# -paddle_device keyboard -adstick_device keyboard -pedal_device keyboard -dial_device keyboard -trackball_device keyboard -lightgun_device keyboard -positional_device keyboard -mouse_device mouse - -# -# CORE DEBUGGING OPTIONS -# -log 0 -verbose 0 -update_in_pause 0 -debug 0 -debugscript - -# -# CORE MISC OPTIONS -# -bios -cheat 0 -skip_gameinfo 0 - -# -# DEBUGGING OPTIONS -# -oslog 0 - -# -# PERFORMANCE OPTIONS -# -multithreading 0 -sdlvideofps 0 - -# -# VIDEO OPTIONS -# -video opengl -numscreens 1 -window 0 -maximize 1 -keepaspect 1 -unevenstretch 1 -effect none -centerh 1 -centerv 1 -waitvsync 0 -scalemode none - -# -# OpenGL-SPECIFIC OPTIONS -# -filter 1 -prescale 1 -gl_forcepow2texture 0 -gl_notexturerect 0 -gl_vbo 1 -gl_pbo 1 -gl_glsl 0 -gl_glsl_filter 1 -glsl_shader_mame0 none -glsl_shader_mame1 none -glsl_shader_mame2 none -glsl_shader_mame3 none -glsl_shader_mame4 none -glsl_shader_mame5 none -glsl_shader_mame6 none -glsl_shader_mame7 none -glsl_shader_mame8 none -glsl_shader_mame9 none -glsl_shader_screen0 none -glsl_shader_screen1 none -glsl_shader_screen2 none -glsl_shader_screen3 none -glsl_shader_screen4 none -glsl_shader_screen5 none -glsl_shader_screen6 none -glsl_shader_screen7 none -glsl_shader_screen8 none -glsl_shader_screen9 none -gl_glsl_vid_attr 1 - -# -# PER-WINDOW VIDEO OPTIONS -# -screen auto -aspect auto -resolution auto -view auto -screen0 auto -aspect0 auto -resolution0 auto -view0 auto -screen1 auto -aspect1 auto -resolution1 auto -view1 auto -screen2 auto -aspect2 auto -resolution2 auto -view2 auto -screen3 auto -aspect3 auto -resolution3 auto -view3 auto - -# -# FULL SCREEN OPTIONS -# -switchres 0 - -# -# SOUND OPTIONS -# -audio_latency 3 - -# -# SDL KEYBOARD MAPPING -# -keymap 0 -keymap_file keymap.dat - -# -# SDL JOYSTICK MAPPING -# -joy_idx1 auto -joy_idx2 auto -joy_idx3 auto -joy_idx4 auto -joy_idx5 auto -joy_idx6 auto -joy_idx7 auto -joy_idx8 auto -sixaxis 0 - -# -# SDL LOWLEVEL DRIVER OPTIONS -# -videodriver auto -audiodriver auto -gl_lib auto diff --git a/games/sdlmame/mame.xpm b/games/sdlmame/mame.xpm deleted file mode 100644 index 514ed2887032b..0000000000000 --- a/games/sdlmame/mame.xpm +++ /dev/null @@ -1,161 +0,0 @@ -/* XPM */ -static char * mame_xpm[] = { -"32 32 126 2", -" c None", -". c #1A85BC", -"+ c #1A7EB8", -"@ c #197CB5", -"# c #1F74B5", -"$ c #1764A5", -"% c #1766A9", -"& c #1867AA", -"* c #186CAC", -"= c #1870AE", -"- c #11042C", -"; c #1C024F", -"> c #1E0043", -", c #160139", -"' c #0C0415", -") c #240155", -"! c #160436", -"~ c #26005C", -"{ c #1A1354", -"] c #0B0438", -"^ c #12051E", -"/ c #000003", -"( c #0C133F", -"_ c #1C025A", -": c #0C0219", -"< c #29015F", -"[ c #545180", -"} c #689BB3", -"| c #0A0842", -"1 c #140521", -"2 c #215582", -"3 c #64849B", -"4 c #397393", -"5 c #2D016B", -"6 c #07030B", -"7 c #328AC5", -"8 c #120645", -"9 c #0D040D", -"0 c #46A0CE", -"a c #356E8F", -"b c #2B0166", -"c c #250467", -"d c #36017B", -"e c #525274", -"f c #3680B8", -"g c #57B2E6", -"h c #499FD6", -"i c #3B7A9E", -"j c #2D0173", -"k c #340082", -"l c #390282", -"m c #5BB6E7", -"n c #2175B8", -"o c #47AFE6", -"p c #131543", -"q c #27037A", -"r c #5D528A", -"s c #6ED0FE", -"t c #5FC3F5", -"u c #3A049E", -"v c #5400BA", -"w c #3E0196", -"x c #360190", -"y c #2273B4", -"z c #63D5FE", -"A c #6FCBFC", -"B c #140A53", -"C c #43B2E8", -"D c #4DBAF3", -"E c #60C1F3", -"F c #15144D", -"G c #4F5263", -"H c #4CB4ED", -"I c #5CCBFE", -"J c #68879E", -"K c #4DB5F0", -"L c #5500C3", -"M c #4F526B", -"N c #368EC9", -"O c #3D7CA0", -"P c #0E0624", -"Q c #11113C", -"R c #5800D2", -"S c #6B54AF", -"T c #5FD2FE", -"U c #56BFF6", -"V c #57C4FC", -"W c #62BCF1", -"X c #97D9FF", -"Y c #2782CC", -"Z c #5E5293", -"` c #5CC3F9", -" . c #89D2FB", -".. c #5CBCED", -"+. c #92D6FA", -"@. c #2B739F", -"#. c #2987B8", -"$. c #5DBDF1", -"%. c #75DAFE", -"&. c #327FAB", -"*. c #42A6DC", -"=. c #1C0454", -"-. c #86D4FB", -";. c #184D70", -">. c #2C7FB1", -",. c #56C2F5", -"'. c #43A2D5", -"). c #3FA4D7", -"!. c #4D5964", -"~. c #56B9ED", -"{. c #63DAFE", -"]. c #7DD0FC", -"^. c #2974A3", -"/. c #23076B", -"(. c #48A5D6", -"_. c #77CFFD", -":. c #360077", -"<. c #2781AF", -"[. c #316F96", -"}. c #4A5A69", -"|. c #250573", -"1. c #06101B", -"2. c #57B7EF", -"3. c #32016F", -"4. c #4CA8DA", -"5. c #175FA3", -" ", -" ", -" . . . . . . + + + @ @ @ @ @ @ @ # # # # # # # # # # # # ", -" . $ $ % % % % & & & & * * * * * * * # # # # # # # # # = ", -" . $ - ; > ; > ; , ' ' , ) ! ; ~ ) ) ; { ] ) ! - ^ / # = ", -" . % ( _ > : : > ; ' ' ; < > < ~ ) ~ [ } | ) 1 ^ ' / # 2 3 4 ", -" . % ( 5 > / 6 > ~ - 1 ) 5 ) 5 ) ) [ } 7 8 ) - ^ 9 / 2 3 0 a ", -" . % ( 5 ! / ' ; ~ ! - b c ~ d _ e 0 f g 8 < ! 1 ' / 3 0 h i ", -" . % ( j > : - ) b > > k ) b l [ 0 # m m 8 b > ! : 3 0 n o i ", -" + % p k d < ) c q j l d > j r 0 # o s m 8 5 ) ! 3 0 # o t i ", -" + & p u v w 5 b x u x > - [ 0 y o z A m B j ) 3 0 # C D E i ", -" + & F u v u ~ ) u u c - G 0 y H I I s m B b J 0 # K D D E i ", -" + & p u L x > , u v j M 0 # H I I I A m F 3 N # D D D H E O ", -" @ & ( u L d P , v L r 0 # H z I I I A m } N y D D D D H t O ", -" @ & Q u L k > b R S 0 # H T T I I I A U 7 # U V D D K H W O ", -" @ & Q u R u j w S } y H z z z z X V A t Y V V D D D K H W i ", -" @ * F v R v u Z 0 y H z T z s X D V ` V V V V U .K H H ..i ", -" @ * { v L v Z 0 y H z T T s +.@.#.` ` V V V U +.H H H H $.i ", -" @ * { u j [ 0 y H z z T %.+.2 B &.` V V V U +.*.7 o H H ..i ", -" @ * p =.M 0 n H z z z %.-.;.j b >.` V ` ,.+.'.p @.*.H H ..i ", -" @ * ( M 0 y H z z z %. .;.8 u 5 >.` V t +.).p ] @.*.H H ..i ", -" # * !.f y ~.{.z z -.].;.] > x c >.` V +.'.p ) ! ^.*.H H ..i ", -" # a 0 y ~.{.z z -.].;./.< ~ d ~ >.` +.'.p b b , ^.(.H H ..i ", -" 4 f y H {.{.z X _.;.q x :.b j ) <.+.'.p c c b ! [.(.C H ..i ", -" }.f N W %.%.%.%.A 2 |.u w x d k =.>.0 ( ] > ; < ! [.*.m m W O ", -"1.O 7 ~.~.~.2.2.g ;._ x k k k d 3.8 &.( ' ' 1 ! > / ^.'.4.4.4.2 ", -"] ] 2 2 8 8 8 8 8 _ :.c ) > > > > ! ( 9 : ^ ' 1 : / 6 6 2 ;.6 / ", -" # # 5 b b 3.:.j ; > ! 1 ^ ! , > > - 1 ' 9 9 6 / / / . 5. ", -" # # # # # # # # # # # # # @ @ @ @ @ @ @ @ + + + . . . 5. ", -" # # # # # # = = * = * * * * & * * * % $ $ $ $ $ $ 5.5.5. ", -" ", -" "}; diff --git a/games/sdlmame/man/chdman.6 b/games/sdlmame/man/chdman.6 deleted file mode 100644 index a5eea6d5e2a1b..0000000000000 --- a/games/sdlmame/man/chdman.6 +++ /dev/null @@ -1,57 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH CHDMAN 6 "December 11, 2008" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -chdman \- CHD compression frontend. - -.SH "SYNOPSIS" -.B chdman -.RI "OPTION CHDFILE [OPTIONS]" - -.SH "DESCRIPTION" -MAME Compressed Hunks of Data (CHD) manager. - -.SH "OPTIONS" -.IP "-info input.chd" -.IP "-createraw inputhd.raw output.chd [inputoffs [hunksize]]" -.IP "-createhd inputhd.raw output.chd [inputoffs [cylinders heads sectors [sectorsize [hunksize]]]]" -.IP "-createblankhd output.chd cylinders heads sectors [sectorsize [hunksize]]" -.IP "-createcd input.toc output.chd" -.IP "-createav input.avi output.chd [firstframe [numframes]]" -.IP "-copydata input.chd output.chd" -.IP "-extract input.chd output.raw" -.IP "-extractcd input.chd output.toc output.bin" -.IP "-extractav input.chd output.avi [firstframe [numframes]]" -.IP "-verify input.chd" -.IP "-verifyfix input.chd" -.IP "-update input.chd output.chd" -.IP "-chomp inout.chd output.chd maxhunk" -.IP "-merge parent.chd diff.chd output.chd" -.IP "-diff parent.chd compare.chd diff.chd" -.IP "-setchs inout.chd cylinders heads sectors" -.IP "-fixavdata inout.chd" - -.SH "COPYRIGHT" -Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team - -.SH "AUTHOR" -Written by Nicola Salmoria and the MAME(tm) team. - -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others. diff --git a/games/sdlmame/man/jedutil.6 b/games/sdlmame/man/jedutil.6 deleted file mode 100644 index 22ab96e7f9aeb..0000000000000 --- a/games/sdlmame/man/jedutil.6 +++ /dev/null @@ -1,43 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH JEDUTIL 6 "December 11, 2008" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -jedutil \- JEDEC file utilities. - -.SH "SYNOPSIS" -.B jedutil -.RI "SOURCE TARGET [OPTION]" - -.SH "DESCRIPTION" -JED file converter. - -.SH "OPTIONS" -.IP "<source.jed> <target.bin> [fuses]" -convert JED to binary form -.IP "<source.bin> <target.jed>" -convert binary to JED form - -.SH "COPYRIGHT" -Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team - -.SH "AUTHOR" -Written by Nicola Salmoria and the MAME(tm) team. - -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others. diff --git a/games/sdlmame/man/ldverify.6 b/games/sdlmame/man/ldverify.6 deleted file mode 100644 index 591d24dde581f..0000000000000 --- a/games/sdlmame/man/ldverify.6 +++ /dev/null @@ -1,44 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH LDVERIFY 6 "December 11, 2008" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -ldverify \- Laserdisc AVI/CHD verifier. - -.SH "SYNOPSIS" -.B ldverify -.RI "FILENAME" - -.SH "DESCRIPTION" -Utility that checks a laserdisc's data files. Those files are stored in AVI or -CHD format. - -.SH "OPTIONS" -.IP "<avifile.avi>" -checks the avi file. -.IP "<chdfile.chd>" -checks the chd file. - -.SH "COPYRIGHT" -Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team - -.SH "AUTHOR" -Written by Nicola Salmoria and the MAME(tm) team. - -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others. diff --git a/games/sdlmame/man/mame.6 b/games/sdlmame/man/mame.6 deleted file mode 100644 index 13241ce3de0ea..0000000000000 --- a/games/sdlmame/man/mame.6 +++ /dev/null @@ -1,179 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH MAME 6 "March 4, 2009" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -mame \- Multiple Arcade Machine Emulator - -.SH "SYNOPSIS" -.B mame -.RI "[ Options ] [ ROM_name ]" - -.SH "DESCRIPTION" -Multiple Arcade Machine Emulator using the Simple Direct Media Layer. -.br -This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer). -.br -.ad b -\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines. -But hardware is useless without software, so an image of the ROMs which run on that hardware is required. -\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP. -Needless to say, ROMs are not distributed together with MAME(tm). -Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken. -.br -Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one. -.br -More informations on MAME(tm) available at http://mame.net/ -.br -\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/ - -.SH "OPTIONS" -.B \-showusage -Show a brief list of options. -.TP -.B \-showconfig -Show a list of configuration options. -.TP -.B \-createconfig -Create a default mame.ini file. -.TP -.br -Basic Startup Options: -.TP -.B \-rompath \fI/path/to/rom/files/zipped\fP -Specify path to ROMsets and hard disk images -.TP -.B \-samplepath \fI/path/to/samples\fP -Specify path to samplesets -.TP -.B \-artpath \fI/path/to/artwork/files\fP -Specify path to artwork files -.TP -.B \-ctrlrpath \fI/path/to/controller/definition\fP -Specify path to controller definitions -.TP -.B \-inipath \fI/path/to/ini/file\fP -Specify path to ini files -.TP -.B \-fontpath \fI/path/to/the/fonts\fP -Specify path to font files -.TP -See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information -on available options. - -.SH "EXAMPLE" -.B mame -will launch the emulator in fullscreen mode with game list detected. -.B mame \fIgridlee\fP -will launch the game "Gridlee" in fullscreen mode. -.TP -.B mame -window \fIgridlee\fP -will launch the game "Gridlee" in a window. -.TP -.B mame -inipath \fI~/.mame/mame.ini\fP gridlee -will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/"). -.TP -.B mame -showconfig -will output all the mame current configuration. - -.SH "FILES" -.B ~/.mame/mame.ini -Per-user mame config files. If present, this is used instead of the system-wide -config. -.TP -.B /etc/mame.ini -System-wide config file for mame, not used if ~/.mame/mame.ini exists. -.TP -.B /usr/share/games/mame/ -This is the default location (set in mame.ini) where mame will look for the roms, samples, -artwork, ctrlr, font, and cheat directories. In other words, read-only -data. Note that these directories are initially empty when mame is -installed (except for the font directory). -.TP -.B /usr/share/games/mame/roms -ROM and CHD images. Normally ROMs are kept in zip files named after -the games, but they may also be extracted into subdirectories named -after the games instead. CHDs should be placed in subdirectories named -after the games. See the MAME FAQ for more information: -.TP -.nh -\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR -.hy -.TP -.B /usr/share/games/mame/artwork -Cabinet artwork. -.TP -.B /usr/share/games/mame/samples -Audio samples for games whose audio hardware isn't emulated by mame. -You can find these at various sites on the web. One collection can be -found at -.nh -.TP -\fIhttp://www.arcadeathome.com/mamewav.phtml\fR -.hy -.TP -.B /usr/share/games/mame/ctrlr -Custom controller definitions. -.TP -.B /usr/share/games/mame/font -The systemwide mame user interface font lives here, as "ui.bdf". You can replace -the UI font by replacing this file with some other BDF font. To replace -on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc -if it exists. -.TP -.B /usr/share/games/mame/cheat -.TP -.B /usr/share/games/mame/cheat.zip -Cheats database. Recent versions of MAME use an XML format for the -cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip". -The cheat/ directory is for individual XML files (e.g. if you're developing -your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no -need to unpack the cheat.zip unless you're planning to modify it. -Note that the old cheat.dat format is no longer supported. You can find -an XML cheat.zip at -.TP -.nh -\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR -.hy -.TP -(Note: the zip file you download from there needs to be unzipped. It -contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip) -.TP -.B ~/.mame/ -This is the default location (set in mame.ini) where mame will create its -cfg, sta, and other writable data directories (and the files therein). -See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information. - -.SH "SEE ALSO" -MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR -.br -The MAME web site at \fIhttp://mamedev.org/\fR - -.SH "COPYRIGHT" -MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team -.br -MAME - Copyright (C) Olivier Galibert and R. Belmont. - -.SH "AUTHOR" -MAME(tm) was written by Nicola Salmoria and the MAME(tm) team. -.br -sdlmame was written by Olivier Galibert and R. Belmont. -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others, like Ubuntu :) -.sp 3 -This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org. diff --git a/games/sdlmame/man/romcmp.6 b/games/sdlmame/man/romcmp.6 deleted file mode 100644 index 347c2e9a619f9..0000000000000 --- a/games/sdlmame/man/romcmp.6 +++ /dev/null @@ -1,41 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH ROMCMP 6 "December 11, 2008" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -romcmp \- ROM comparison utility program. - -.SH "SYNOPSIS" -.B romcmp -.RI "[OPTION] [FOLDER|ZIPFILE] [FOLDER|ZIPFILE]" - -.SH "DESCRIPTION" -Utility that checks/compare a single or set of ROMs. - -.SH "OPTIONS" -.IP "-d" -enable slower (more comprehensive) comparison. - -.SH "COPYRIGHT" -Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team - -.SH "AUTHOR" -Written by Nicola Salmoria and the MAME(tm) team. - -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others. diff --git a/games/sdlmame/man/testkeys.6 b/games/sdlmame/man/testkeys.6 deleted file mode 100644 index 1900c9c0a4b85..0000000000000 --- a/games/sdlmame/man/testkeys.6 +++ /dev/null @@ -1,37 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH TESTKEYS 6 "December 11, 2008" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -testkeys \- Code identifier for key pressed. - -.SH "SYNOPSIS" -.B testkeys -.RI "" - -.SH "DESCRIPTION" -Utility that returns the code of the key being pressed or released. - -.SH "COPYRIGHT" -Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team - -.SH "AUTHOR" -Written by Nicola Salmoria and the MAME(tm) team. - -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others. diff --git a/games/sdlmame/sdlmame.SlackBuild b/games/sdlmame/sdlmame.SlackBuild deleted file mode 100644 index 91a6a7468eaae..0000000000000 --- a/games/sdlmame/sdlmame.SlackBuild +++ /dev/null @@ -1,89 +0,0 @@ -#!/bin/sh - -# Slackware (and Slamd64) build script for sdlmame -# Written by B. Watson (yalhcru@gmail.com) - -# Modified by the SlackBuilds.org project. - -PRGNAM=sdlmame -VERSION=${VERSION:-0.136} -SRCVER=$( echo $VERSION | sed 's/\.//g' ) -ARCH=${ARCH:-i486} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-march=i486 -mtune=i686" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-march=i686 -mtune=i686" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-fPIC" - EXTRAMAKEOPT="PTR64=1" -fi - -set -e - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf $PRGNAM$SRCVER -unzip $CWD/$PRGNAM$SRCVER.zip -cd $PRGNAM$SRCVER -chown -R root:root . -chmod -R a-s,u+w,go+r-w . - -# This patch makes sdlmame look for its config file (mame.ini) in -# $HOME/.mame, then /etc. -zcat $CWD/ini_path.diff.gz | patch -p1 - -# The MAME debugger requires GConf. If you really really want the -# debugger, install GConf, then remove the NO_DEBUGGER=1 NO_X11=1 below. -# (Note: the NO_X11 doesn't mean it won't work in X!) -make NO_DEBUGGER=1 NO_X11=1 OPTIMIZE=3 ARCHOPTS="$SLKCFLAGS" $EXTRAMAKEOPT - -# There is no "make install" target, just copy everything where it goes. -# Binaries are already stripped. -mkdir -p $PKG/usr/games -cp \ - mame chdman jedutil ldverify ldresample regrep romcmp testkeys runtest \ - $PKG/usr/games - -mkdir -p $PKG/etc -cat $CWD/mame.ini > $PKG/etc/mame.ini.new - -# Create empty dirs for the user to populate with ROMs and such. -for i in roms samples artwork ctrlr font cheat; do - mkdir -p $PKG/usr/share/games/mame/$i -done - -cp ui.bdf $PKG/usr/share/games/mame/font - -# Man pages, .desktop, and icon borrowed from Ludovic Lechapt's Debian package. -mkdir -p $PKG/usr/man/man6 -for i in chdman jedutil ldverify romcmp testkeys; do - gzip -9c $CWD/man/$i.6 > $PKG/usr/man/man6/$i.6.gz -done - -sed 's/@VERSION@/'$VERSION'/g' < $CWD/man/mame.6 | gzip -9c > $PKG/usr/man/man6/mame.6.gz - -mkdir -p $PKG/usr/share/applications -cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications - -mkdir -p $PKG/usr/share/pixmaps -cp $CWD/mame.xpm $PKG/usr/share/pixmaps - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp *.txt docs/* $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc -cat $CWD/doinst.sh > $PKG/install/doinst.sh - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/sdlmame/sdlmame.desktop b/games/sdlmame/sdlmame.desktop deleted file mode 100644 index 048b6cb7c9d22..0000000000000 --- a/games/sdlmame/sdlmame.desktop +++ /dev/null @@ -1,8 +0,0 @@ -[Desktop Entry] -Name=SDLMAME -Comment=SDL port of MAME(tm) arcade emulator -Exec=/usr/games/mame -Icon=mame.xpm -Terminal=false -Type=Application -Categories=Application;Game;Tools; diff --git a/games/sdlmame/sdlmame.info b/games/sdlmame/sdlmame.info deleted file mode 100644 index 324a4c265a721..0000000000000 --- a/games/sdlmame/sdlmame.info +++ /dev/null @@ -1,10 +0,0 @@ -PRGNAM="sdlmame" -VERSION="0.136" -HOMEPAGE="http://rbelmont.mameworld.info/?page_id=163" -DOWNLOAD="http://distfiles.arcadebsd.org/sdlmame0136.zip" -MD5SUM="3a83a5ba70b63298f4173558ccad1eba" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -MAINTAINER="B. Watson" -EMAIL="yalhcru@gmail.com" -APPROVED="michiel" diff --git a/games/sdlmame/slack-desc b/games/sdlmame/slack-desc deleted file mode 100644 index 45f8ab46c2160..0000000000000 --- a/games/sdlmame/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -sdlmame: sdlmame (port of Multiple Arcade Machine Emulator) -sdlmame: -sdlmame: MAME stands for Multiple Arcade Machine Emulator. When used in -sdlmame: conjunction with images of the original arcade game's ROM and disk -sdlmame: data, MAME attempts to reproduce that game as faithfully as possible -sdlmame: on a more modern general-purpose computer. MAME can currently emulate -sdlmame: several thousand different classic arcade video games from the late -sdlmame: 1970s through the modern era. -sdlmame: -sdlmame: -sdlmame: |