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2023-09-04ui/vc: move text console invalidate in helperMarc-André Lureau
This will allow to split the VC code in a separate unit more easily. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-43-marcandre.lureau@redhat.com>
2023-09-04ui/console: minor stylistic changesMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-42-marcandre.lureau@redhat.com>
2023-09-04ui/vc: skip text console resize when possibleMarc-André Lureau
This function is called on invalidate, on each cursor blink. Avoid the extra copy when the console size didn't change. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-41-marcandre.lureau@redhat.com>
2023-09-04ui/console: fold text_console_update_cursor_timerMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-40-marcandre.lureau@redhat.com>
2023-09-04ui/console: assert(surface) where appropriateMarc-André Lureau
The QemuTextConsole code paths assume a surface is being used as scanout, let's make this more explicit. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-39-marcandre.lureau@redhat.com>
2023-09-04ui/console: rename vga_ functions with qemu_console_Marc-André Lureau
They are not specific to VGA. Let's use the object type name as prefix instead, to avoid confusion. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-38-marcandre.lureau@redhat.com>
2023-09-04ui/console: use QEMU_PIXMAN_COLOR helpersMarc-André Lureau
QEMU_RGB macro is actually defining a pixman color. Make this explicit in the macro name. Move it to qemu-pixman.h so it can be used elsewhere, as done in the following patch. Finally, define QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color table from the QemuConsole placeholder surface rendering. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com>
2023-09-04ui/console: declare console types in console.hMarc-André Lureau
We are going to split the console.c unit next, and implement separately. But we need to check the underlying type in various places. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
2023-09-04ui/vc: use common text console surface creationMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-35-marcandre.lureau@redhat.com>
2023-09-04ui/console: remove need for g_width/g_heightMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-34-marcandre.lureau@redhat.com>
2023-09-04ui/console: simplify getting active_console sizeMarc-André Lureau
We can get the active console dimension regardless of its kind, by simply giving NULL as argument. It will fallback with the given value when the dimensions aren't known. This will also allow to move the code in a separate unit more easily. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-33-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move some text console initialization to qom handlersMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-32-marcandre.lureau@redhat.com>
2023-09-04ui/vc: fold text_console_do_init() in vc_chr_open()Marc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230830093843.3531473-31-marcandre.lureau@redhat.com>
2023-09-04ui/console: move graphic fields to QemuGraphicConsoleMarc-André Lureau
Move fields specific to graphic console to the console subclass. qemu_console_get_head() is adapated to accomodate QemuTextConsole, and always returns 0. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-30-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move text fields to QemuTextConsoleMarc-André Lureau
Now we can instantiate the specific console with its own fields. Pass the most appropriate type to the various functions, and cast up to QEMU_CONSOLE as necessary. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-29-marcandre.lureau@redhat.com>
2023-09-04ui/console: free more QemuConsole resourcesMarc-André Lureau
This code path is probably not executed at this point, since console aren't being released. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-28-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move cursor_timer initialization to QemuTextConsole classMarc-André Lureau
The timer is only relevant when a text console exists. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-27-marcandre.lureau@redhat.com>
2023-09-04ui/console: allocate ui_timer in QemuConsoleMarc-André Lureau
Although at this point only QemuGraphicConsole have hw_ops that implements ui_info() callback, it makes sense to keep the code in the base QemuConsole, to simplify conditions for the caller. As of now, the code didn't reach a NULL timer because dpy_set_ui_info() checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is false for text_console_ops. This is a bit fragile, let simply allocate and free the timer in the base class. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
2023-09-04ui/console: update the head from unused QemuConsoleMarc-André Lureau
When recycling unused QemuConsole, we should still set the associated head number for correct information and lookups. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
2023-09-04ui/console: specialize console_lookup_unused()Marc-André Lureau
graphics_console_init() is expected to return a graphic console. The function doesn't need to be exported. We are going to specialize further QemuGraphicConsole & QemuTextConsole. The two will not be interchangeable anymore. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
2023-09-04ui/console: remove new_console()Marc-André Lureau
The constructor helper isn't of much used now. "head" is only specified for graphic console (and default to 0), and we are going to move it to QemuGraphicConsole next. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
2023-09-04ui/console: register the console from qemu_console_init()Marc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-22-marcandre.lureau@redhat.com>
2023-09-04ui/console: instantiate a specific console typeMarc-André Lureau
This will allow to move code/data to the specific console types. Replace console_type_t with object type check. QemuConsole can be abstract. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
2023-09-04ui/console: introduce different console objectsMarc-André Lureau
Boilerplate code to introduce different object types for the different console types. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
2023-09-04ui/console: change new_console() to use object initializationMarc-André Lureau
Object construction should be done in respective object instance and class handlers. Introduce qemu_console_register() to split out the registration logic. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
2023-09-04ui/console: use OBJECT_DEFINE_TYPE for QemuConsoleMarc-André Lureau
The following patch will move some object initialization to the corresponding handlers. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move VCCharDev specific fields out of QemuConsoleMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-17-marcandre.lureau@redhat.com>
2023-09-04ui/vc: pass VCCharDev to VC-specific functionsMarc-André Lureau
Even though they actually use more of QemuConsole at this point, it makes it clearer those functions are only used from the chardev implementation. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
2023-09-04ui/vc: fold text_update_xy()Marc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-15-marcandre.lureau@redhat.com>
2023-09-04ui/vc: replace variable with static text attributes defaultMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-14-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move VCChardev declaration at the topMarc-André Lureau
To allow easier refactoring in following patches. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
2023-09-04ui/vc: VC always has a DisplayState nowMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-12-marcandre.lureau@redhat.com>
2023-09-04ui/console: new_console() cannot failMarc-André Lureau
There is no code path that could allow a NULL return there. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
2023-09-04ui/console: get the DisplayState from new_console()Marc-André Lureau
There is no obvious reason to defer text console initialization. We can simply take the global display state in new_console(). This simplify somewhat the code to allow moving the VC to a separate unit. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
2023-09-01ui/console: drop have_gfxMarc-André Lureau
All usages have been removed. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
2023-09-01ui/console: call dpy_gfx_update() regardless of have_gfxMarc-André Lureau
The function will handle the case when no listeners are gfx, without extra meaningful cost. This allows to get rid of DisplayState dependency in VC implementation. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
2023-09-01ui/console: console_select() regardless of have_gfxMarc-André Lureau
Even if we don't have a gfx listener, we should call displaychangelistener_display_console() which handle that case correctly. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
2023-09-01ui/vc: drop have_textMarc-André Lureau
If there are no "text" listener, the callback will simply be ignored. The rest of text handling can be done cheaply. This allows to remove some dependency on DisplayState from VC implementation. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
2023-09-01ui/vc: replace vc_chr_write() with generic qemu_chr_write()Marc-André Lureau
We shouldn't call the callback directly, but use the chardev API, unless there is a clear reason. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
2023-09-01ui/qmp: move screendump to ui-qmp-cmds.cMarc-André Lureau
console.c unit is over-crowded. This code is specific to the handling of the QMP screendump command, so move it in ui-qmp-cmds. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
2023-09-01ui: remove qemu_pixman_linebuf_copy()Marc-André Lureau
Since commit 43c7d8bd449 ("console: add qemu_pixman_linebuf_copy"), it seems it was never used. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-3-marcandre.lureau@redhat.com>
2023-09-01ui: remove qemu_pixman_color() helperMarc-André Lureau
Usage removed in commit e27bd65a72d ("console: switch color_table_rgb to pixman_color_t") Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-2-marcandre.lureau@redhat.com>
2023-08-31ui: spelling fixesMichael Tokarev
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru> Message-ID: <20230823065335.1919380-2-mjt@tls.msk.ru> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-07ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_textureDongwon Kim
Fixing a regression (black screen) caused by a commit 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw"). The commit 92b58156e7 was made with an assumption that the scanout mode needs to be set only if the guest scanout is a dmabuf but there are cases (e.g. virtio-gpu-virgl) where the scanout is still processed in a form of a texture but is not backed by dmabuf. So it is needed to put back the line that sets scanout mode in gd_egl_scanout_texture and gd_gl_area_scanout_texture. Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw) Reported-by: Volker Rümelin <vr_qemu@t-online.de> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-08-01misc: Fix some typos in documentation and commentsStefan Weil
Signed-off-by: Stefan Weil <sw@weilnetz.de> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230730180329.851576-1-sw@weilnetz.de> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01ui/dbus: fix clang compilation issueMarc-André Lureau
../ui/dbus-listener.c:236:9: error: expected expression Error *err = NULL; See: https://gitlab.com/qemu-project/qemu/-/issues/1782#note_1488517427 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Thomas Huth <thuth@redhat.com> Message-Id: <20230726151221.515761-1-marcandre.lureau@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01ui/dbus: fix win32 compilation when !openglMarc-Andre Lureau
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1782 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230725112540.53284-1-marcandre.lureau@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-07-25For curses display, recognize a few more control keysSean Estabrooks
The curses display handles most control-X keys, and translates them into their corresponding keycode. Here we recognize a few that are missing, Ctrl-@ (null), Ctrl-\ (backslash), Ctrl-] (right bracket), Ctrl-^ (caret), Ctrl-_ (underscore). Signed-off-by: Sean Estabrooks <sean.estabrooks@gmail.com> Message-id: CAHyVn3Bh9CRgDuOmf7G7Ngwamu8d4cVozAcB2i4ymnnggBXNmg@mail.gmail.com Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2023-07-17ui/gtk: skip refresh if new dmabuf has been submittedDongwon Kim
Skip refresh if a new dmabuf (guest scanout frame) has already been submitted and ready to be drawn because the scanout will be updated with new frame anyway. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
2023-07-17ui/gtk: set scanout-mode right before scheduling drawDongwon Kim
Setting scanout mode is better to be done very last minute right because the mode can be reset anytime after it is set in dpy_gl_scanout_texture by any asynchronouse dpy_refresh call, which eventually cancels drawing of the guest scanout texture. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>