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QEMU is a generic and open source machine & userspace emulator and virtualizer
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2023-09-04
ui/console: simplify getting active_console size
Marc-André Lureau
2023-09-04
ui/vc: move some text console initialization to qom handlers
Marc-André Lureau
2023-09-04
ui/vc: fold text_console_do_init() in vc_chr_open()
Marc-André Lureau
2023-09-04
ui/console: move graphic fields to QemuGraphicConsole
Marc-André Lureau
2023-09-04
ui/vc: move text fields to QemuTextConsole
Marc-André Lureau
2023-09-04
ui/console: free more QemuConsole resources
Marc-André Lureau
2023-09-04
ui/vc: move cursor_timer initialization to QemuTextConsole class
Marc-André Lureau
2023-09-04
ui/console: allocate ui_timer in QemuConsole
Marc-André Lureau
2023-09-04
ui/console: update the head from unused QemuConsole
Marc-André Lureau
2023-09-04
ui/console: specialize console_lookup_unused()
Marc-André Lureau
2023-09-04
ui/console: remove new_console()
Marc-André Lureau
2023-09-04
ui/console: register the console from qemu_console_init()
Marc-André Lureau
2023-09-04
ui/console: instantiate a specific console type
Marc-André Lureau
2023-09-04
ui/console: introduce different console objects
Marc-André Lureau
2023-09-04
ui/console: change new_console() to use object initialization
Marc-André Lureau
2023-09-04
ui/console: use OBJECT_DEFINE_TYPE for QemuConsole
Marc-André Lureau
2023-09-04
ui/vc: move VCCharDev specific fields out of QemuConsole
Marc-André Lureau
2023-09-04
ui/vc: pass VCCharDev to VC-specific functions
Marc-André Lureau
2023-09-04
ui/vc: fold text_update_xy()
Marc-André Lureau
2023-09-04
ui/vc: replace variable with static text attributes default
Marc-André Lureau
2023-09-04
ui/vc: move VCChardev declaration at the top
Marc-André Lureau
2023-09-04
ui/vc: VC always has a DisplayState now
Marc-André Lureau
2023-09-04
ui/console: new_console() cannot fail
Marc-André Lureau
2023-09-04
ui/console: get the DisplayState from new_console()
Marc-André Lureau
2023-09-01
ui/console: drop have_gfx
Marc-André Lureau
2023-09-01
ui/console: call dpy_gfx_update() regardless of have_gfx
Marc-André Lureau
2023-09-01
ui/console: console_select() regardless of have_gfx
Marc-André Lureau
2023-09-01
ui/vc: drop have_text
Marc-André Lureau
2023-09-01
ui/vc: replace vc_chr_write() with generic qemu_chr_write()
Marc-André Lureau
2023-09-01
ui/qmp: move screendump to ui-qmp-cmds.c
Marc-André Lureau
2023-09-01
ui: remove qemu_pixman_linebuf_copy()
Marc-André Lureau
2023-09-01
ui: remove qemu_pixman_color() helper
Marc-André Lureau
2023-08-31
ui: spelling fixes
Michael Tokarev
2023-08-07
ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture
Dongwon Kim
2023-08-01
misc: Fix some typos in documentation and comments
Stefan Weil
2023-08-01
ui/dbus: fix clang compilation issue
Marc-André Lureau
2023-08-01
ui/dbus: fix win32 compilation when !opengl
Marc-Andre Lureau
2023-07-25
For curses display, recognize a few more control keys
Sean Estabrooks
2023-07-17
ui/gtk: skip refresh if new dmabuf has been submitted
Dongwon Kim
2023-07-17
ui/gtk: set scanout-mode right before scheduling draw
Dongwon Kim
2023-07-17
virtio-gpu-udmabuf: correct naming of QemuDmaBuf size properties
Dongwon Kim
2023-07-17
virtio-gpu: replace the surface with null surface when resetting
Dongwon Kim
2023-07-17
ui/gtk: Make sure the right EGL context is currently bound
Dongwon Kim
2023-07-17
ui/vnc-clipboard: fix infinite loop in inflate_buffer (CVE-2023-3255)
Mauro Matteo Cascella
2023-06-30
ui/dbus: fix build errors in dbus_update_gl_cb and dbus_call_update_gl
Richard Henderson
2023-06-27
ui/dbus: use shared D3D11 Texture2D when possible
Marc-André Lureau
2023-06-27
ui: add optional d3d texture pointer to scanout texture
Marc-André Lureau
2023-06-27
ui/egl: query ANGLE d3d device
Marc-André Lureau
2023-06-27
ui/dbus: add some GL traces
Marc-André Lureau
2023-06-27
ui/dbus: add GL support on win32
Marc-André Lureau
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