1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
/*
* QEMU TCG Single Threaded vCPUs implementation using instruction counting
*
* Copyright (c) 2003-2008 Fabrice Bellard
* Copyright (c) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "sysemu/tcg.h"
#include "sysemu/replay.h"
#include "sysemu/cpu-timers.h"
#include "qemu/main-loop.h"
#include "qemu/guest-random.h"
#include "exec/exec-all.h"
#include "tcg-accel-ops.h"
#include "tcg-accel-ops-icount.h"
#include "tcg-accel-ops-rr.h"
static int64_t icount_get_limit(void)
{
int64_t deadline;
if (replay_mode != REPLAY_MODE_PLAY) {
/*
* Include all the timers, because they may need an attention.
* Too long CPU execution may create unnecessary delay in UI.
*/
deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL,
QEMU_TIMER_ATTR_ALL);
/* Check realtime timers, because they help with input processing */
deadline = qemu_soonest_timeout(deadline,
qemu_clock_deadline_ns_all(QEMU_CLOCK_REALTIME,
QEMU_TIMER_ATTR_ALL));
/*
* Maintain prior (possibly buggy) behaviour where if no deadline
* was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than
* INT32_MAX nanoseconds ahead, we still use INT32_MAX
* nanoseconds.
*/
if ((deadline < 0) || (deadline > INT32_MAX)) {
deadline = INT32_MAX;
}
return icount_round(deadline);
} else {
return replay_get_instructions();
}
}
static void icount_notify_aio_contexts(void)
{
/* Wake up other AioContexts. */
qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL);
}
void icount_handle_deadline(void)
{
assert(qemu_in_vcpu_thread());
int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL,
QEMU_TIMER_ATTR_ALL);
/*
* Instructions, interrupts, and exceptions are processed in cpu-exec.
* Don't interrupt cpu thread, when these events are waiting
* (i.e., there is no checkpoint)
*/
if (deadline == 0
&& (replay_mode != REPLAY_MODE_PLAY || replay_has_checkpoint())) {
icount_notify_aio_contexts();
}
}
void icount_prepare_for_run(CPUState *cpu)
{
int insns_left;
/*
* These should always be cleared by icount_process_data after
* each vCPU execution. However u16.high can be raised
* asynchronously by cpu_exit/cpu_interrupt/tcg_handle_interrupt
*/
g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0);
g_assert(cpu->icount_extra == 0);
cpu->icount_budget = icount_get_limit();
insns_left = MIN(0xffff, cpu->icount_budget);
cpu_neg(cpu)->icount_decr.u16.low = insns_left;
cpu->icount_extra = cpu->icount_budget - insns_left;
replay_mutex_lock();
if (cpu->icount_budget == 0 && replay_has_checkpoint()) {
icount_notify_aio_contexts();
}
}
void icount_process_data(CPUState *cpu)
{
/* Account for executed instructions */
icount_update(cpu);
/* Reset the counters */
cpu_neg(cpu)->icount_decr.u16.low = 0;
cpu->icount_extra = 0;
cpu->icount_budget = 0;
replay_account_executed_instructions();
replay_mutex_unlock();
}
void icount_handle_interrupt(CPUState *cpu, int mask)
{
int old_mask = cpu->interrupt_request;
tcg_handle_interrupt(cpu, mask);
if (qemu_cpu_is_self(cpu) &&
!cpu->can_do_io
&& (mask & ~old_mask) != 0) {
cpu_abort(cpu, "Raised interrupt while not in I/O function");
}
}
|