Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-21 | meson: generate shader headers | Marc-André Lureau | |
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> | |||
2017-10-17 | opengl: add flipping vertex shader | Gerd Hoffmann | |
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com | |||
2015-05-05 | console-gl: add opengl rendering helper functions | Gerd Hoffmann | |
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com> |