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/*
* QEMU TCG vCPU common functionality
*
* Functionality common to all TCG vCPU variants: mttcg, rr and icount.
*
* Copyright (c) 2003-2008 Fabrice Bellard
* Copyright (c) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "sysemu/tcg.h"
#include "sysemu/replay.h"
#include "qemu/main-loop.h"
#include "qemu/guest-random.h"
#include "exec/exec-all.h"
#include "hw/boards.h"
#include "tcg-cpus.h"
#include "tcg-cpus-mttcg.h"
#include "tcg-cpus-rr.h"
/* common functionality among all TCG variants */
void tcg_start_vcpu_thread(CPUState *cpu)
{
char thread_name[VCPU_THREAD_NAME_SIZE];
static QemuCond *single_tcg_halt_cond;
static QemuThread *single_tcg_cpu_thread;
static int tcg_region_inited;
assert(tcg_enabled());
/*
* Initialize TCG regions--once. Now is a good time, because:
* (1) TCG's init context, prologue and target globals have been set up.
* (2) qemu_tcg_mttcg_enabled() works now (TCG init code runs before the
* -accel flag is processed, so the check doesn't work then).
*/
if (!tcg_region_inited) {
tcg_region_inited = 1;
tcg_region_init();
parallel_cpus = qemu_tcg_mttcg_enabled() && current_machine->smp.max_cpus > 1;
}
if (qemu_tcg_mttcg_enabled() || !single_tcg_cpu_thread) {
cpu->thread = g_malloc0(sizeof(QemuThread));
cpu->halt_cond = g_malloc0(sizeof(QemuCond));
qemu_cond_init(cpu->halt_cond);
if (qemu_tcg_mttcg_enabled()) {
/* create a thread per vCPU with TCG (MTTCG) */
snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG",
cpu->cpu_index);
qemu_thread_create(cpu->thread, thread_name, tcg_cpu_thread_fn,
cpu, QEMU_THREAD_JOINABLE);
} else {
/* share a single thread for all cpus with TCG */
snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "ALL CPUs/TCG");
qemu_thread_create(cpu->thread, thread_name,
tcg_rr_cpu_thread_fn,
cpu, QEMU_THREAD_JOINABLE);
single_tcg_halt_cond = cpu->halt_cond;
single_tcg_cpu_thread = cpu->thread;
}
#ifdef _WIN32
cpu->hThread = qemu_thread_get_handle(cpu->thread);
#endif
} else {
/* For non-MTTCG cases we share the thread */
cpu->thread = single_tcg_cpu_thread;
cpu->halt_cond = single_tcg_halt_cond;
cpu->thread_id = first_cpu->thread_id;
cpu->can_do_io = 1;
cpu->created = true;
}
}
void qemu_tcg_destroy_vcpu(CPUState *cpu)
{
cpu_thread_signal_destroyed(cpu);
}
int tcg_cpu_exec(CPUState *cpu)
{
int ret;
#ifdef CONFIG_PROFILER
int64_t ti;
#endif
assert(tcg_enabled());
#ifdef CONFIG_PROFILER
ti = profile_getclock();
#endif
cpu_exec_start(cpu);
ret = cpu_exec(cpu);
cpu_exec_end(cpu);
#ifdef CONFIG_PROFILER
qatomic_set(&tcg_ctx->prof.cpu_exec_time,
tcg_ctx->prof.cpu_exec_time + profile_getclock() - ti);
#endif
return ret;
}
/* mask must never be zero, except for A20 change call */
void tcg_handle_interrupt(CPUState *cpu, int mask)
{
g_assert(qemu_mutex_iothread_locked());
cpu->interrupt_request |= mask;
/*
* If called from iothread context, wake the target cpu in
* case its halted.
*/
if (!qemu_cpu_is_self(cpu)) {
qemu_cpu_kick(cpu);
} else {
qatomic_set(&cpu_neg(cpu)->icount_decr.u16.high, -1);
}
}
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