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authorLarry Hajali <larryhaja[at]gmail[dot]com>2012-06-25 22:14:06 -0400
committerdsomero <xgizzmo@slackbuilds.org>2012-06-25 22:14:06 -0400
commit20ef829ee08325155f1d8a92a57569a01ba1d2d0 (patch)
treebc6564665fcbea1b166f512e7cf292fec36fc0e1
parent007066bebc1e7101df4dc2cf2fc2f4907448fe8a (diff)
games/peg-e: Added (peg solitaire game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
-rw-r--r--games/peg-e/README4
-rw-r--r--games/peg-e/doinst.sh9
-rw-r--r--games/peg-e/peg-e.SlackBuild75
-rw-r--r--games/peg-e/peg-e.info10
-rw-r--r--games/peg-e/slack-desc19
5 files changed, 117 insertions, 0 deletions
diff --git a/games/peg-e/README b/games/peg-e/README
new file mode 100644
index 0000000000000..48cd409537108
--- /dev/null
+++ b/games/peg-e/README
@@ -0,0 +1,4 @@
+Peg-E is a peg solitaire game in which you jump over pieces in order to remove
+them from the board, ultimately trying to eliminate all but one. The boards are
+randomly generated, with 100 levels of difficulty. The game auto-saves, and has
+undo-redo capability. Pieces can move horizontally, vertically, and diagonally.
diff --git a/games/peg-e/doinst.sh b/games/peg-e/doinst.sh
new file mode 100644
index 0000000000000..3e5691a052b5b
--- /dev/null
+++ b/games/peg-e/doinst.sh
@@ -0,0 +1,9 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/peg-e/peg-e.SlackBuild b/games/peg-e/peg-e.SlackBuild
new file mode 100644
index 0000000000000..d0da6a1dd1401
--- /dev/null
+++ b/games/peg-e/peg-e.SlackBuild
@@ -0,0 +1,75 @@
+#!/bin/sh
+
+# Slackware build script for peg-e
+
+# Written by Larry Hajali <larryhaja[at]gmail[dot]com>
+
+PRGNAM=peg-e
+VERSION=${VERSION:-1.1.1.1}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION-src.tar.bz2
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find . \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+
+qmake PREFIX=/usr BINDIR=games -o Makefile $PRGNAM.pro
+
+make \
+ CFLAGS="-pipe $SLKCFLAGS -Wall -W -D_REENTRANT \$(DEFINES)" \
+ CXXFLAGS="-pipe $SLKCFLAGS -Wall -W -D_REENTRANT \$(DEFINES)"
+make install INSTALL_ROOT=$PKG
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a \
+ ChangeLog COPYING CREDITS INSTALL \
+ $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/peg-e/peg-e.info b/games/peg-e/peg-e.info
new file mode 100644
index 0000000000000..6c0d06d4a2fa2
--- /dev/null
+++ b/games/peg-e/peg-e.info
@@ -0,0 +1,10 @@
+PRGNAM="peg-e"
+VERSION="1.1.1.1"
+HOMEPAGE="http://gottcode.org/peg-e/"
+DOWNLOAD="http://gottcode.org/peg-e/peg-e-1.1.1.1-src.tar.bz2"
+MD5SUM="81ccbd14a7f282ffdf98ff40cf12e703"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+MAINTAINER="Larry Hajali"
+EMAIL="larryhaja[at]gmail[dot]com"
+APPROVED="dsomero"
diff --git a/games/peg-e/slack-desc b/games/peg-e/slack-desc
new file mode 100644
index 0000000000000..185300c47ff1f
--- /dev/null
+++ b/games/peg-e/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+peg-e: peg-e (peg solitaire game)
+peg-e:
+peg-e: Peg-E is a peg solitaire game in which you jump over pieces in order
+peg-e: to remove them from the board, ultimately trying to eliminate all but
+peg-e: one. The boards are randomly generated, with 100 levels of difficulty.
+peg-e: The game auto-saves, and has undo-redo capability. Pieces can move
+peg-e: horizontally, vertically, and diagonally.
+peg-e:
+peg-e: Homepage: http://gottcode.org/peg-e/
+peg-e:
+peg-e: