aboutsummaryrefslogtreecommitdiff
path: root/ui/gtk-egl.c
blob: 52c6246a3353000b5a83af664e608e9e027fd809 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
/*
 * GTK UI -- egl opengl code.
 *
 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
 * which is GtkDrawingArea like widget with opengl rendering support.
 *
 * This code handles opengl support on older gtk versions, using egl
 * to get a opengl context for the X11 window.
 *
 * This work is licensed under the terms of the GNU GPL, version 2 or later.
 * See the COPYING file in the top-level directory.
 */

#include "qemu/osdep.h"
#include "qemu/main-loop.h"

#include "trace.h"

#include "ui/console.h"
#include "ui/gtk.h"
#include "ui/egl-helpers.h"
#include "ui/shader.h"

#include "sysemu/sysemu.h"

static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
{
    if (vc->gfx.scanout_mode == scanout) {
        return;
    }

    vc->gfx.scanout_mode = scanout;
    if (!vc->gfx.scanout_mode) {
        egl_fb_destroy(&vc->gfx.guest_fb);
        if (vc->gfx.surface) {
            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
        }
    }
}

/** DisplayState Callbacks (opengl version) **/

void gd_egl_init(VirtualConsole *vc)
{
    GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
    if (!gdk_window) {
        return;
    }

    Window x11_window = gdk_x11_window_get_xid(gdk_window);
    if (!x11_window) {
        return;
    }

    vc->gfx.ectx = qemu_egl_init_ctx();
    vc->gfx.esurface = qemu_egl_init_surface_x11
        (vc->gfx.ectx, (EGLNativeWindowType)x11_window);

    assert(vc->gfx.esurface);
}

void gd_egl_draw(VirtualConsole *vc)
{
    GdkWindow *window;
#ifdef CONFIG_GBM
    QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
#endif
    int ww, wh, ws;

    if (!vc->gfx.gls) {
        return;
    }

    window = gtk_widget_get_window(vc->gfx.drawing_area);
    ws = gdk_window_get_scale_factor(window);
    ww = gdk_window_get_width(window) * ws;
    wh = gdk_window_get_height(window) * ws;

    if (vc->gfx.scanout_mode) {
#ifdef CONFIG_GBM
        if (dmabuf) {
            if (!dmabuf->draw_submitted) {
                return;
            } else {
                dmabuf->draw_submitted = false;
            }
        }
#endif
        gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);

        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);

        glFlush();
#ifdef CONFIG_GBM
        if (dmabuf) {
            egl_dmabuf_create_fence(dmabuf);
            if (dmabuf->fence_fd > 0) {
                qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
                return;
            }
            graphic_hw_gl_block(vc->gfx.dcl.con, false);
        }
#endif
    } else {
        if (!vc->gfx.ds) {
            return;
        }
        eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                       vc->gfx.esurface, vc->gfx.ectx);

        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);

        eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);

        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);

        glFlush();
    }
}

void gd_egl_update(DisplayChangeListener *dcl,
                   int x, int y, int w, int h)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    if (!vc->gfx.gls || !vc->gfx.ds) {
        return;
    }

    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);
    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
    vc->gfx.glupdates++;
}

void gd_egl_refresh(DisplayChangeListener *dcl)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    gd_update_monitor_refresh_rate(
            vc, vc->window ? vc->window : vc->gfx.drawing_area);

    if (!vc->gfx.esurface) {
        gd_egl_init(vc);
        if (!vc->gfx.esurface) {
            return;
        }
        vc->gfx.gls = qemu_gl_init_shader();
        if (vc->gfx.ds) {
            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
        }
#ifdef CONFIG_GBM
        if (vc->gfx.guest_fb.dmabuf) {
            egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
            gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
        }
#endif
    }

    graphic_hw_update(dcl->con);

    if (vc->gfx.glupdates) {
        vc->gfx.glupdates = 0;
        gtk_egl_set_scanout_mode(vc, false);
        gd_egl_draw(vc);
    }
}

void gd_egl_switch(DisplayChangeListener *dcl,
                   DisplaySurface *surface)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    bool resized = true;

    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));

    if (vc->gfx.ds &&
        surface_width(vc->gfx.ds) == surface_width(surface) &&
        surface_height(vc->gfx.ds) == surface_height(surface)) {
        resized = false;
    }
    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);

    surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
    vc->gfx.ds = surface;
    if (vc->gfx.gls) {
        surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
    }

    if (resized) {
        gd_update_windowsize(vc);
    }

    eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
                   EGL_NO_CONTEXT);
}

QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
                                    QEMUGLParams *params)
{
    VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);

    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);
    return qemu_egl_create_context(dgc, params);
}

void gd_egl_scanout_disable(DisplayChangeListener *dcl)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    vc->gfx.w = 0;
    vc->gfx.h = 0;
    gtk_egl_set_scanout_mode(vc, false);
}

void gd_egl_scanout_texture(DisplayChangeListener *dcl,
                            uint32_t backing_id, bool backing_y_0_top,
                            uint32_t backing_width, uint32_t backing_height,
                            uint32_t x, uint32_t y,
                            uint32_t w, uint32_t h)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    vc->gfx.x = x;
    vc->gfx.y = y;
    vc->gfx.w = w;
    vc->gfx.h = h;
    vc->gfx.y0_top = backing_y_0_top;

    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);

    gtk_egl_set_scanout_mode(vc, true);
    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
                         backing_id, false);
}

void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
                           QemuDmaBuf *dmabuf)
{
#ifdef CONFIG_GBM
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);

    egl_dmabuf_import_texture(dmabuf);
    if (!dmabuf->texture) {
        return;
    }

    gd_egl_scanout_texture(dcl, dmabuf->texture,
                           dmabuf->y0_top, dmabuf->width, dmabuf->height,
                           dmabuf->x, dmabuf->y, dmabuf->scanout_width,
                           dmabuf->scanout_height);

    if (dmabuf->allow_fences) {
        vc->gfx.guest_fb.dmabuf = dmabuf;
    }
#endif
}

void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
                          QemuDmaBuf *dmabuf, bool have_hot,
                          uint32_t hot_x, uint32_t hot_y)
{
#ifdef CONFIG_GBM
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    if (dmabuf) {
        egl_dmabuf_import_texture(dmabuf);
        if (!dmabuf->texture) {
            return;
        }
        egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
                             dmabuf->texture, false);
    } else {
        egl_fb_destroy(&vc->gfx.cursor_fb);
    }
#endif
}

void gd_egl_cursor_position(DisplayChangeListener *dcl,
                            uint32_t pos_x, uint32_t pos_y)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
    vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
}

void gd_egl_scanout_flush(DisplayChangeListener *dcl,
                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    GdkWindow *window;
    int ww, wh, ws;

    if (!vc->gfx.scanout_mode) {
        return;
    }
    if (!vc->gfx.guest_fb.framebuffer) {
        return;
    }

    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                   vc->gfx.esurface, vc->gfx.ectx);

    window = gtk_widget_get_window(vc->gfx.drawing_area);
    ws = gdk_window_get_scale_factor(window);
    ww = gdk_window_get_width(window) * ws;
    wh = gdk_window_get_height(window) * ws;
    egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
    if (vc->gfx.cursor_fb.texture) {
        egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
                         vc->gfx.y0_top);
        egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
                          vc->gfx.y0_top,
                          vc->gfx.cursor_x, vc->gfx.cursor_y,
                          vc->gfx.scale_x, vc->gfx.scale_y);
    } else {
        egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
    }

#ifdef CONFIG_GBM
    if (vc->gfx.guest_fb.dmabuf) {
        egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
    }
#endif

    eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
}

void gd_egl_flush(DisplayChangeListener *dcl,
                  uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    GtkWidget *area = vc->gfx.drawing_area;

    if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
        graphic_hw_gl_block(vc->gfx.dcl.con, true);
        vc->gfx.guest_fb.dmabuf->draw_submitted = true;
        gtk_widget_queue_draw_area(area, x, y, w, h);
        return;
    }

    gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
}

void gtk_egl_init(DisplayGLMode mode)
{
    GdkDisplay *gdk_display = gdk_display_get_default();
    Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);

    if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
        return;
    }

    display_opengl = 1;
}

int gd_egl_make_current(DisplayGLCtx *dgc,
                        QEMUGLContext ctx)
{
    VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);

    return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
                          vc->gfx.esurface, ctx);
}