diff options
author | Yanes Checcacci Balod <yanes@pobox.com> | 2014-02-03 11:53:37 +0100 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2014-02-08 11:10:27 -0600 |
commit | b337ddfd01b2a7634f9fc19156d65f115e235025 (patch) | |
tree | 1ea4fb7fad03e4db866c89569a9ccc4449f71cee | |
parent | e1c0f254a948dc1847dd34be1d62dc5f8a192692 (diff) |
audio/jack2: Added (Jack Sound Server).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
-rw-r--r-- | audio/jack2/README | 36 | ||||
-rw-r--r-- | audio/jack2/jack2.SlackBuild | 100 | ||||
-rw-r--r-- | audio/jack2/jack2.info | 10 | ||||
-rw-r--r-- | audio/jack2/slack-desc | 19 |
4 files changed, 165 insertions, 0 deletions
diff --git a/audio/jack2/README b/audio/jack2/README new file mode 100644 index 000000000000..3f78bb9b4aee --- /dev/null +++ b/audio/jack2/README @@ -0,0 +1,36 @@ +jackdmp (aka JACK2) is a C++ version of the JACK low-latency audio +server for multi-processor machines. It is a new implementation +of the JACK server core features that aims in removing some +limitations of the JACK1 design. The activation system has been +changed for a data flow model and lock-free programming techniques +for graph access have been used to have a more dynamic and +robust system. + +- jackdmp use a new client activation model that allows simultaneous +client execution (on a smp machine) when parallel clients exist +in the graph (client that have the same inputs). This activation model +allows to better use available CPU on a smp machine, but also works +on a mono-processor machine. + +- jackdmp use a lock-free way to access (read/write) the client graph, +thus allowing connections/disconnection to be done without +interrupting the audio stream. The result is that +connections/disconnections are glitch-free. + +- jackdmp can work in 2 different modes at the server level : + - synchronous activation : in a given cycle, the server waits for + all clients to be finished (similar to normal jackd) + - asynchronous activation : in a given cycle, the server does not + wait for all clients to be finished and use output buffer + computed the previous cycle. + +The audible result of this mode is that if a client is not activated +during one cycle, other clients may still run and the resulting audio +stream will still be produced (even if its partial in some way). +This mode usually result in fewer (less audible) audio glitches in a +loaded system. + +NOTE: this package conflicts with jack-audio-connection-kit: install +only one of the two. + +Optional dependencies are celt, libffado and opus. diff --git a/audio/jack2/jack2.SlackBuild b/audio/jack2/jack2.SlackBuild new file mode 100644 index 000000000000..989e672d76af --- /dev/null +++ b/audio/jack2/jack2.SlackBuild @@ -0,0 +1,100 @@ +#!/bin/sh + +# Slackware build script for jack2 + +# Copyright (c) 2014, Yanes Checcacci Balod <yanes@pobox.com>, Brazil +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=jack2 +PRGNAMFILE=jack # for opening file! Don't change it !!! +VERSION=1.9.9.5 +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAMFILE-$VERSION +tar xvjf $CWD/$PRGNAMFILE-$VERSION.tar.bz2 +cd $PRGNAMFILE-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./waf configure \ + --prefix=/usr \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --mandir=/usr/man \ + --classic \ + --profile \ + --dbus \ + --alsa + +./waf build +./waf install --destdir=$PKG + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +find $PKG/usr/man -type f -exec gzip -9 {} \; +for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/audio/jack2/jack2.info b/audio/jack2/jack2.info new file mode 100644 index 000000000000..2cb51d9e68d8 --- /dev/null +++ b/audio/jack2/jack2.info @@ -0,0 +1,10 @@ +PRGNAM="jack2" +VERSION="1.9.9.5" +HOMEPAGE="http://jackaudio.org" +DOWNLOAD="http://jackaudio.org/downloads/jack-1.9.9.5.tar.bz2" +MD5SUM="6c9de6b89db9d7076fa2ce222816cf4c" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="%README%" +MAINTAINER="Yanes Checcacci Balod" +EMAIL="yanes@pobox.com" diff --git a/audio/jack2/slack-desc b/audio/jack2/slack-desc new file mode 100644 index 000000000000..87b784cc75ff --- /dev/null +++ b/audio/jack2/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +jack2: jack2 (Jack Sound Server) +jack2: +jack2: JACK is system for handling real-time, low latency audio (and MIDI). +jack2: It can connect a number of different applications to an audio device, +jack2: as well as allowing them to share audio between themselves. +jack2: Its clients can run in their own processes (ie. as normal apps), or +jack2: run in their own processes (ie. as normal applications), or can run +jack2: within the JACK server (ie. as a "plugin"). JACK also has support for +jack2: distributing audio processing across a network, both fast & reliable +jack2: LANs as well as slower, less reliable WANs. +jack2: |