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Pass the modifier state to the keymap lookup function. In case multiple
keysym -> keycode mappings exist look at the modifier state and prefer
the mapping where the modifier state matches.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180222070513.8740-6-kraxel@redhat.com
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Also use kbd_layout_t pointers instead of void pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180222070513.8740-2-kraxel@redhat.com
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The processing of the scancodes for PAUSE/BREAK has been broken since
the conversion to qcodes in:
commit 8c10e0baf0260b59a4e984744462a18016662e3e
Author: Hervé Poussineau <hpoussin@reactos.org>
Date: Thu Sep 15 22:06:26 2016 +0200
ps2: use QEMU qcodes instead of scancodes
When using a VNC client, with the raw scancode extension, the client
will send a scancode of 0xc6 for both PAUSE and BREAK. There is mistakenly
no entry in the qcode_to_number table for this scancode, so
ps2_keyboard_event() just generates a log message and discards the
scancode
When using a SPICE client, it will also send 0xc6 for BREAK, but
will send 0xe1 0x1d 0x45 0xe1 0x9d 0xc5 for PAUSE. There is no
entry in the qcode_to_number table for the scancode 0xe1 because
it is a special XT keyboard prefix not mapping to any QKeyCode.
Again ps2_keyboard_event() just generates a log message and discards
the scancode. The following 0x1d, 0x45, 0x9d, 0xc5 scancodes get
handled correctly. Rather than trying to handle 3 byte sequences
of scancodes in the PS/2 driver, special case the SPICE input
code so that it captures the 3 byte pause sequence and turns it
into a Pause QKeyCode.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170727113243.23991-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Cleaned up with scripts/clean-header-guards.pl.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
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Move sdl, vnc, curses and cocoa UI into ui/ to cleanup
the root directory. Also remove some unnecessary explicit
targets from Makefile.
aliguori: fix build when srcdir != objdir
Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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