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2024-05-17ui/console: Only declare variable fence_fd when CONFIG_GBM is definedCédric Le Goater
This to avoid a build breakage : ../ui/gtk-egl.c: In function ‘gd_egl_draw’: ../ui/gtk-egl.c:73:9: error: unused variable ‘fence_fd’ [-Werror=unused-variable] 73 | int fence_fd; | ^~~~~~~~ Fixes: fa6426805b12 ("ui/console: Use qemu_dmabuf_set_..() helpers instead") Cc: Dongwon Kim <dongwon.kim@intel.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Cédric Le Goater <clg@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-ID: <20240515100520.574383-1-clg@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2024-05-14ui/console: Use qemu_dmabuf_set_..() helpers insteadDongwon Kim
This commit updates all occurrences where these fields were set directly have been updated to utilize helper functions. v7: removed prefix, "dpy_gl_" from all helpers v8: Introduction of helpers was removed as those were already added by the previous commit Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Philippe Mathieu-Daudé <philmd@linaro.org> Cc: Daniel P. Berrangé <berrange@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20240508175403.3399895-5-dongwon.kim@intel.com>
2024-05-14ui/console: Use qemu_dmabuf_get_..() helpers insteadDongwon Kim
This commit updates all instances where fields within the QemuDmaBuf struct are directly accessed, replacing them with calls to these new helper functions. v6: fix typos in helper names in ui/spice-display.c v7: removed prefix, "dpy_gl_" from all helpers v8: Introduction of helpers was removed as those were already added by the previous commit v11: -- Use new qemu_dmabuf_close() instead of close(qemu_dmabuf_get_fd()). (Daniel P. Berrangé <berrange@redhat.com>) -- Use new qemu_dmabuf_dup_fd() instead of dup(qemu_dmabuf_get_fd()). (Daniel P. Berrangé <berrange@redhat.com>) Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Philippe Mathieu-Daudé <philmd@linaro.org> Cc: Daniel P. Berrangé <berrange@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20240508175403.3399895-4-dongwon.kim@intel.com>
2024-05-14ui/gtk: Check if fence_fd is equal to or greater than 0Dongwon Kim
'fence_fd' needs to be validated always before being referenced And the passing condition should include '== 0' as 0 is a valid value for the file descriptor. Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Cc: Philippe Mathieu-Daudé <philmd@linaro.org> Cc: Daniel P. Berrangé <berrange@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20240508175403.3399895-2-dongwon.kim@intel.com>
2024-05-14ui/gtk: Draw guest frame at refresh cycleDongwon Kim
Draw routine needs to be manually invoked in the next refresh if there is a scanout blob from the guest. This is to prevent a situation where there is a scheduled draw event but it won't happen bacause the window is currently in inactive state (minimized or tabified). If draw is not done for a long time, gl_block timeout and/or fence timeout (on the guest) will happen eventually. v2: Use gd_gl_area_draw(vc) in gtk-gl-area.c Suggested-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Daniel P. Berrangé <berrange@redhat.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20240426225059.3871283-1-dongwon.kim@intel.com>
2023-12-04ui/gtk-egl: move function calls back to regular code pathVolker Rümelin
Commit 6f189a08c1 ("ui/gtk-egl: Check EGLSurface before doing scanout") introduced a regression when QEMU is running with a virtio-gpu-gl-device on a host under X11. After the guest has initialized the virtio-gpu-gl-device, the guest screen only shows "Display output is not active.". Commit 6f189a08c1 moved all function calls in gd_egl_scanout_texture() to a code path which is only called once after gd_egl_init() succeeds in gd_egl_scanout_texture(). Move all function calls in gd_egl_scanout_texture() back to the regular code path so they get always called if one of the gd_egl_init() calls was successful. Fixes: 6f189a08c1 ("ui/gtk-egl: Check EGLSurface before doing scanout") Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20231111104020.26183-1-vr_qemu@t-online.de>
2023-11-07ui/gtk-egl: apply scale factor when calculating window's dimensionDongwon Kim
Scale factor needs to be applied when calculating width/height of the GTK windows. Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20231012222643.13996-1-dongwon.kim@intel.com>
2023-11-07ui/gtk-egl: Check EGLSurface before doing scanoutAntonio Caggiano
The first time gd_egl_scanout_texture() is called, there's a possibility that the GTK drawing area might not be realized yet, in which case its associated GdkWindow is NULL. This means gd_egl_init() was also skipped and the EGLContext and EGLSurface stored in the VirtualGfxConsole are not valid yet. Continuing with the scanout in this conditions would result in hitting an assert in libepoxy: "Couldn't find current GLX or EGL context". A possible workaround is to just ignore the scanout request, giving the the GTK drawing area some time to finish its realization. At that point, the gd_egl_init() will succeed and the EGLContext and EGLSurface stored in the VirtualGfxConsole will be valid. Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20231016123215.2699269-1-quic_acaggian@quicinc.com>
2023-08-07ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_textureDongwon Kim
Fixing a regression (black screen) caused by a commit 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw"). The commit 92b58156e7 was made with an assumption that the scanout mode needs to be set only if the guest scanout is a dmabuf but there are cases (e.g. virtio-gpu-virgl) where the scanout is still processed in a form of a texture but is not backed by dmabuf. So it is needed to put back the line that sets scanout mode in gd_egl_scanout_texture and gd_gl_area_scanout_texture. Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw) Reported-by: Volker Rümelin <vr_qemu@t-online.de> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-07-17ui/gtk: skip refresh if new dmabuf has been submittedDongwon Kim
Skip refresh if a new dmabuf (guest scanout frame) has already been submitted and ready to be drawn because the scanout will be updated with new frame anyway. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
2023-07-17ui/gtk: set scanout-mode right before scheduling drawDongwon Kim
Setting scanout mode is better to be done very last minute right because the mode can be reset anytime after it is set in dpy_gl_scanout_texture by any asynchronouse dpy_refresh call, which eventually cancels drawing of the guest scanout texture. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
2023-07-17virtio-gpu-udmabuf: correct naming of QemuDmaBuf size propertiesDongwon Kim
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht' and 'backing_height' as these commonly indicate the size of the whole surface (e.g. guest's Xorg extended display). Then use 'width' and 'height' for sub region in there (e.g. guest's scanouts). Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
2023-07-17ui/gtk: Make sure the right EGL context is currently boundDongwon Kim
Observed a wrong context is bound when changing the scanout mode. To prevent problem, it is needed to make sure to bind the right context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode as well as unbind one in the end of gd_egl_update/gd_gl_area_update. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
2023-06-27ui: add optional d3d texture pointer to scanout textureMarc-André Lureau
The following patch will get the underlying D3D11 Texture2D from the virgl renderer scanout. Pass it along to the texture scanout callbacks as a priliminary step, to simplify review. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
2023-06-27ui/egl: fix make_context_current() callback return valueMarc-André Lureau
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the callback expects, where 0 indicates success. While at it, print the EGL error to ease debugging. As with virgl_renderer_callbacks, the return value is now checked since version >= 4: https://gitlab.freedesktop.org/virgl/virglrenderer/-/commit/7f09e6bf0c6ceea6727bd0049781256a28cab0e5 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
2023-06-27ui/gtk: set the area of the scanout texture correctlyDongwon Kim
x and y offsets and width and height of the scanout texture is not correctly configured in case guest scanout frame is dmabuf. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
2023-05-28ui/gtk-egl: fix scaling for cursor position in scanout modeErico Nunes
vc->gfx.w and vc->gfx.h are not updated appropriately in this code path, which leads to a different scaling factor for rendering the cursor on some edge cases (e.g. the focus has left and re-entered the gtk window). This can be reproduced using vhost-user-gpu with the gtk ui on the x11 backend. Use the surface dimensions which are already updated accordingly. Signed-off-by: Erico Nunes <ernunes@redhat.com> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230320160856.364319-2-ernunes@redhat.com>
2023-05-28ui/gtk: fix passing y0_top parameter to scanoutErico Nunes
The dmabuf->y0_top flag is passed to .dpy_gl_scanout_dmabuf(), however in the gtk ui both implementations dropped it when doing the next scanout_texture call. Fixes flipped linux console using vhost-user-gpu with the gtk ui display. Signed-off-by: Erico Nunes <ernunes@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230220175605.43759-1-ernunes@redhat.com>
2022-11-23ui/gtk: prevent ui lock up when dpy_gl_update called again before current ↵Dongwon Kim
draw event occurs A warning, "qemu: warning: console: no gl-unblock within" followed by guest scanout lockup can happen if dpy_gl_update is called in a row and the second call is made before gd_draw_event scheduled by the first call is taking place. This is because draw call returns without decrementing gl_block ref count if the dmabuf was already submitted as shown below. (gd_gl_area_draw/gd_egl_draw) if (dmabuf) { if (!dmabuf->draw_submitted) { return; } else { dmabuf->draw_submitted = false; } } So it should not schedule any redundant draw event in case draw_submitted is already set in gd_egl_fluch/gd_gl_area_scanout_flush. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20221021192315.9110-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-10-11ui/gtk-egl: egl context needs to be unbound in the end of gd_egl_switchDongwon Kim
A thread often fails to bind an egl context to itself after guest VM is rebooted because the context is still owned by another thread. It is not very clear what condition makes this happen but this can be prevented by unbinding the context from the thread in the end of gd_egl_switch. Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20220928215805.4661-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-06-14ui: Deliver refresh rate via QemuUIInfoAkihiko Odaki
This change adds a new member, refresh_rate to QemuUIInfo in include/ui/console.h. It represents the refresh rate of the physical display backend, and it is more appropriate than GUI update interval as the refresh rate which the emulated device reports: - sdl may set GUI update interval shorter than the refresh rate of the physical display to respond to user-generated events. - sdl and vnc aggressively changes GUI update interval, but a guests is typically not designed to respond to frequent refresh rate changes, or frequent "display mode" changes in general. The frequency of refresh rate changes of the physical display backend matches better to the guest's expectation. QemuUIInfo also has other members representing "display mode", which makes it suitable for refresh rate representation. It has a throttling of update notifications, and prevents frequent changes of the display mode. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20220226115516.59830-3-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-12-21ui: split the GL context in a different objectMarc-André Lureau
This will allow to have one GL context but a variable number of listeners. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
2021-12-21ui: simplify gl unblock & flushMarc-André Lureau
GraphicHw.gl_flushed was introduced to notify the device (vhost-user-gpu) that the GL resources (the display scanout) are no longer needed. It was decoupled from QEMU own gl-blocking mechanism, but that difference isn't helping. Instead, we can reuse QEMU gl-blocking and notify virtio_gpu_gl_flushed() when unblocking (to unlock vhost-user-gpu). An extra block/unblock is added arount dpy_gl_update() so existing backends that don't block will have the flush event handled. It will also help when there are no backends associated. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-08ui/gtk-egl: Fix build failure when libgbm is not availablePhilippe Mathieu-Daudé
Since commit 4872a023a59 ("ui/gtk-egl: guest fb texture needs to be regenerated when reinitializing egl") we get on Ubuntu 18.04.4 LTS and Debian Buster (oldstable): $ ../configure --enable-virglrenderer [...] ui/gtk-egl.c: In function 'gd_egl_refresh': ui/gtk-egl.c:159:13: error: implicit declaration of function 'egl_dmabuf_release_texture' [-Werror=implicit-function-declaration] 159 | egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); | ^~~~~~~~~~~~~~~~~~~~~~~~~~ ui/gtk-egl.c:159:13: error: this function declaration is not a prototype [-Werror,-Wstrict-prototypes] ui/gtk-egl.c:159:13: error: nested extern declaration of 'egl_dmabuf_release_texture' [-Werror=nested-externs] Fix by restricting the egl_dmabuf_release_texture() call to the availability of the generic buffer management library (libgbm). Fixes: 4872a023a593e6519b272a Cc: Dongwon Kim <dongwon.kim@intel.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Reported-by: Laurent Vivier <laurent@vivier.eu> Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: Laurent Vivier <laurent@vivier.eu> Tested-by: Laurent Vivier <laurent@vivier.eu> Message-Id: <20211108083129.1262040-1-f4bug@amsat.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2021-11-05ui/gtk-egl: guest fb texture needs to be regenerated when reinitializing eglDongwon Kim
If guest fb is backed by dmabuf (blob-resource), the texture bound to the old context needs to be recreated in case the egl is re-initialized (e.g. new window for vc is created in case of detaching/reattaching of the tab) v2: call egl_dmabuf_release_texutre instead of putting 0 to dmabuf->texture (Vivek Kasireddy) Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20211104065153.28897-3-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-05ui/gtk-egl: make sure the right context is set as the currentDongwon Kim
Making the vc->gfx.ectx current before handling texture associated with it Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20211104065153.28897-2-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-02ui/gtk: skip any extra draw of same guest scanout blob resDongwon Kim
Any extra draw call for the same blob resource representing guest scanout before the previous drawing is not finished can break synchronous draw sequence. To prevent this, drawing is now done only once for each draw submission (when draw_submitted == true). v2: - removed mutex - updated commit msg Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15ui/gtk-egl: Wait for the draw signal for dmabuf blobsVivek Kasireddy
Instead of immediately drawing and submitting, queue and wait for the draw signal if the dmabuf submitted is a blob. Cc: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15ui: Create sync objects and fences only for blobsVivek Kasireddy
Create sync objects and fences only for dmabufs that are blobs. Once a fence is created (after glFlush) and is signalled, graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing will be resumed. Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15ui/gtk: Create a common release_dmabuf helperVivek Kasireddy
Since the texture release mechanism is same for both gtk-egl and gtk-glarea, move the helper from gtk-egl to common gtk code so that it can be shared by both gtk backends. Cc: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-2-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-03-04configure: Improve OpenGL dependency detectionsAkihiko Odaki
This has the following visible changes: - GBM is required only for OpenGL dma-buf. - X11 is explicitly required by gtk-egl. - EGL is now mandatory for the OpenGL displays. The last one needs some detailed description. Before this change, EGL was tested only for OpenGL dma-buf with the check of EGL_MESA_image_dma_buf_export. However, all of the OpenGL displays depend on EGL and EGL_MESA_image_dma_buf_export is always defined by epoxy's EGL interface. Therefore, it makes more sense to always check the presence of EGL and say the OpenGL displays are available along with OpenGL dma-buf if it is present. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210223060307.87736-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-02-04display/ui: add a callback to indicate GL state is flushedMarc-André Lureau
Displaying rendered resources requires blocking qemu GPU to avoid extra framebuffer copies. For an external display, via Spice currently, there is a callback to block/unblock the rendering in the same thread. But with the vhost-user-gpu backend, the qemu process doesn't handle the rendering itself, and the blocking callback isn't effective. Instead, the backend must be notified when the display code is done. Fix this by adding a new GraphicHwOps callback to indicate the GL state is flushed, and we are done manipulating the shared GL resources. Call it from gtk and spice display. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-01-15ui/gtk: update monitor interval on egl displaysNikola Pavlica
When running QEMU's GTK UI without EGL or OGL, the gd_monitor_update_interval function gets executed and the display refresh rate gets updated accordingly. However, when using EGL or just regular OGL, the function never gets executed. Which is why I decided that the function should be in gd_egl_refresh where the display output gets updated, in the same vain as how it's done for normal GTK UIs (aka. those without EGL) - in it's display refresh function. Since the gd_monitor_update_interval function now is exposed, we are going to use it to update the refresh rate. Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com> Message-Id: <20210114140153.301473-3-pavlica.nikola@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-06-12Include qemu-common.h exactly where neededMarkus Armbruster
No header includes qemu-common.h after this commit, as prescribed by qemu-common.h's file comment. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-5-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and net/tap-bsd.c fixed up]
2019-02-05ui/egl-helpers: Augment parameter list of egl_texture_blend() to convey ↵Chen Zhang
scales of viewport This would help gtk-egl display showing scaled DMABuf cursor images when gtk window was zoomed. A default scale of (1.0, 1.0) was presumed for call sites where no scaling is needed. Signed-off-by: Chen Zhang <tgfbeta@me.com> Message-id: 23B229B3-3095-4DFB-8369-866784808D30@me.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-01-21egl-helpers.h: do not depend on X11 Window type, use EGLNativeWindowTypeAlexander Kanavin
It was assumed that mesa provides the necessary X11 includes, but it is not always the case, as it can be configured without x11 support. Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20190116113751.17177-1-alex.kanavin@gmail.com [ kraxel: codestyle fix (long line) ] Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-11-12ui/gtk: fix cursor in egl modeGerd Hoffmann
In egl mode the scale_x and scale_y variables are not set, so the scaling logic in the mouse motion event handler does not work. Fix that. Also scale the cursor position in gd_egl_cursor_position(). Reported-by: Chen Zhang <tgfbeta@icloud.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Chen Zhang <tgfbeta@icloud.com> Message-id: 20181107074949.13805-1-kraxel@redhat.com
2018-10-12ui: remove support for GTK2 in favour of GTK3Daniel P. Berrangé
GTK2 was deprecated in the 2.12.0 release with: commit b7715af2b31f47060cc5b4be930d16c13be93fa9 Author: Daniel P. Berrange <berrange@redhat.com> Date: Tue Dec 12 11:34:40 2017 +0000 ui: deprecate use of GTK 2.x in favour of 3.x series The GTK 3.0 release was made in Feb, 2011: https://blog.gtk.org/2011/02/10/gtk-3-0-released/ That will soon be 7 years ago, which is enough time to consider the 3.x series widely supported. Thus we deprecate the GTK 2.x support, which will allow us to delete it in the last release of 2018. By this time, GTK 3.x will be almost 8 years old. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Message-id: 20171212113440.16483-1-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> It is thus able to be removed in the 3.1.0 release. Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> Message-id: 20180822131554.3398-2-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-06-26Add gles support to egl-helpers, wire up in egl-headless and gtk.Gerd Hoffmann
Add support for OpenGL ES to egl-helpers. Wire up the new option for egl-headless and gtk UIs. egl-headless actually works fine. gtk hits a not-yet implemented code path in libEGL when trying to use gles mode: libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering. (This is mesa 17.2.3). Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Message-id: 20180618112141.23398-1-kraxel@redhat.com
2018-03-12ui/gtk-egl: add cursor_dmabuf supportGerd Hoffmann
Add support for cursor dmabufs to gtk-egl. Just blend in the cursor (if we have one) when rendering the dmabuf. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20180306090951.22932-7-kraxel@redhat.com
2018-03-12ui/gtk-egl: add scanout_dmabuf supportGerd Hoffmann
Add support for dmabuf scanouts to gtk-egl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20180306090951.22932-6-kraxel@redhat.com
2017-10-17opengl: move shader init from console-gl.c to shader.cGerd Hoffmann
With the upcoming dmabuf support in qemu there will be more users of the shaders than just console-gl.c. So rename ConsoleGLState to QemuGLShader, rename some functions too, move code from console-gl.c to shaders.c. No functional change. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-3-kraxel@redhat.com
2017-09-29egl: misc framebuffer helper improvements.Gerd Hoffmann
Rename the functions to to say "setup" instead of "create" because they support being called multiple times on the same egl framebuffer. Properly delete unused textures, update function interfaces to support this. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170927115031.12063-1-kraxel@redhat.com
2017-06-21gtk: use framebuffer helper functions.Gerd Hoffmann
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170614084149.31314-5-kraxel@redhat.com
2017-05-12egl-helpers: fix display init for x11Gerd Hoffmann
When running on gtk we need X11 platform not mesa platform. Create separate functions for mesa and x11 so we can keep the egl #ifdef mess local to egl-helpers.c Fixes: 0ea1523fb6703aa0dcd65e66b59e96fec028e60a Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170505104101.30589-4-kraxel@redhat.com
2017-05-12egl-helpers: drop support for gles and debug loggingGerd Hoffmann
Leftover from the early opengl days. Unused now, so delete the dead code. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20170505104101.30589-3-kraxel@redhat.com
2017-02-27gtk-egl: add scanout_disable supportGerd Hoffmann
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-7-git-send-email-kraxel@redhat.com
2017-02-27console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann
We'll add a variant which accepts dmabufs soon. Change the name so we can easily disturgish the two variants. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
2016-07-06virgl: pass whole GL scanout dimensionsMarc-André Lureau
Spice client needs the whole GL texture dimension to be able to show a scanout with a monitor offset (different than +0+0). Furthermore, this fixes a crash when calling surface_{width,height}() after dpy_gfx_replace_surface(con, NULL) was called in virgl_cmd_set_scanout() Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-02-04ui: Clean up includesPeter Maydell
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org