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authorMarshall Scott <bacchist@gmail.com>2010-05-12 23:29:07 +0200
committerRobby Workman <rworkman@slackbuilds.org>2010-05-12 23:29:07 +0200
commit2c051649490cb12da98fce62ff5e2aca7d0ac6c0 (patch)
tree0a3742c5516cd17d50a864748309777a280e7e01
parent76d073ed29c22e570ea421b2d49ccc034909c9da (diff)
games/angband: Added to 12.2 repository
-rw-r--r--games/angband/Fix_DESTDIR_support.patch93
-rw-r--r--games/angband/README6
-rw-r--r--games/angband/angband.SlackBuild91
-rw-r--r--games/angband/angband.info8
-rw-r--r--games/angband/doinst.sh23
-rw-r--r--games/angband/slack-desc19
6 files changed, 240 insertions, 0 deletions
diff --git a/games/angband/Fix_DESTDIR_support.patch b/games/angband/Fix_DESTDIR_support.patch
new file mode 100644
index 0000000000000..51cc9433f7f6b
--- /dev/null
+++ b/games/angband/Fix_DESTDIR_support.patch
@@ -0,0 +1,93 @@
+Trivial patch by Robby Workman <rworkman@slackware.com>
+This simply fixes the install-posthook files to respect DESTDIR settings
+instead of trying to write to the real / filesystem. This will only be
+noticed if you enable setgid functionality...
+
+diff -Nur angband-3.1.0beta.orig/lib/apex/Makefile angband-3.1.0beta/lib/apex/Makefile
+--- angband-3.1.0beta.orig/lib/apex/Makefile 2008-05-17 08:08:23.000000000 -0500
++++ angband-3.1.0beta/lib/apex/Makefile 2009-03-23 00:05:28.102772735 -0500
+@@ -6,10 +6,10 @@
+
+ install-posthook:
+ if [ "x$(SETEGID)" != "x" ]; then \
+- printf "%10s %-20s\n" TOUCH ${DATA_PATH}/apex/scores.raw; \
++ printf "%10s %-20s\n" TOUCH $(DESTDIR)${DATA_PATH}/apex/scores.raw; \
+ if [ "x$(DRY)" = "x" ]; then \
+- touch ${DATA_PATH}/apex/scores.raw; \
+- chown -R root:${SETEGID} ${DATA_PATH}/apex; \
+- chmod -R g+w ${DATA_PATH}/apex; \
++ touch $(DESTDIR)${DATA_PATH}/apex/scores.raw; \
++ chown -R root:${SETEGID} $(DESTDIR)${DATA_PATH}/apex; \
++ chmod -R g+w $(DESTDIR)${DATA_PATH}/apex; \
+ fi; \
+ fi;
+diff -Nur angband-3.1.0beta.orig/lib/bone/Makefile angband-3.1.0beta/lib/bone/Makefile
+--- angband-3.1.0beta.orig/lib/bone/Makefile 2008-05-17 08:08:23.000000000 -0500
++++ angband-3.1.0beta/lib/bone/Makefile 2009-03-23 00:05:36.083328120 -0500
+@@ -7,7 +7,7 @@
+ install-posthook:
+ if [ "x$(SETEGID)" != "x" ]; then \
+ if [ "x$(DRY)" = "x" ]; then \
+- chown root:${SETEGID} ${DATA_PATH}/bone; \
+- chmod 070 ${DATA_PATH}/bone; \
++ chown root:${SETEGID} $(DESTDIR)${DATA_PATH}/bone; \
++ chmod 070 $(DESTDIR)${DATA_PATH}/bone; \
+ fi; \
+ fi
+diff -Nur angband-3.1.0beta.orig/lib/data/Makefile angband-3.1.0beta/lib/data/Makefile
+--- angband-3.1.0beta.orig/lib/data/Makefile 2008-06-02 12:36:12.000000000 -0500
++++ angband-3.1.0beta/lib/data/Makefile 2009-03-23 00:05:43.223826793 -0500
+@@ -9,23 +9,23 @@
+
+ install-posthook:
+ if [ "x$(SETEGID)" != "x" ]; then \
+- printf "%10s %s*.raw\n" TOUCH ${DATA_PATH}/data/; \
++ printf "%10s %s*.raw\n" TOUCH $(DESTDIR)${DATA_PATH}/data/; \
+ if [ "x$(DRY)" = "x" ]; then \
+- touch ${DATA_PATH}/data/artifact.raw; \
+- touch ${DATA_PATH}/data/ego_item.raw; \
+- touch ${DATA_PATH}/data/flavor.raw; \
+- touch ${DATA_PATH}/data/limits.raw; \
+- touch ${DATA_PATH}/data/monster.raw; \
+- touch ${DATA_PATH}/data/object.raw; \
+- touch ${DATA_PATH}/data/p_class.raw; \
+- touch ${DATA_PATH}/data/p_hist.raw; \
+- touch ${DATA_PATH}/data/p_race.raw; \
+- touch ${DATA_PATH}/data/prices.raw; \
+- touch ${DATA_PATH}/data/shop_own.raw; \
+- touch ${DATA_PATH}/data/spells.raw; \
+- touch ${DATA_PATH}/data/terrain.raw; \
+- touch ${DATA_PATH}/data/vault.raw; \
+- chown -R root:${SETEGID} ${DATA_PATH}/data; \
+- chmod -R g+w ${DATA_PATH}/data; \
++ touch $(DESTDIR)${DATA_PATH}/data/artifact.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/ego_item.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/flavor.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/limits.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/monster.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/object.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/p_class.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/p_hist.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/p_race.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/prices.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/shop_own.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/spells.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/terrain.raw; \
++ touch $(DESTDIR)${DATA_PATH}/data/vault.raw; \
++ chown -R root:${SETEGID} $(DESTDIR)${DATA_PATH}/data; \
++ chmod -R g+w $(DESTDIR)${DATA_PATH}/data; \
+ fi; \
+ fi
+diff -Nur angband-3.1.0beta.orig/lib/save/Makefile angband-3.1.0beta/lib/save/Makefile
+--- angband-3.1.0beta.orig/lib/save/Makefile 2008-05-17 08:08:23.000000000 -0500
++++ angband-3.1.0beta/lib/save/Makefile 2009-03-23 00:06:04.161286215 -0500
+@@ -7,7 +7,7 @@
+ install-posthook:
+ if [ "x$(SETEGID)" != "x" ]; then \
+ if [ "x$(DRY)" = "x" ]; then \
+- chown root:${SETEGID} ${DATA_PATH}/save; \
+- chmod 070 ${DATA_PATH}/save; \
++ chown root:${SETEGID} $(DESTDIR)${DATA_PATH}/save; \
++ chmod 070 $(DESTDIR)${DATA_PATH}/save; \
+ fi; \
+ fi
diff --git a/games/angband/README b/games/angband/README
new file mode 100644
index 0000000000000..50e79cb6ae85e
--- /dev/null
+++ b/games/angband/README
@@ -0,0 +1,6 @@
+Angband is a graphical dungeon adventure game that uses textual characters
+to represent the walls and floors of a dungeon and the inhabitants therein,
+in the vein of games like NetHack and Rogue.
+
+Your user account will need to be a member of the "games" group in order
+to play Angband with best results.
diff --git a/games/angband/angband.SlackBuild b/games/angband/angband.SlackBuild
new file mode 100644
index 0000000000000..57ffd240d7ce9
--- /dev/null
+++ b/games/angband/angband.SlackBuild
@@ -0,0 +1,91 @@
+#!/bin/sh
+
+# Slackware build script for angband
+
+# Written by Marshall Scott (bacchist@gmail.com)
+
+PRGNAM=angband
+VERSION=3.1.0beta
+ARCH=${ARCH:-i486}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+fi
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+rm -rf $TMP/$PRGNAM-$VERSION
+cd $TMP || exit 1
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || exit 1
+cd $PRGNAM-$VERSION || exit 1
+chown -R root:root .
+chmod -R u+w,go+r-w,a-s .
+
+# Fixup the DESTDIR support for --with-setgid
+patch -p1 < $CWD/Fix_DESTDIR_support.patch || exit 1
+
+# --enable-gtk and setgid are incompatible, so we'll not build the gtk part
+CFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --mandir=/usr/man \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --with-libpath=/usr/share/games/angband \
+ --bindir=/usr/games \
+ --with-setgid=games \
+ --build=$ARCH-slackware-linux \
+ || exit 1
+
+make || exit
+make install DESTDIR=$PKG || exit
+
+# We'll deviate from what upstream does a little bit...
+mkdir -p $PKG/var/games/angband
+mv $PKG/usr/share/games/angband/{apex,bone,data,save} $PKG/var/games/angband
+( cd $PKG/usr/share/games/angband
+ for i in apex bone data save ; do
+ ln -s ../../../../var/games/angband/$i .
+ done
+)
+
+# We'll kill the "delete.me" files in the package; probably these are left so
+# that lesser package management tools don't choke on empty directories
+find $PKG -name "delete.me" -exec rm -f {} \; || true
+
+# Now let's prevent upgrades from clobbering any existing datafiles
+# We'll handle these in doinst.sh
+mv $PKG/var/games/angband/apex/scores.raw \
+ $PKG/var/games/angband/apex/scores.raw.new
+for i in \
+ artifact ego_item flavor limits monster object p_class \
+ p_hist p_race prices shop_own spells terrain vault ;
+ do mv $PKG/var/games/angband/data/$i.raw \
+ $PKG/var/games/angband/data/$i.raw.new ;
+done
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a \
+ changes.txt copying.txt faq.txt readme.txt thanks.txt lib/help/ \
+ $PKG/usr/doc/$PRGNAM-$VERSION
+find $PKG/usr/doc/$PRGNAM-$VERSION -type f -exec chmod 644 {} \;
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$APP.SlackBuild
+rm -f $PKG/usr/doc/$PRGNAM-$VERSION/help/.depend*
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz
+
diff --git a/games/angband/angband.info b/games/angband/angband.info
new file mode 100644
index 0000000000000..da2517c81220e
--- /dev/null
+++ b/games/angband/angband.info
@@ -0,0 +1,8 @@
+PRGNAM="angband"
+VERSION="3.1.0beta"
+HOMEPAGE="http://www.rephial.org/"
+DOWNLOAD="http://angband.oook.cz/download/angband-3.1.0beta.tar.gz"
+MD5SUM="65215f909583673e196579fe6d0be105"
+MAINTAINER="Marshall Scott"
+EMAIL="bacchist@gmail.com"
+APPROVED="rworkman"
diff --git a/games/angband/doinst.sh b/games/angband/doinst.sh
new file mode 100644
index 0000000000000..fa833fa0f0d9a
--- /dev/null
+++ b/games/angband/doinst.sh
@@ -0,0 +1,23 @@
+config() {
+ NEW="$1"
+ OLD="$(dirname $NEW)/$(basename $NEW .new)"
+ [ ! -r $OLD ] && mv $NEW $OLD
+ rm -f $NEW
+}
+
+config var/games/angband/apex/scores.raw.new
+config var/games/angband/data/artifact.raw.new
+config var/games/angband/data/ego_item.raw.new
+config var/games/angband/data/flavor.raw.new
+config var/games/angband/data/limits.raw.new
+config var/games/angband/data/monster.raw.new
+config var/games/angband/data/object.raw.new
+config var/games/angband/data/p_class.raw.new
+config var/games/angband/data/p_hist.raw.new
+config var/games/angband/data/p_race.raw.new
+config var/games/angband/data/prices.raw.new
+config var/games/angband/data/shop_own.raw.new
+config var/games/angband/data/spells.raw.new
+config var/games/angband/data/terrain.raw.new
+config var/games/angband/data/vault.raw.new
+
diff --git a/games/angband/slack-desc b/games/angband/slack-desc
new file mode 100644
index 0000000000000..ef83433997991
--- /dev/null
+++ b/games/angband/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+angband: angband (graphical dungeon adventure game)
+angband:
+angband: Angband is a graphical dungeon adventure game that uses textual
+angband: characters to represent the walls and floors of a dungeon and the
+angband: inhabitants therein, in the vein of games like NetHack and Rogue.
+angband: For more information about the game, its variants, and somewhere to
+angband: upload your characters and screenshots, please see
+angband: http://angband.oook.cz/.
+angband:
+angband: Home: http://rephial.org/ Forum: http://angband.oook.cz/forum/
+angband: