diff options
author | B. Watson <yalhcru@gmail.com> | 2020-10-13 03:35:40 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:40:12 +0700 |
commit | 551f9731a334e00dc4c4cf6f59b69f456b87ff59 (patch) | |
tree | 771e0b269fee1cee26c51dd79430fc053bab9427 | |
parent | c43b1c9e4103fa1d416ed817c9f4303ec73657a2 (diff) |
games/gambatte-libretro: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/gambatte-libretro/README | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/games/gambatte-libretro/README b/games/gambatte-libretro/README index 044a29ba53f41..8ea87a319159e 100644 --- a/games/gambatte-libretro/README +++ b/games/gambatte-libretro/README @@ -1,9 +1,10 @@ -Gambatte is a Nintendo Game Boy/Game Boy Color video game system emulator that -can be used as a libretro core. +Gambatte is a Nintendo Game Boy/Game Boy Color video game system +emulator that can be used as a libretro core. -Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color -emulator written in C++. It is based on hundreds of corner case hardware tests, -as well as previous documentation and reverse engineering efforts. +Gambatte is an accuracy-focused, open-source, cross-platform Game +Boy Color emulator written in C++. It is based on hundreds of corner +case hardware tests, as well as previous documentation and reverse +engineering efforts. To build the debugging symbols use: DEBUG=1 ./gambatte-libretro.SlackBuild |