diff options
author | Petar Petrov <petar.petrov@student.oulu.fi> | 2015-05-03 14:24:59 +0700 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-03 14:24:59 +0700 |
commit | ba7c182b52790a02d5bf7f9e1e00cc2dad3d43e1 (patch) | |
tree | a92389a94081ff49432a19337acce30336217e40 | |
parent | a63443f62aa407779f8debb391c3435c977d18af (diff) |
games/vcmi: Updated for version 0.98 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/vcmi/README | 26 | ||||
-rw-r--r-- | games/vcmi/slack-desc | 12 | ||||
-rw-r--r-- | games/vcmi/vcmi.SlackBuild | 13 | ||||
-rw-r--r-- | games/vcmi/vcmi.info | 12 |
4 files changed, 36 insertions, 27 deletions
diff --git a/games/vcmi/README b/games/vcmi/README index 94004f61053b2..2a0a5a200ffa2 100644 --- a/games/vcmi/README +++ b/games/vcmi/README @@ -1,5 +1,21 @@ -The purpose of VCMI project is to rewrite entire -HOMM 3: WoG engine from scratch, giving it new -and extended possibilities. We hope to support mods -and new towns already made by fans but abandoned -because of game code limitations. +The aim of the VCMI project is to rewrite the entire Heroes III engine +(VCMI is NOT another mod) giving it new possibilities. Years of +intensive work resulted in creating application with impressive amount +of features. Among the current features are: + +- Complete gameplay mechanics +- Almost all objects, abilities, spells and other content +- Basic battle AI and adventure AI +- Many GUI improvements: high resolutions, stack queue, creature window +- Advanced and easy mod support: add new towns, creatures, heroes, + artifacts and spells without limits or conflicts +- Launcher for easy configuration: download mods from the server and + install them immediatelly! +- Random map generator that supports objects added by mods + +NOTE! +You need the original game data to use this. + +HowTo: +You can find a step-by-step tutorial for setting up the game here: +https://slackalaxy.wordpress.com/2015/05/02/heroes-iii/ diff --git a/games/vcmi/slack-desc b/games/vcmi/slack-desc index 59d08c9a93a41..395545c791195 100644 --- a/games/vcmi/slack-desc +++ b/games/vcmi/slack-desc @@ -6,14 +6,14 @@ # customary to leave one space after the ':' except on otherwise blank lines. |-----handy-ruler------------------------------------------------------| -vcmi: vcmi (HMM3:WoG game engine) +vcmi: vcmi (Engine for Heroes III: of Might and Magic) vcmi: -vcmi: The purpose of VCMI project is to rewrite entire -vcmi: HOMM 3: WoG engine from scratch, giving it new and -vcmi: extended possibilities. We hope to support mods and -vcmi: new towns already made by fans but abandoned -vcmi: because of game code limitations. +vcmi: The aim of the VCMI project is to rewrite the entire Heroes III +vcmi: engine (VCMI is NOT another mod) giving it new possibilities. +vcmi: Years of intensive work resulted in creating application with +vcmi: impressive amount of features. vcmi: vcmi: Home: http://forum.vcmi.eu/portal.php vcmi: vcmi: +vcmi: diff --git a/games/vcmi/vcmi.SlackBuild b/games/vcmi/vcmi.SlackBuild index 47ff676777fcb..ff62cd752d2d2 100644 --- a/games/vcmi/vcmi.SlackBuild +++ b/games/vcmi/vcmi.SlackBuild @@ -3,6 +3,7 @@ # Slackware build script for vcmi # Copyright 2014 Dimitris Zlatanidis Greece-Orestiada +# Copyright 2015 Petar Petrov, petar.petrov@student.oulu.fi # All rights reserved. # # Redistribution and use of this script, with or without modification, is @@ -23,7 +24,7 @@ # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=vcmi -VERSION=${VERSION:-0.97} +VERSION=${VERSION:-0.98} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -60,7 +61,7 @@ rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION -tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +tar xvf $CWD/$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ @@ -83,14 +84,6 @@ cd .. find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true -# remove static library -rm $PKG/usr/lib/libfuzzylite-static.a - -# fix lib path -if [ "$ARCH" = "x86_64" ]; then - mv $PKG/usr/lib/ $PKG/usr/lib64 -fi - mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a AUTHORS ChangeLog README* $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild diff --git a/games/vcmi/vcmi.info b/games/vcmi/vcmi.info index bd5efa75d5848..08cf9baa72325 100644 --- a/games/vcmi/vcmi.info +++ b/games/vcmi/vcmi.info @@ -1,10 +1,10 @@ PRGNAM="vcmi" -VERSION="0.97" +VERSION="0.98" HOMEPAGE="http://forum.vcmi.eu/portal.php" -DOWNLOAD="http://download.vcmi.eu/releases/097/vcmi-0.97.tar.gz" -MD5SUM="11f2000244622706773ce37ca2366ebb" +DOWNLOAD="https://github.com/vcmi/vcmi/archive/0.98.tar.gz" +MD5SUM="6a69e52a3380358220eba67332b097c6" DOWNLOAD_x86_64="" MD5SUM_x86_64="" -REQUIRES="qt5 ffmpeg SDL2_image SDL2_mixer SDL2_ttf" -MAINTAINER="Dimitris Zlatanidis" -EMAIL="d.zlatanidis@gmail.com" +REQUIRES="qt5 ffmpeg SDL2_image SDL2_mixer SDL2_ttf fuzzylite" +MAINTAINER="Petar Petrov" +EMAIL="petar.petrov@student.oulu.fi" |