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2023-10-03input: Allow to choose console with qemu_input_is_absoluteAkihiko Odaki
Although an input is routed depending on the console, qemu_input_is_absolute() had no mechanism to specify the console. Accept QemuConsole as an argument for qemu_input_is_absolute, and let the display know the absolute/relative state for a particular console. Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
2023-09-29ui: Clean up local variable shadowingMarkus Armbruster
Local variables shadowing other local variables or parameters make the code needlessly hard to understand. Tracked down with -Wshadow=local. Clean up: delete inner declarations when they are actually redundant, else rename variables. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
2023-09-25ui/vnc: fix handling of VNC_FEATURE_XVPPaolo Bonzini
VNC_FEATURE_XVP was not shifted left before adding it to vs->features, so it was never enabled; but it was also checked the wrong way with a logical AND instead of vnc_has_feature. Fix both places. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-25ui/vnc: fix debug output for invalid audio messagePaolo Bonzini
The debug message was cut and pasted from the invalid audio format case, but the audio message is at bytes 2-3. Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-12ui: add precondition for dpy_get_ui_info()Marc-André Lureau
Ensure that it only get called when dpy_ui_info_supported(). The function should always return a result. There should be a non-null console or active_console. Modify the argument to be const as well. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12ui: fix crash when there are no active_consoleMarc-André Lureau
Thread 1 "qemu-system-x86" received signal SIGSEGV, Segmentation fault. 0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812 812 return con->hw_ops->ui_info != NULL; (gdb) bt #0 0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812 #1 0x00005555558a44b1 in protocol_client_msg (vs=0x5555578c76c0, data=0x5555581e93f0 <incomplete sequence \373>, len=24) at ../ui/vnc.c:2585 #2 0x00005555558a19ac in vnc_client_read (vs=0x5555578c76c0) at ../ui/vnc.c:1607 #3 0x00005555558a1ac2 in vnc_client_io (ioc=0x5555581eb0e0, condition=G_IO_IN, opaque=0x5555578c76c0) at ../ui/vnc.c:1635 Fixes: https://issues.redhat.com/browse/RHEL-2600 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12ui/vc: split off the VC part from console.cMarc-André Lureau
Move common declarations to console-priv.h, and add a new unit console-vc.c which will handle VC/chardev rendering, when pixman is available. (if necessary, the move could be done chunk by chunks) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12ui/vc: preliminary QemuTextConsole changes before splitMarc-André Lureau
Those changes will help to split console.c unit in the following commit. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12ui/console: remove redundant format fieldMarc-André Lureau
It's already part of PIXMAN image. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12ui/vc: rename kbd_put to qemu_text_console functionsMarc-André Lureau
They are QemuTextConsole functions, let's make it clear. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12ui/vc: remove kbd_put_keysym() and update function callsMarc-André Lureau
The function calls to `kbd_put_keysym` have been updated to now call `kbd_put_keysym_console` with a NULL console parameter. Like most console functions, NULL argument is now for the active console. This will allow to rename the text console functions in a consistent manner. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
2023-09-06Merge tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu into ↵Stefan Hajnoczi
staging UI patch queue - misc fixes and improvement - cleanups and refactoring in ui/vc code # -----BEGIN PGP SIGNATURE----- # # iQJQBAABCAA6FiEEh6m9kz+HxgbSdvYt2ujhCXWWnOUFAmT1wuYcHG1hcmNhbmRy # ZS5sdXJlYXVAcmVkaGF0LmNvbQAKCRDa6OEJdZac5UhmD/wPCVZ/Vipmbexc8eBd # wbI7i0zR5Hj7szU4D1MV+fvi5Y6Z7PWvPxnQOIoWbmEGuhOm5P73oRz1jlBDXGLP # Nh1kh2RvuWILF0Vu+QjJHL5FyA0XJcl/Qhsn1tc7pYMbEOBCpPfpmWRiXrEUDc7/ # S1iSPkB2a7YYwuMW6ksPyKlsb4tjGyea/HYz1lTdw8bJxaFVXMFX35lrqz+A5ZGz # XAk/6OyMtkMbBi8hWcd6IweYyc/DYaK8emqppQLIUenZEz7nKSWlEUIKcXpf9U4n # 3W+BISACxnw7KbXrrZl2KJf2Bix6LRureoscZTKawnB/D5hV+g7PtEjNMUQsxjg3 # RyV9+zSPsIg5zXunrHIs1rrUtGS5SvdQbIQYqHPNdL86iuWKer+EnwA06vflweLw # P7FZhuBNvuY3gU2sdCk5Q7My92YT5DRWjoJRHLFGNYTxPA6MYPivIu8RqsBiu+JX # BvK1FfhG2JsR9XuuOFR968AXLfMc0hOlHfHWvORk3s/9zIpeEWmQbnGxr1sN9El8 # o+rDIkcadELuzcTJcoHCKdCzjFbLdNNKgvbcVQdw3rdp2rvQ6CZalyh+qZEihAy4 # xLVO+hUypxNhRAg/DtZilUW6cPavn0OjoH/3BgY0F0GiwvhFMntyVGN7eBdwnC7c # sV5s4Xnafmh5xnGf0GS3UyuX9g== # =JxZP # -----END PGP SIGNATURE----- # gpg: Signature made Mon 04 Sep 2023 07:43:34 EDT # gpg: using RSA key 87A9BD933F87C606D276F62DDAE8E10975969CE5 # gpg: issuer "marcandre.lureau@redhat.com" # gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full] # gpg: aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full] # Primary key fingerprint: 87A9 BD93 3F87 C606 D276 F62D DAE8 E109 7596 9CE5 * tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu: (52 commits) ui/gtk: fix leaks found wtih fuzzing ui/vdagent: Unregister input handler of mouse during finalization ui/vdagent: call vdagent_disconnect() when agent connection is lost ui/dbus: implement damage regions for GL ui/dbus: Properly dispose touch/mouse dbus objects ui/vnc-enc-tight: Avoid dynamic stack allocation ui/vnc-enc-hextile: Use static rather than dynamic length stack array ui/spice-display: Avoid dynamic stack allocation ui/vc: change the argument for QemuTextConsole ui/vc: do not parse VC-specific options in Spice and GTK ui/vc: move text console invalidate in helper ui/console: minor stylistic changes ui/vc: skip text console resize when possible ui/console: fold text_console_update_cursor_timer ui/console: assert(surface) where appropriate ui/console: rename vga_ functions with qemu_console_ ui/console: use QEMU_PIXMAN_COLOR helpers ui/console: declare console types in console.h ui/vc: use common text console surface creation ui/console: remove need for g_width/g_height ... Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2023-09-04ui/gtk: fix leaks found wtih fuzzingDmitry Frolov
It is true, that there is no problem during runtime from the first sight, because the memory is lost just before qemu exits. Nevertheless, this change is necessary, because AddressSanitizer is not able to recognize this situation and produces crash-report (which is false-positive in fact). Lots of False-Positive warnings are davaluing problems, found with fuzzing, and thus the whole methodology of dynamic analysis. This patch eliminates such False-Positive reports, and makes every problem, found with fuzzing, more valuable. Fixes: 060ab76356 ("gtk: don't exit early in case gtk init fails") Signed-off-by: Dmitry Frolov <frolov@swemel.ru> Reviewed-by: Michael Tokarev <mjt@tls.msk.ru> Message-Id: <20230825115818.1091936-1-frolov@swemel.ru>
2023-09-04ui/vdagent: Unregister input handler of mouse during finalizationGuoyi Tu
Input handler resource should be released when VDAgentChardev object finalize Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn> Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <e7f5e172abf797d454e00a4bbe53af83e4aa4497.1692281173.git.tugy@chinatelecom.cn>
2023-09-04ui/vdagent: call vdagent_disconnect() when agent connection is lostGuoyi Tu
when the agent connection is lost, the input handler of the mouse doesn't deactivate, which results in unresponsive mouse events in VNC windows. To fix this issue, call vdagent_disconnect() to reset the state each time the frontend disconncect Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn> Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <71fd5a58fd09f10cdb35f167b2edb5669300116e.1692281173.git.tugy@chinatelecom.cn>
2023-09-04ui/dbus: implement damage regions for GLBilal Elmoussaoui
Currently, when using `-display dbus,gl=on` all updates to the client become "full scanout" updates, meaning there is no way for the client to limit damage regions to the display server. Instead of using an "update count", this patch tracks the damage region and propagates it to the client. This was less of an issue when clients were using GtkGLArea for rendering, as you'd be doing full-surface redraw. To be efficient, the client needs both a DMA-BUF and the damage region to be updated. Co-authored-by: Christian Hergert <chergert@redhat.com> Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230814125802.102160-1-belmouss@redhat.com>
2023-09-04ui/dbus: Properly dispose touch/mouse dbus objectsBilal Elmoussaoui
Fixes: 142ca628a7 ("ui: add a D-Bus display backend") Fixes: de9f844ce2 ("ui/dbus: Expose a touch device interface") Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230901124507.94087-1-belmouss@redhat.com>
2023-09-04ui/vnc-enc-tight: Avoid dynamic stack allocationPhilippe Mathieu-Daudé
Use autofree heap allocation instead of variable-length array on the stack. The codebase has very few VLAs, and if we can get rid of them all we can make the compiler error on new additions. This is a defensive measure against security bugs where an on-stack dynamic allocation isn't correctly size-checked (e.g. CVE-2021-3527). Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com> [PMM: expanded commit message] Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230818151057.1541189-4-peter.maydell@linaro.org>
2023-09-04ui/vnc-enc-hextile: Use static rather than dynamic length stack arrayPeter Maydell
In the send_hextile_tile_* function we create a variable length array data[]. In fact we know that the client_pf.bytes_per_pixel is at most 4 (enforced by set_pixel_format()), so we can make the array a compile-time fixed length of 1536 bytes. The codebase has very few VLAs, and if we can get rid of them all we can make the compiler error on new additions. This is a defensive measure against security bugs where an on-stack dynamic allocation isn't correctly size-checked (e.g. CVE-2021-3527). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> [ Marc-André - rename BPP to MAX_BYTES_PER_PIXEL ] Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230818151057.1541189-3-peter.maydell@linaro.org>
2023-09-04ui/spice-display: Avoid dynamic stack allocationPeter Maydell
Use an autofree heap allocation instead of a variable-length array on the stack in qemu_spice_create_update(). The codebase has very few VLAs, and if we can get rid of them all we can make the compiler error on new additions. This is a defensive measure against security bugs where an on-stack dynamic allocation isn't correctly size-checked (e.g. CVE-2021-3527). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230818151057.1541189-2-peter.maydell@linaro.org>
2023-09-04ui/vc: change the argument for QemuTextConsoleMarc-André Lureau
Those functions are specifc to text/vc console, make that explicit from the argument type. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-45-marcandre.lureau@redhat.com>
2023-09-04ui/vc: do not parse VC-specific options in Spice and GTKMarc-André Lureau
In commit 6f974c843c ("gtk: overwrite the console.c char driver"), I shared the VC console parse handler with GTK. And later on in commit d8aec9d9 ("display: add -display spice-app launching a Spice client"), I also used it to handle spice-app VC. This is not necessary, the VC console options (width/height/cols/rows) are specific, and unused by tty-level GTK/Spice VC. This is not a breaking change, as those options are still being parsed by QAPI ChardevVC. Adjust the documentation about it. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-44-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move text console invalidate in helperMarc-André Lureau
This will allow to split the VC code in a separate unit more easily. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-43-marcandre.lureau@redhat.com>
2023-09-04ui/console: minor stylistic changesMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-42-marcandre.lureau@redhat.com>
2023-09-04ui/vc: skip text console resize when possibleMarc-André Lureau
This function is called on invalidate, on each cursor blink. Avoid the extra copy when the console size didn't change. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-41-marcandre.lureau@redhat.com>
2023-09-04ui/console: fold text_console_update_cursor_timerMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-40-marcandre.lureau@redhat.com>
2023-09-04ui/console: assert(surface) where appropriateMarc-André Lureau
The QemuTextConsole code paths assume a surface is being used as scanout, let's make this more explicit. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-39-marcandre.lureau@redhat.com>
2023-09-04ui/console: rename vga_ functions with qemu_console_Marc-André Lureau
They are not specific to VGA. Let's use the object type name as prefix instead, to avoid confusion. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-38-marcandre.lureau@redhat.com>
2023-09-04ui/console: use QEMU_PIXMAN_COLOR helpersMarc-André Lureau
QEMU_RGB macro is actually defining a pixman color. Make this explicit in the macro name. Move it to qemu-pixman.h so it can be used elsewhere, as done in the following patch. Finally, define QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color table from the QemuConsole placeholder surface rendering. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com>
2023-09-04ui/console: declare console types in console.hMarc-André Lureau
We are going to split the console.c unit next, and implement separately. But we need to check the underlying type in various places. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
2023-09-04ui/vc: use common text console surface creationMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-35-marcandre.lureau@redhat.com>
2023-09-04ui/console: remove need for g_width/g_heightMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-34-marcandre.lureau@redhat.com>
2023-09-04ui/console: simplify getting active_console sizeMarc-André Lureau
We can get the active console dimension regardless of its kind, by simply giving NULL as argument. It will fallback with the given value when the dimensions aren't known. This will also allow to move the code in a separate unit more easily. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-33-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move some text console initialization to qom handlersMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-32-marcandre.lureau@redhat.com>
2023-09-04ui/vc: fold text_console_do_init() in vc_chr_open()Marc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230830093843.3531473-31-marcandre.lureau@redhat.com>
2023-09-04ui/console: move graphic fields to QemuGraphicConsoleMarc-André Lureau
Move fields specific to graphic console to the console subclass. qemu_console_get_head() is adapated to accomodate QemuTextConsole, and always returns 0. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-30-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move text fields to QemuTextConsoleMarc-André Lureau
Now we can instantiate the specific console with its own fields. Pass the most appropriate type to the various functions, and cast up to QEMU_CONSOLE as necessary. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-29-marcandre.lureau@redhat.com>
2023-09-04ui/console: free more QemuConsole resourcesMarc-André Lureau
This code path is probably not executed at this point, since console aren't being released. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-28-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move cursor_timer initialization to QemuTextConsole classMarc-André Lureau
The timer is only relevant when a text console exists. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-27-marcandre.lureau@redhat.com>
2023-09-04ui/console: allocate ui_timer in QemuConsoleMarc-André Lureau
Although at this point only QemuGraphicConsole have hw_ops that implements ui_info() callback, it makes sense to keep the code in the base QemuConsole, to simplify conditions for the caller. As of now, the code didn't reach a NULL timer because dpy_set_ui_info() checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is false for text_console_ops. This is a bit fragile, let simply allocate and free the timer in the base class. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
2023-09-04ui/console: update the head from unused QemuConsoleMarc-André Lureau
When recycling unused QemuConsole, we should still set the associated head number for correct information and lookups. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
2023-09-04ui/console: specialize console_lookup_unused()Marc-André Lureau
graphics_console_init() is expected to return a graphic console. The function doesn't need to be exported. We are going to specialize further QemuGraphicConsole & QemuTextConsole. The two will not be interchangeable anymore. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
2023-09-04ui/console: remove new_console()Marc-André Lureau
The constructor helper isn't of much used now. "head" is only specified for graphic console (and default to 0), and we are going to move it to QemuGraphicConsole next. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
2023-09-04ui/console: register the console from qemu_console_init()Marc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-22-marcandre.lureau@redhat.com>
2023-09-04ui/console: instantiate a specific console typeMarc-André Lureau
This will allow to move code/data to the specific console types. Replace console_type_t with object type check. QemuConsole can be abstract. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
2023-09-04ui/console: introduce different console objectsMarc-André Lureau
Boilerplate code to introduce different object types for the different console types. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
2023-09-04ui/console: change new_console() to use object initializationMarc-André Lureau
Object construction should be done in respective object instance and class handlers. Introduce qemu_console_register() to split out the registration logic. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
2023-09-04ui/console: use OBJECT_DEFINE_TYPE for QemuConsoleMarc-André Lureau
The following patch will move some object initialization to the corresponding handlers. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
2023-09-04ui/vc: move VCCharDev specific fields out of QemuConsoleMarc-André Lureau
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-17-marcandre.lureau@redhat.com>
2023-09-04ui/vc: pass VCCharDev to VC-specific functionsMarc-André Lureau
Even though they actually use more of QemuConsole at this point, it makes it clearer those functions are only used from the chardev implementation. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>