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/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "char-win.h"
static void qemu_chr_open_win_con(Chardev *chr,
ChardevBackend *backend,
bool *be_opened,
Error **errp)
{
qemu_chr_open_win_file(chr, GetStdHandle(STD_OUTPUT_HANDLE));
}
static void char_console_class_init(ObjectClass *oc, void *data)
{
ChardevClass *cc = CHARDEV_CLASS(oc);
cc->open = qemu_chr_open_win_con;
}
static const TypeInfo char_console_type_info = {
.name = TYPE_CHARDEV_CONSOLE,
.parent = TYPE_CHARDEV_WIN,
.class_init = char_console_class_init,
};
static void register_types(void)
{
type_register_static(&char_console_type_info);
}
type_init(register_types);
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