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authordsomero <xgizzmo@gmail.com>2010-05-21 21:18:14 -0400
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-24 16:08:24 -0500
commitf92b4a7897cdabef7a0734d89dbeb799f308e0aa (patch)
tree8e54c3a1767be94ed2c5cbbfa7e32fe6841f75cf
parent968819008bc03eb92f99e6ad3f26f29019d8e863 (diff)
games/scummvm: Removed (Build failure)
invalid conversion from 'const char*' to 'char*'
-rw-r--r--games/scummvm/README9
-rw-r--r--games/scummvm/doinst.sh5
-rw-r--r--games/scummvm/scummvm.SlackBuild98
-rw-r--r--games/scummvm/scummvm.info10
-rw-r--r--games/scummvm/slack-desc19
5 files changed, 0 insertions, 141 deletions
diff --git a/games/scummvm/README b/games/scummvm/README
deleted file mode 100644
index d958efead67bf..0000000000000
--- a/games/scummvm/README
+++ /dev/null
@@ -1,9 +0,0 @@
-ScummVM is a collection of interpreters, capable of emulating several
-adventure game engines. ScummVM mainly supports engines created using
-SCUMM (Script Creation Utility for Maniac Mansion), used in various
-LucasArts games such as Monkey Island, Day of the Tentacle, and others.
-ScummVM also contains interpreters for several non-SCUMM games - currently
-Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.
-
-ScummVM optionally uses libmpeg2 and fluidsynth, both are available from
-SlackBuilds.org \ No newline at end of file
diff --git a/games/scummvm/doinst.sh b/games/scummvm/doinst.sh
deleted file mode 100644
index 3412314ed0094..0000000000000
--- a/games/scummvm/doinst.sh
+++ /dev/null
@@ -1,5 +0,0 @@
-
-if [ -x usr/bin/update-desktop-database ]; then
- ./usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1
-fi
-
diff --git a/games/scummvm/scummvm.SlackBuild b/games/scummvm/scummvm.SlackBuild
deleted file mode 100644
index c1a8e7d6a448c..0000000000000
--- a/games/scummvm/scummvm.SlackBuild
+++ /dev/null
@@ -1,98 +0,0 @@
-#!/bin/sh
-
-# Slackware build script for scummvm
-
-# Copyright 2006 Halim Issa <yallaone@gmail.com>
-# Copyright 2008 Carlos Corbacho <carlos@strangeworlds.co.uk> (Slamd64 port)
-# All rights reserved.
-#
-# Redistribution and use of this script, with or without modification, is
-# permitted provided that the following conditions are met:
-#
-# 1. Redistributions of this script must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
-# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-PRGNAM=scummvm
-VERSION=0.13.1
-ARCH=${ARCH:-i486}
-BUILD=${BUILD:-1}
-TAG=${TAG:-_SBo}
-
-CWD=$(pwd)
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-DOCS="AUTHORS COPYING NEWS README TODO"
-
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
- LIBDIRSUFFIX="64"
-fi
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP || exit 1
-rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 || exit 1
-cd $PRGNAM-$VERSION || exit 1
-chown -R root:root .
-chmod -R u+w,go+r-w,a-s .
-
-CFLAGS="$SLKCFLAGS" \
-CXXFLAGS="$SLKCFLAGS" \
-./configure \
- --prefix=/usr \
- --bindir=/usr/games \
- --libdir=/usr/lib$LIBDIRSUFFIX \
- --mandir=/usr/man \
- --disable-debug \
- || exit 1
-
-make || exit 1
-make install DESTDIR=$PKG || exit 1
-
-strip --strip-unneeded $PKG/usr/games/scummvm 2> /dev/null
-
-# The .desktop file for the menu is not being installed
-install -D -m 0644 dists/scummvm.desktop \
- $PKG/usr/share/applications/scummvm.desktop
-
-# Hardcode the location for the .desktop icon
-sed -i s%Icon=%Icon=/usr/share/pixmaps/% \
- $PKG/usr/share/applications/scummvm.desktop
-
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION
-# We don't need these - they're redundant
-rm -rf $PKG/usr/share/doc
-
-# Compress the man page(s)
-( cd $PKG/usr/man
- find . -type f -exec gzip -9 {} \;
- for i in $( find . -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
-)
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-cat $CWD/doinst.sh > $PKG/install/doinst.sh
-
-cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/scummvm/scummvm.info b/games/scummvm/scummvm.info
deleted file mode 100644
index 0703555d53ab1..0000000000000
--- a/games/scummvm/scummvm.info
+++ /dev/null
@@ -1,10 +0,0 @@
-PRGNAM="scummvm"
-VERSION="0.13.1"
-HOMEPAGE="http://www.scummvm.org/"
-DOWNLOAD="http://downloads.sourceforge.net/scummvm/scummvm-0.13.1.tar.bz2"
-MD5SUM="843d9cd4470022bd3b269eb84298dc16"
-DOWNLOAD_x86_64=""
-MD5SUM_x86_64=""
-MAINTAINER="Yalla-One"
-EMAIL="yallaone@gmail.com"
-APPROVED="rworkman,pprkut"
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc
deleted file mode 100644
index 90ffe9f920c3c..0000000000000
--- a/games/scummvm/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description. Line
-# up the first '|' above the ':' following the base package name, and the '|'
-# on the right side marks the last column you can put a character in. You must
-# make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':'.
-
- |-----handy-ruler------------------------------------------------------|
-scummvm: ScummVM (SCUMM game engine interpreter)
-scummvm:
-scummvm: ScummVM is a collection of interpreters, capable of emulating
-scummvm: several adventure game engines. ScummVM mainly supports engines
-scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
-scummvm: used in various LucasArts games such as Monkey Island, Day of the
-scummvm: Tentacle, and others. ScummVM also contains interpreters for
-scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky,
-scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2.
-scummvm:
-scummvm: