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/*
* replay.c
*
* Copyright (c) 2010-2015 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu-common.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "qemu/timer.h"
ReplayMode replay_mode = REPLAY_MODE_NONE;
ReplayState replay_state;
bool replay_next_event_is(int event)
{
bool res = false;
/* nothing to skip - not all instructions used */
if (replay_state.instructions_count != 0) {
assert(replay_data_kind == EVENT_INSTRUCTION);
return event == EVENT_INSTRUCTION;
}
while (true) {
if (event == replay_data_kind) {
res = true;
}
switch (replay_data_kind) {
default:
/* clock, time_t, checkpoint and other events */
return res;
}
}
return res;
}
uint64_t replay_get_current_step(void)
{
return cpu_get_icount_raw();
}
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