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path: root/ui/sdl2.c
AgeCommit message (Expand)Author
2019-06-12Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster
2019-02-05kbd-state: use state tracker for sdl2Gerd Hoffmann
2019-01-21sdl: add support for high resolution window iconDaniel P. Berrangé
2019-01-21ui: install logo icons to $prefix/share/iconsDaniel P. Berrangé
2018-10-29SDL: set a hint to not bypass the window compositorSebastian Krzyszkowiak
2018-10-01sdl2: show console #0 unconditionallyGerd Hoffmann
2018-08-24ui/sdl2: Fix broken -full-screen CLI optionThomas Huth
2018-08-24ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flagThomas Huth
2018-06-26sdl2: add checking for NULLPavel Dovgalyuk
2018-06-26sdl2: fix copypaste issuesPavel Dovgalyuk
2018-06-14sdl2: restore window dimensions by resizeAmadeusz Sławiński
2018-05-15sdl2: move opts assignment into loopGerd Hoffmann
2018-04-27sdl: Move DisplayOptions global to sdl2_consoleElie Tournier
2018-03-05sdl: switch over to new display registryGerd Hoffmann
2018-02-22sdl2: fix hotkey keyupGerd Hoffmann
2018-02-20sdl: use DisplayOptionsGerd Hoffmann
2018-02-16sdl2: fix mouse grabGerd Hoffmann
2018-01-25sdl: reorganize -no-frame supportGerd Hoffmann
2018-01-25sdl: use ctrl-alt-g as grab hotkeyGerd Hoffmann
2018-01-12sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka
2018-01-12sdl2 uses surface relative coordinatesJindrich Makovicka
2018-01-12sdl2: Do not hide the cursor on auxilliary windowsJindrich Makovicka
2017-11-16sdl2: Fix broken display updating after the window is hiddenJindrich Makovicka
2017-11-16sdl2: Do not leave grab when fullscreenJindrich Makovicka
2017-11-16sdl2: Fix dead keyboard after fullsceenJindrich Makovicka
2017-11-16sdl2: Use the same pointer show/hide logic for absolute and relative modeJindrich Makovicka
2017-11-16sdl2: Do not quit the emulator when an auxilliary window is closedJindrich Makovicka
2017-06-23sdl2: add assert to make coverity happyGerd Hoffmann
2017-05-23shutdown: Add source information to SHUTDOWN and RESETEric Blake
2017-05-11ui: Support non-zero minimum values for absolute input axesPhilippe Voinov
2017-02-27sdl2: add scanout_disable supportGerd Hoffmann
2017-02-27console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann
2017-01-13sdl2: fix build failure on windowsGerd Hoffmann
2017-01-10sdl2: set window IDSamuel Thibault
2016-06-03sdl2: skip init without outputsGerd Hoffmann
2016-05-11ui: sdl2: Release grab before opening console windowCole Robinson
2016-03-01qapi: rename input buttonsGerd Hoffmann
2016-02-04ui: Clean up includesPeter Maydell
2016-02-02sdl: shorten the GUI refresh interval when mouse or keyboard is activeJindřich Makovička
2016-01-08sdl2/opengl: add opengl context and scanout supportGerd Hoffmann
2015-12-17qapi: Change munging of CamelCase enum valuesEric Blake
2015-12-17qapi: Don't let implicit enum MAX member collideEric Blake
2015-06-09sdl2: fix crash in handle_windowevent() when restoring the screen sizeAlberto Garcia
2015-05-05sdl2: add support for display rendering using opengl.Gerd Hoffmann
2015-05-05sdl2: move SDL_* includes to sdl2.hGerd Hoffmann
2015-01-19ui/sdl2: Support shared surface for more pixman formatsGerd Hoffmann
2014-12-17sdl2: Work around SDL2 SDL_ShowWindow() bugMax Reitz
2014-12-17sdl2: Use correct sdl2_console for window eventsMax Reitz
2014-12-17sdl2: move sdl2_2d_refresh to sdl2-2d.cGerd Hoffmann
2014-12-17sdl2: factor out sdl2_poll_eventsGerd Hoffmann