diff options
author | B. Watson <yalhcru@gmail.com> | 2012-02-19 15:29:32 -0600 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2012-02-20 12:20:46 -0600 |
commit | b3c8ac4b4fc631a0b982b4b478a38d5727aecec2 (patch) | |
tree | 697e792d27b6327b4b2ef06aa282e41f39c49650 | |
parent | 57c5231db012420e75f2a682adfc15ae9b048efc (diff) |
games/alephone: Added (open-source Marathon 2 engine)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
-rw-r--r-- | games/alephone/README | 16 | ||||
-rw-r--r-- | games/alephone/alephone.SlackBuild | 93 | ||||
-rw-r--r-- | games/alephone/alephone.info | 10 | ||||
-rw-r--r-- | games/alephone/alephone.png | bin | 0 -> 34235 bytes | |||
-rw-r--r-- | games/alephone/doinst.sh | 5 | ||||
-rw-r--r-- | games/alephone/slack-desc | 19 |
6 files changed, 143 insertions, 0 deletions
diff --git a/games/alephone/README b/games/alephone/README new file mode 100644 index 0000000000000..0dfce2a6e7cc2 --- /dev/null +++ b/games/alephone/README @@ -0,0 +1,16 @@ +Aleph One is the open source continuation of Bungie's Marathon 2 game +engine. Available for Mac OS X, Windows, and Linux, Aleph One supports +Marathon 2 and Marathon Infinity natively, and Marathon through a +conversion called M1A1. Many third party scenarios and net maps are +also available. + +Aleph One is available under the terms of the GNU General Public License +(GPL). + +Aleph One is just a game engine. The game data from at least one of +the Marathon series is required to play. Install one or more of +marathon-data, marathon2-data, and/or marathon-infinite-data. + +See the READMEs for the game data packages for more information. + +This requires lua, speex, and zziplib. diff --git a/games/alephone/alephone.SlackBuild b/games/alephone/alephone.SlackBuild new file mode 100644 index 0000000000000..f6bd3a6c075f9 --- /dev/null +++ b/games/alephone/alephone.SlackBuild @@ -0,0 +1,93 @@ +#!/bin/sh + +# Slackware build script for alephone + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=alephone +VERSION=${VERSION:-20111201} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +SRCNAM="AlephOne" + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$SRCNAM-$VERSION.tar.bz2 +cd $SRCNAM-$VERSION +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install-strip DESTDIR=$PKG + +gzip -9 $PKG/usr/man/man?/*.? + +# This isn't a standalone app, so don't install a .desktop +# Instead, the game-data packages each get a .desktop. +# However, they all use the same icon, so install it here. + +# Icon taken from the windows alephone.exe +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# ChangeLog is 0 bytes in 20111201 release. If updating this script, +# check the new ChangeLog and add it here if not empty. +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + AUTHORS COPYING README THANKS examples docs/*.html \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/alephone/alephone.info b/games/alephone/alephone.info new file mode 100644 index 0000000000000..4a5060292254e --- /dev/null +++ b/games/alephone/alephone.info @@ -0,0 +1,10 @@ +PRGNAM="alephone" +VERSION="20100424" +HOMEPAGE="http://marathon.sourceforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/marathon/AlephOne-20111201.tar.bz2" +MD5SUM="af1a696697fad4ea38ccc5379e6c65b5" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" +APPROVED="rworkman" diff --git a/games/alephone/alephone.png b/games/alephone/alephone.png Binary files differnew file mode 100644 index 0000000000000..83e412c2ea1da --- /dev/null +++ b/games/alephone/alephone.png diff --git a/games/alephone/doinst.sh b/games/alephone/doinst.sh new file mode 100644 index 0000000000000..8542d1c18e4c0 --- /dev/null +++ b/games/alephone/doinst.sh @@ -0,0 +1,5 @@ +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi diff --git a/games/alephone/slack-desc b/games/alephone/slack-desc new file mode 100644 index 0000000000000..bacd9368a7ad7 --- /dev/null +++ b/games/alephone/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +alephone: alephone (open-source continuation of Marathon 2 engine) +alephone: +alephone: Aleph One is the open source continuation of Bungie's Marathon 2 +alephone: game engine. Available for Mac OS X, Windows, and Linux, Aleph One +alephone: supports Marathon 2 and Marathon Infinity natively, and Marathon +alephone: through a conversion called M1A1. Many third party scenarios and net +alephone: maps are also available. +alephone: +alephone: Aleph One is available under the terms of the GNU General Public +alephone: License (GPL). +alephone: |