diff options
author | B. Watson <yalhcru@gmail.com> | 2010-04-10 09:43:41 -0400 |
---|---|---|
committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-15 10:37:49 +0200 |
commit | b72055b5b597dd0fc8b97c86fa1d03e2127a9961 (patch) | |
tree | 0de50834b897cbf13ec549c9782243906cf90791 | |
parent | 38ee42c72a639ee8cb8ad69ee5af520eaaa33b5d (diff) |
games/jfsw_hires_pack: Added (Hi-res graphics for Shadow Warrior)
-rw-r--r-- | games/jfsw_hires_pack/README | 13 | ||||
-rw-r--r-- | games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild | 53 | ||||
-rw-r--r-- | games/jfsw_hires_pack/jfsw_hires_pack.info | 10 | ||||
-rw-r--r-- | games/jfsw_hires_pack/slack-desc | 19 |
4 files changed, 95 insertions, 0 deletions
diff --git a/games/jfsw_hires_pack/README b/games/jfsw_hires_pack/README new file mode 100644 index 0000000000000..67de73e67c469 --- /dev/null +++ b/games/jfsw_hires_pack/README @@ -0,0 +1,13 @@ +jfsw_hires_pack (graphic enhancements for jfsw) + +This adds high resolution textures and 3D models to Shadow Warrior. For +use with slackbuilds.org jfsw package. + +*** NOTE: +*** The data file "sw.grp" from the full retail version is *required* to +*** use this package; it will NOT work with the shareware/demo version (if +*** you get a segfault at startup, the game is using the shareware sw.grp). + +If you have jfsw_demo_data installed, remove it with removepkg, and copy +sw.grp from the full version to "/usr/share/games/jfsw/sw.grp". If you +do not have the full version of the game, you can't use this package! diff --git a/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild b/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild new file mode 100644 index 0000000000000..1e1d610134d55 --- /dev/null +++ b/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild @@ -0,0 +1,53 @@ +#!/bin/sh + +# Slackware build script for jfsw_hires_pack + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=jfsw_hires_pack +VERSION=${VERSION:-2.1} +ARCH=noarch +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +ZIPFILE1=Sw_Hrp_v$( echo $VERSION | sed 's/\.//g' ).zip +ZIPFILE2=Swp_Users.zip + +set -e + +rm -rf $PKG +mkdir -p $PKG/usr/share/games/jfsw $OUTPUT +cd $PKG/usr/share/games/jfsw +unzip $CWD/Sw_Hrp_v21.zip +unzip $CWD/Swp_Users.zip +unzip Sw_Hrp.zip +rm -f Sw_Hrp.zip + +# The HRP was built on Windows (non-case-sensitive filesystem). Have to +# fix a few things to get it working on a proper filesystem. +mv highres/Sw.def sw.def +mv User.def user.def +rename KVX kvx highres/sprites/voxels/*.KVX +# TODO: what about highres/skyboxes/Sky_Stars ? + +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +mv *.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/jfsw_hires_pack/jfsw_hires_pack.info b/games/jfsw_hires_pack/jfsw_hires_pack.info new file mode 100644 index 0000000000000..228af6bcd1907 --- /dev/null +++ b/games/jfsw_hires_pack/jfsw_hires_pack.info @@ -0,0 +1,10 @@ +PRGNAM="jfsw_hires_pack" +VERSION="2.1" +HOMEPAGE="http://www.proasm.com/sw/swdls.html" +DOWNLOAD="http://www.proasm.com/files/sw/Sw_Hrp_v21.zip http://www.proasm.com/files/sw/Swp_Users.zip" +DOWNLOAD_x86_64="" +MD5SUM="6163810b5aae667676ebcb27c93e7584 8305574a636f091ab8f14fccc9478a5f" +MD5SUM_x86_64="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" +APPROVED="dsomero" diff --git a/games/jfsw_hires_pack/slack-desc b/games/jfsw_hires_pack/slack-desc new file mode 100644 index 0000000000000..5ca58e0b25185 --- /dev/null +++ b/games/jfsw_hires_pack/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +jfsw_hires_pack: jfsw_hires_pack (graphic enhancements for jfsw) +jfsw_hires_pack: +jfsw_hires_pack: This adds high resolution textures and 3D models to Shadow Warrior. +jfsw_hires_pack: +jfsw_hires_pack: *** NOTE: +jfsw_hires_pack: *** The data file "sw.grp" from the full retail version is *required* +jfsw_hires_pack: *** to use this package; it will NOT work with the shareware/demo +jfsw_hires_pack: *** version. +jfsw_hires_pack: +jfsw_hires_pack: +jfsw_hires_pack: |